Search found 252 matches
- Fri Jul 15, 2016 1:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.8] [Pending] FPS Lag on entire computer
- Replies: 3
- Views: 804
Re: [0.13.8] FPS Lag on entire computer
CPU: i7-3820 @ 3.6GHz GPU: GTX 680 RAM: 32GB After fiddling around with the Graphics Settings, it turns out it was caused by "Video Memory Usage" "High" works perfectly fine with everything. "All" causes the FPS issues. The times when it stopped working must have been w...
- Fri Jul 15, 2016 9:32 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.8] [Pending] FPS Lag on entire computer
- Replies: 3
- Views: 804
[0.13.8] [Pending] FPS Lag on entire computer
I'm losing FPS across my entire computer when Factorio has alot of trees or smoke on the screen. It only happens on random instances of the game, and can occur on a fresh map. It drops to about 15fps and affects my second monitor too. It also occurs when the game is paused. There isn't a spike in RA...
- Thu Jul 14, 2016 11:40 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
- Replies: 587
- Views: 252541
Re: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
I ran into an interesting issue today. I'm playing with: Assembly Logistics Mining Modules Power Warfare Adjustable Inserters Config Library Research Progress Basically Factorio plus Upgrades And the Water Pumps aren't in any of them. So I added Bob's Plates and now there are recipes for all the ore...
- Thu Jul 14, 2016 12:09 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
This isn't the mod for in game. This is a similar named separate program. Download the zip from the first post and copy the files to your computer and run the program.
- Wed Jul 13, 2016 9:32 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 106326
Re: [0.12] Bugs, crashes & other issues
Please help me! I dont know where north is :( or is it a bug? :P Using 0.13.8 and latest FARL from the Modportal 20160713223839_1.jpg I used the rail segment in the top right corner to create the blueprint North is indicated in the blueprint by the chain signal. You have it on the right track on th...
- Wed Jul 13, 2016 12:04 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
I didnt know it was possible otherwise
- Wed Jul 13, 2016 6:17 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
By Steam I meant the game. Mod portal. Not the manual download and move to folder.
For your second question. I'm not sure. My mods/saves are in my steam folder I think. I'll have to wait until I get home to check.
For your second question. I'm not sure. My mods/saves are in my steam folder I think. I'll have to wait until I get home to check.
- Wed Jul 13, 2016 3:59 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
Mod you install from steam go to that appdata folder?
- Wed Jul 13, 2016 2:34 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
There has to be a folder or shortcut there.
In the top level of the folder.
Steamapps/common/factorio/mods
In the top level of the folder.
Steamapps/common/factorio/mods
- Wed Jul 13, 2016 2:18 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
Double check your steam folder for the mods folder. If it's a folder or a shortcut.
Change Foreman to reference that folder.
Change Foreman to reference that folder.
- Wed Jul 13, 2016 2:05 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
What method did you use to install the game? Zip/installer or steam? Steam saves everything to the steam folder. Zip uses whatever folder you extracted to. The installer uses %appdata%/Factorio Also, what version of the game are you running? Finally, have you checked for dependencies? Bob's needs co...
- Wed Jul 13, 2016 1:14 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Foreman 0.1.9 - A factory optimisation tool.
- Replies: 349
- Views: 288198
Re: Foreman 0.1.9 - A factory optimisation tool.
Any chance you can format that with new lines? Or use notepad++
I use Foreman all the time with bobs mods. Are you sure it's bobs that's causing it? What other mods do you have?
Double check your mods folder/game folder in the settings.
I use Foreman all the time with bobs mods. Are you sure it's bobs that's causing it? What other mods do you have?
Double check your mods folder/game folder in the settings.
- Tue Jul 12, 2016 11:43 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.8] Navigating mods by Arrows
- Replies: 1
- Views: 495
[0.13.8] Navigating mods by Arrows
Navigating the mods list by arrow keys doesn't update the information on the right while highlighting the mod as yellow.
- Mon Jul 11, 2016 7:55 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.6] Bob's Electronics
- Replies: 191
- Views: 100425
Re: [0.12.x][v0.12.6] Bob's Electronics
You're going to need wood anyway, so carry wood, and when you want a dozen or so circuits, make a dozen of the boards first. They don't need to be finished before you can start the circuit craft
- Mon Jul 11, 2016 7:44 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.6] Bob's Electronics
- Replies: 191
- Views: 100425
Re: [0.12.x][v0.12.6] Bob's Electronics
That's a known issue and IIRC can't be fixed because of the order the recipes are unlocked.
As your said, manually make the wooden boards first.
Otherwise, pick up the circuits from your factory completed.
As your said, manually make the wooden boards first.
Otherwise, pick up the circuits from your factory completed.
- Thu Jul 07, 2016 11:37 am
- Forum: Ideas and Suggestions
- Topic: Copy/Paste Train Conditions
- Replies: 25
- Views: 35755
Copy/Paste Train Conditions
With Train conditions getting more complicated it can be a little annoying/time consuming setting a new outpost for a train having to copy across the settings from a previous one. My request/suggestion is to allow copy/paste the Train Schedule like we do for item filters. And with trains as well, th...
- Mon Jul 04, 2016 9:12 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.3] Cramped update GUI text
- Replies: 3
- Views: 1009
[0.13.3] Cramped update GUI text

Seems to be a spacing issue between the upgrade details.
Between the "mod" details and the next 2 headings.
- Sun Jul 03, 2016 1:53 pm
- Forum: F.A.R.L
- Topic: [0.12] Bugs, crashes & other issues
- Replies: 309
- Views: 106326
Re: [0.12] Bugs, crashes & other issues
Isn't there a 0.13 thread for FARL?
Also make sure you download it from the mod portal. A previous version clearly isn't going to work.
Also make sure you download it from the mod portal. A previous version clearly isn't going to work.
- Sun Jul 03, 2016 5:24 am
- Forum: Releases
- Topic: Version 0.13.3
- Replies: 47
- Views: 27476
Re: Version 0.13.3
[...]Researching personal logistic slots should provide a checkbox with which you can toggle yourself to act as a storage chest for the entire logistic network in reach.[...] I don't understand why you would want that. As in, you'd start receiving "surplus" ore or anything you've dumped i...
- Sat Jul 02, 2016 8:54 pm
- Forum: Not a bug
- Topic: [0.13.3] Train routing error
- Replies: 8
- Views: 1874
Re: [0.13.3] Train routing error
Ahhh. I didn't realise that. Is there any significance why?
It prevents parallel tracks from merging unless it's manual.
I would have thought it would use any possibility to get the path it needs, preferring diagonal straight over curves.
It prevents parallel tracks from merging unless it's manual.
I would have thought it would use any possibility to get the path it needs, preferring diagonal straight over curves.