Search found 507 matches
- Tue Jul 26, 2022 12:29 pm
- Forum: Releases
- Topic: Version 1.1.62
- Replies: 18
- Views: 14973
Version 1.1.62
Minor Features Added support for SRV records on Windows. Changes Integrated SDL_Mixer for audio mixing, which is now the default mixer. Bugfixes Fixed a desync when canceling deconstruction of cliffs when a robot has already thrown the explosive. (https://forums.factorio.com/102216) Fixed startup m...
- Thu Jun 23, 2022 10:53 am
- Forum: Releases
- Topic: Version 1.1.61
- Replies: 9
- Views: 15051
Version 1.1.61
Changes The game no longer requires re-entering server passwords when restarting to sync mods or mod settings. When joining modded games mods and settings are synced at the same time reducing the number of restarts needed. Bugfixes Fixed server getting stuck at "Saving the map for player"...
- Mon Jun 06, 2022 1:59 pm
- Forum: Releases
- Topic: Version 1.1.60
- Replies: 15
- Views: 16478
Version 1.1.60
Optimizations Improved game startup time when using mods. Bugfixes Fixed that item requests didn't subtract items picked up from ground when reviving ghosts. (https://forums.factorio.com/102329) Fixed burner inserter would not fuel itself when drop target was full. (https://forums.factorio.com/1024...
- Fri May 06, 2022 9:10 am
- Forum: Releases
- Topic: Version 1.1.59
- Replies: 2
- Views: 12074
Version 1.1.59
Bugfixes Quickbar shortcuts to items in blueprint books can be used again. (https://forums.factorio.com/102322) Fixed grenade shadows. Fixed it was possible to put blueprint book indirectly into itself (https://forums.factorio.com/102337) Use the automatic updater if you can (check experimental upd...
- Mon May 02, 2022 1:48 pm
- Forum: Releases
- Topic: Version 1.1.58
- Replies: 19
- Views: 15261
Version 1.1.58
Changes Significantly reduced the intensity of the red screen flash when the player character takes damage. Changed fish so they won't swim into inactive chunks. (https://forums.factorio.com/102295) Changed slowdown capsule and posion capsule icons to be matching in size. (https://forums.factorio.c...
- Fri Apr 01, 2022 12:17 pm
- Forum: News
- Topic: Friday Facts #369 - To the moon
- Replies: 67
- Views: 50959
- Tue Mar 29, 2022 2:31 pm
- Forum: Releases
- Topic: Version 1.1.57
- Replies: 33
- Views: 36237
Version 1.1.57
Optimizations Improved overall performance by 5-10% when fully zoomed out. Bugfixes Fixed that some error messages wouldn't be translated. (https://forums.factorio.com/101815) Fixed that biters might remain inactive when they should be activated. (https://forums.factorio.com/99989) Fixed that units...
- Wed Mar 09, 2022 3:30 pm
- Forum: Releases
- Topic: Version 1.1.56
- Replies: 1
- Views: 10792
Version 1.1.56
Gui Some GUI fixes and improvements for screen resolutions under 1920x1080 Set the default GUI scale on the Steam Deck to 100% Bugfixes Fixed poison cloud sound fade out. Fixed tooltips for vehicles would still show entry instructions even when no passengers are allowed. (https://forums.factorio.co...
- Wed Mar 02, 2022 10:50 am
- Forum: News
- Topic: We support Ukraine
- Replies: 3346
- Views: 442628
We support Ukraine
https://factorio.com/blog/post/we-support-ukraine
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
Please, keep the discussions about the world events (if you can't help it) specifically in threads related to this post, as we want to keep the rest of the forum on topic,
- Fri Feb 25, 2022 4:00 pm
- Forum: News
- Topic: Friday Facts #368 - Steam deck, Ghost bugs, Docs improvements
- Replies: 30
- Views: 16569
- Wed Feb 23, 2022 4:19 pm
- Forum: Releases
- Topic: Version 1.1.55
- Replies: 6
- Views: 12066
Version 1.1.55
Bugfixes
- Fixed that the Steam version wouldn't start on Linux and OSX.
- Wed Feb 23, 2022 1:15 pm
- Forum: Releases
- Topic: Version 1.1.54
- Replies: 0
- Views: 9110
Version 1.1.54
Minor Features The multiplayer games browser can now filter games that are hosted on dedicated servers. Bugfixes Fixed west variation of Boiler and Heat exchanger graphics. (https://forums.factorio.com/100790) Fixed save/load instability occuring when the game was saved after a robot threw cliff ex...
- Fri Feb 04, 2022 1:34 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 126693
- Wed Jan 19, 2022 11:39 am
- Forum: Releases
- Topic: Version 1.1.53
- Replies: 0
- Views: 12362
Version 1.1.53
Bugfixes Fixed a crash that could happen if a unit failed in attacking another entity as a distraction. (https://forums.factorio.com/101286) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experime...
- Tue Jan 18, 2022 5:41 pm
- Forum: Releases
- Topic: Version 1.1.52
- Replies: 3
- Views: 9836
Version 1.1.52
Bugfixes
- Fixed a crash related to LuaLazyLoadedValue trying to return LuaEntity pointing at EntityGhost's inner entity.
- Tue Jan 18, 2022 11:52 am
- Forum: Releases
- Topic: Version 1.1.51
- Replies: 5
- Views: 10929
Version 1.1.51
Changes When using /swap-players undo queues are now also swapped. Improve performance of querying if an entity is registered for deconstruction from O(N) to O(1). Adjusted default music volume. Bugfixes Fixed that if biters took damage from a forest fire, they would path toward the player who star...
- Tue Dec 21, 2021 12:19 pm
- Forum: Releases
- Topic: Version 1.1.50
- Replies: 30
- Views: 25812
Version 1.1.50
Minor Features The permissions list in the permissions GUI can now be localised. Removed feature where reactor collision box would increase when connected to neighbouring reactor (character can now walk in-between connected reactors) Bugfixes Fixed that biters could get stuck trying to attack an en...
- Tue Dec 07, 2021 5:31 pm
- Forum: Releases
- Topic: Version 1.1.49
- Replies: 10
- Views: 12598
Version 1.1.49
Bugfixes Fixed transport belts picking up items on ground when rotated. (https://forums.factorio.com/100693) Fixed that game.map_settings.path_finder.fwd2bwd_ratio could be set to nonsensical values. (https://forums.factorio.com/100785) Fixed main menu track playing only once. (https://forums.facto...
- Wed Nov 24, 2021 2:49 pm
- Forum: Releases
- Topic: Version 1.1.48
- Replies: 4
- Views: 10575
Version 1.1.48
Modding Changed tip trigger name from "unlocked-recipe" to "unlock-recipe" to be consistent with the way other triggers are named. Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/downloa...
- Mon Nov 22, 2021 4:18 pm
- Forum: Releases
- Topic: Version 1.1.47
- Replies: 11
- Views: 12849
Version 1.1.47
Bugfixes Added tip about power pole coverage when drag-building. Fixed that the distance between first and second pole in the dragging electric poles tutorial was 6 tiles instead of 7. Fixed LuaGameScript::save_atlas() function would crash the headless server. (https://forums.factorio.com/100629) F...