Search found 512 matches
- Wed Apr 14, 2021 8:44 am
- Forum: Releases
- Topic: Version 1.1.32
- Replies: 10
- Views: 18628
Version 1.1.32
Bugfixes Fixed color blending with a fully transparent color would produce slightly darker original color. (https://forums.factorio.com/97813) Fixed that clicking gps tags in chat would also trigger chart drag causing chart to be not centered on gps tag. (https://forums.factorio.com/97839) Fixed ma...
- Tue Apr 13, 2021 7:34 am
- Forum: Releases
- Topic: Version 1.1.31
- Replies: 8
- Views: 11209
Version 1.1.31
Bugfixes Fixed various issues related to how chat tags are open. (https://forums.factorio.com/97141) Fixed that replays would break after winning the game. (https://forums.factorio.com/96774) Fixed that listbox would loose focus when clicking on other widgets that can't be focused anyway. Fixed GUI...
- Wed Mar 24, 2021 8:39 pm
- Forum: Releases
- Topic: Version 1.1.30
- Replies: 21
- Views: 24412
Version 1.1.30
Bugfixes Fixed that building by moving ignored the position where the player built the last entity. (https://forums.factorio.com/97179) Fixed a crash that could happen when viewing the tooltip for certain types of ammo. (https://forums.factorio.com/97276) Fixed that ammo tooltips sometimes wouldn't...
- Wed Mar 24, 2021 6:02 pm
- Forum: Releases
- Topic: Version 1.1.29
- Replies: 6
- Views: 10810
Version 1.1.29
Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.
- Wed Mar 24, 2021 1:27 pm
- Forum: Releases
- Topic: Version 1.1.28
- Replies: 14
- Views: 12394
Version 1.1.28
Minor Features Blueprints and copy paste of entities with upgrade order are created based on the upgrade order instead of the current entity. (https://forums.factorio.com/73287) Enabled upgrading entities marked for upgrade, in which case, the upgrade target is used as the source entity for the upg...
- Thu Mar 11, 2021 10:30 am
- Forum: Releases
- Topic: Version 1.1.27
- Replies: 9
- Views: 17044
Version 1.1.27
Bugfixes Fixed trees and stones would block placement of wall ghosts. (https://forums.factorio.com/96529) Fixed interaction with entities from zoomed-to-world view in editor. (https://forums.factorio.com/96530) Fixed spidertrons with burner energy sources didn't interact with auto-trash correctly. ...
- Mon Mar 01, 2021 1:27 pm
- Forum: Releases
- Topic: Version 1.1.26
- Replies: 2
- Views: 14402
Version 1.1.26
Bugfixes Fixed that all entity GUIs in the map editor entity-editor and spectator controller were invisible. Fixed Train overview GUI not updating the list remark. (https://forums.factorio.com/96262) Fixed typos in Construction robot tip. (https://forums.factorio.com/96360) Fixed a crash when quitt...
- Wed Feb 17, 2021 5:47 pm
- Forum: Releases
- Topic: Version 1.1.25
- Replies: 14
- Views: 19423
Version 1.1.25
Bugfixes Changed defines.flow_precision_index.one_second to five_seconds since that's what it actually is. Fixed crash related to loading that trigger migration to remove invalid upgrades. Fixed that confirming the low value in logistic request didn't update the value. (https://forums.factorio.com/...
- Tue Feb 16, 2021 10:14 am
- Forum: Releases
- Topic: Version 1.1.24
- Replies: 3
- Views: 10273
Version 1.1.24
Bugfixes Fixed a crash related to building instant blueprints in editor. (https://forums.factorio.com/96197) Fixed a visual in blueprint building preview when building walls over walls. (https://forums.factorio.com/96212) Use the automatic updater if you can (check experimental updates in other set...
- Tue Feb 16, 2021 7:13 am
- Forum: Releases
- Topic: Version 1.1.23
- Replies: 5
- Views: 9811
Version 1.1.23
Bugfixes
- Fixed a crash that could happen when certain sound effects would play. (96177)
- Mon Feb 15, 2021 9:26 pm
- Forum: Releases
- Topic: Version 1.1.22
- Replies: 9
- Views: 12944
Version 1.1.22
Optimizations Improved performance when building blueprints in multiplayer. (https://forums.factorio.com/95901) Bugfixes Fixed Artillery wagon and turret showing wrong tooltip title in deconstruction planner. (https://forums.factorio.com/95847) Fixed control setting buttons wouldn't have a tooltip ...
- Fri Feb 05, 2021 6:15 pm
- Forum: Releases
- Topic: Version 1.1.21
- Replies: 10
- Views: 16959
Version 1.1.21
Bugfixes Fixed crash related to using belt traversing in latency state. (https://forums.factorio.com/95693) Fixed crash triggered by desync while entities are marked for upgrade in latency state. Fixed non precise belt traversing behviour in latency state. Fixed a desync related to upgrading entiti...
- Fri Feb 05, 2021 9:28 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 165893
- Thu Feb 04, 2021 10:22 pm
- Forum: Releases
- Topic: Version 1.1.20
- Replies: 8
- Views: 11956
Version 1.1.20
Changes Added hotkey (default O) to toggle the train overview GUI. Bugfixes Fixed that gates would open for spidertron. (https://forums.factorio.com/94992) Fixed tank weapon cooldown rendering. (https://forums.factorio.com/95013) Fixed that changing the force of a player or spidertron would lose lo...
- Fri Jan 29, 2021 9:41 am
- Forum: News
- Topic: Friday Facts #364 - 1.1 stable
- Replies: 57
- Views: 35841
- Tue Jan 26, 2021 3:07 pm
- Forum: Releases
- Topic: Version 1.1.19
- Replies: 31
- Views: 28615
Version 1.1.19
Bugfixes Fixed certain build by dragging inconsistencies. Fixed that force-building blueprint from blueprint library near a train stop could add the stop into the schedule instead of building the blueprint. (https://forums.factorio.com/94940) Fixed desync/consistency issue related to drag building ...
- Mon Jan 25, 2021 9:24 pm
- Forum: Releases
- Topic: Version 1.1.18
- Replies: 2
- Views: 9185
Version 1.1.18
Bugfixes
- Fixed a crash related to tips & tricks simulations.
- Mon Jan 25, 2021 6:22 pm
- Forum: Releases
- Topic: Version 1.1.17
- Replies: 10
- Views: 11440
Version 1.1.17
Bugfixes Limited blueprint building to charted areas - still regardless of fog of war. (https://forums.factorio.com/94933) Fixed the ability to build belts outside placement range in situations where it shouldn't be possible. (https://forums.factorio.com/94912) Fixed that modded rapid trains could ...
- Mon Jan 25, 2021 10:08 am
- Forum: Releases
- Topic: Version 1.1.16
- Replies: 3
- Views: 7352
Version 1.1.16
Bugfixes Fixed possible crashes when building train wagons near train wagon ghosts that are not on rails. Fixed that the search didn't work correctly in the prototypes GUI in some cases. (https://forums.factorio.com/94889) Fixed that extra warning sound was played when upgrading underground from th...
- Sun Jan 24, 2021 5:31 pm
- Forum: Releases
- Topic: Version 1.1.15
- Replies: 9
- Views: 10142
Version 1.1.15
Changes Allowed to build blueprints anywhere regardless fog of war. Deconstruction planner, blueprint creation and related actions are still limited by the fog of war, so you can't easily make changes to the blueprint built out of fog of war, but this still feels like a better solution compared to ...