Search found 539 matches

by FactorioBot
Fri Nov 10, 2023 12:00 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 333
Views: 64884

Friday Facts #384 - Combinators 2.0

by FactorioBot
Wed Nov 08, 2023 12:07 pm
Forum: Releases
Topic: Version 1.1.96
Replies: 9
Views: 11227

Version 1.1.96

Bugfixes Fixed a desync related to manual crafting large recipe counts. Fixed that Arm builds of the game would not render cliff previews correctly. (https://forums.factorio.com/109564) Fixed train fulfilled fraction was always showing full green background. (https://forums.factorio.com/109566) Fix...
by FactorioBot
Tue Nov 07, 2023 2:17 pm
Forum: Releases
Topic: Version 1.1.95
Replies: 8
Views: 8398

Version 1.1.95

Changes Technology researched message does not play chat notification sound. Bugfixes Fixed that the prototype explorer and CustomInputEvent::selected_prototype did not work on crafting machine fluid slots. Fixed LuaEntity::disconnect_neighbour called on electric pole would disconnect left side of ...
by FactorioBot
Fri Nov 03, 2023 12:00 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 173
Views: 39643

Friday Facts #383 - Super force building

by FactorioBot
Fri Oct 27, 2023 11:00 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 47824

Friday Facts #382 - Logistic groups

by FactorioBot
Fri Oct 20, 2023 11:00 am
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 54141

Friday Facts #381 - Space Platforms

by FactorioBot
Thu Oct 19, 2023 9:15 am
Forum: Releases
Topic: Version 1.1.94
Replies: 0
Views: 11140

Version 1.1.94

Bugfixes Fixed that inserters would stop working when interacting with fluid-producing machines in some cases. (https://forums.factorio.com/108996) Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/e...
by FactorioBot
Tue Oct 17, 2023 5:37 pm
Forum: Releases
Topic: Version 1.1.93
Replies: 0
Views: 7471

Version 1.1.93

Minor Features Added "--nogamepad" command line option to disable gamepad(controller) detection and support. Changes Disabled support for .voc audio files for Allegro audio backend. Bugfixes Fixed that selection tool with "cancel-deconstruct", "cancel-upgrade" or "...
by FactorioBot
Fri Oct 13, 2023 11:00 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 183
Views: 40471

Friday Facts #380 - Remote view

by FactorioBot
Fri Oct 06, 2023 11:00 am
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 35033

Friday Facts #379 - Abstract rewiring

by FactorioBot
Mon Sep 25, 2023 7:37 pm
Forum: Releases
Topic: Version 1.1.92
Replies: 17
Views: 21890

Version 1.1.92

Minor Features Added a notification when a technology is researched. Added /enable-research-queue console command to enable the research queue without disabling achievements. Changes The research queue is enabled by default for new games. Bugfixes Fixed that pumpjacks would not show the correct sta...
by FactorioBot
Fri Sep 22, 2023 11:00 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 227
Views: 65059

Friday Facts #377 - New new rails

by FactorioBot
Wed Sep 13, 2023 2:41 pm
Forum: Releases
Topic: Version 1.1.91
Replies: 0
Views: 10323

Version 1.1.91

Bugfixes Fixed that updating a mod would re-download all of its dependencies if they were not enabled. (https://forums.factorio.com/108481) Fixed that Build control was allowing binding to controller buttons that would not work. (https://forums.factorio.com/106132) Fixed (again) dump commands not w...
by FactorioBot
Fri Sep 08, 2023 11:00 am
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 816
Views: 179702

Friday Facts #375 - Quality

by FactorioBot
Thu Sep 07, 2023 8:52 am
Forum: Releases
Topic: Version 1.1.90
Replies: 6
Views: 10340

Version 1.1.90

Changes Removed option to capture system mouse cursor when using a controller due to it breaking touch screen input. The temporary virtual cursor shown when using the mouse in controller input mode will now disappear when a controller stick is moved instead of after 1.5 seconds (https://forums.fact...
by FactorioBot
Fri Sep 01, 2023 11:00 am
Forum: News
Topic: Friday Facts #374 - Smarter robots
Replies: 210
Views: 54721

Friday Facts #374 - Smarter robots

by FactorioBot
Fri Aug 25, 2023 11:05 am
Forum: News
Topic: Friday Facts #373 - Factorio: Space Age
Replies: 269
Views: 89538

Friday Facts #373 - Factorio: Space Age

by FactorioBot
Wed Aug 16, 2023 5:25 pm
Forum: Releases
Topic: Version 1.1.89
Replies: 6
Views: 11452

Version 1.1.89

Features Migrated the prototype modding documentation from the wiki to the docs website, enabling a more advanced presentation, an offline version, and machine-readability of the underlying format. They can be found at https://lua-api.factorio.com/latest/index-prototype.html. Minor Features Added c...

Go to advanced search