Search found 271 matches

by Nexarius
Tue Feb 26, 2019 9:30 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.0] cannot load downloaded map
Replies: 6
Views: 1270

[0.17.0] cannot load downloaded map

1.PNG
1.PNG (137 KiB) Viewed 1270 times
no mods just vanilla
It doesn't matter which server I'm trying to join.
by Nexarius
Wed Feb 13, 2019 1:53 am
Forum: This Forum
Topic: Picture scaling?
Replies: 12
Views: 3428

Re: Picture scaling?

Looks to me like they are scaled to the same size...
1.PNG
1.PNG (727.3 KiB) Viewed 3335 times
by Nexarius
Sun Feb 03, 2019 8:32 pm
Forum: Gameplay Help
Topic: Cargo inventory only partially filled
Replies: 5
Views: 1715

Re: Cargo inventory only partially filled

Easy to explain.

Imagine this scenario:
All slots filled but 2
1 slot hat 95 steel the other 95 iron plates.

Inserter picks up 12 iron plates and puts them into the cargo wagon but only 5 fit so it still has 7 in the arm and gets stuck.
by Nexarius
Tue Jan 08, 2019 4:36 pm
Forum: Show your Creations
Topic: Poor man's requester chest
Replies: 11
Views: 9029

Turrets with ammo !!

Why so basic? This idea is fantastic for making turrets with starting ammo. asdasd.PNG 0eNrt2Utv4yAQAOC/EnG2KyB1Hr7tpXtb7WH3VFURTqcpqo0jwN26lf97wWnqNA9B2UMO4RYgzODvMCPjN1SUDawlF3pR1PUTyt+GGYXy252hXePLWmymFV8JVto53a4B5YhrqFCCBKvsaNWIVDdSgkZdgri4hxeUky5xbnzgEpis0oqt2CsXsLOddncJAqG55rA5RD9oF6KpCpAm/rH0...
by Nexarius
Fri Dec 07, 2018 1:55 pm
Forum: News
Topic: Friday Facts #272 - Mod GUI
Replies: 78
Views: 33002

Re: Friday Facts #272 - Mod GUI

Can we get automated mod dependency download?
by Nexarius
Fri Nov 09, 2018 9:18 pm
Forum: News
Topic: Friday Facts #268 - The modern Biter
Replies: 115
Views: 46605

Re: Friday Facts #268 - The modern Biter

0.17 no news?

Will it be ready for christmas?
by Nexarius
Mon Nov 05, 2018 8:51 pm
Forum: News
Topic: Friday Facts #267 - Experiments, Explosives & Extended tags
Replies: 120
Views: 47147

Re: Friday Facts #267 - Experiments, Explosives & Extended tags

factoriouzr wrote:
Mon Nov 05, 2018 11:43 am
Can you also please add the ability to set recipes on factories from blueprints before research is done. This has been requested many times and it is a great quality of life feature that makes complete sense to have.
Yes please!

It would really make planing and placing a MALL easier.
by Nexarius
Fri Oct 19, 2018 3:45 pm
Forum: News
Topic: Friday Facts #265 - Nomenclature & Steam networking
Replies: 121
Views: 53729

Re: Friday Facts #265 - Nomenclature & Steam networking

Screenshot from 2018-10-19 17-12-33.png Loader confirmed?? Loaders are in the game already. Use this to unlock them: /c game.player.force.recipes["loader"].enabled = true game.player.force.recipes["fast-loader"].enabled = true game.player.force.recipes["express-loader"...
by Nexarius
Tue Oct 02, 2018 9:27 pm
Forum: Ideas and Suggestions
Topic: turn off repeating sounds while in map view
Replies: 0
Views: 565

turn off repeating sounds while in map view

In the late game I'm doing like 90% over the map which is cool. But it's annoying to constantly hear sounds that are unrelated to whatever you are doing on the map just because you are standing right next to a belt. Could we get an option to turn off those sounds (e.g. belts, radars, pumpjacks, trai...
by Nexarius
Fri Sep 21, 2018 10:06 pm
Forum: News
Topic: Friday Facts #261 - Performance + New player interaction
Replies: 94
Views: 40403

Re: Friday Facts #261 - Performance + New player interaction

Giving the width of the website content a fixed max width is really bad and sadly a lot of websites are doing that. I have a 4k screen which makes this really obvious and annoying. Right now the forum has a maximum width of 1352px while my screen can have a width of 3840px. Most of the screen area (...
by Nexarius
Thu Sep 13, 2018 11:30 am
Forum: Show your Creations
Topic: Inserter production
Replies: 6
Views: 4282

Re: Inserter production

Looks cool but
Inserters.png
Inserters.png (2.09 MiB) Viewed 4000 times
by Nexarius
Wed Aug 29, 2018 6:15 pm
Forum: Duplicates
Topic: {0.16.51] mixed mining copper / uran
Replies: 1
Views: 832

{0.16.51] mixed mining copper / uran

If the electric miner is on top of uran and some other resource then it wont work without sulfuric acid.

Image
by Nexarius
Mon Jul 30, 2018 9:24 am
Forum: Not a bug
Topic: [0.16.XX] console commands not saved
Replies: 2
Views: 824

[0.16.XX] console commands not saved

I've written a command and it works but sadly it stops working if I save and then load the map.
Could those commands be saved as well in the savefile?

script.on_event(defines.events.on_chunk_generated, function(event)
--[[stuff]]
end)
by Nexarius
Sun Jul 29, 2018 11:39 am
Forum: Combinator Creations
Topic: Automatic Tank Maintenance Station
Replies: 3
Views: 4622

Re: Automatic Tank Maintenance Station

That's really cool.

The download link for the v2 is the same as for v1.
by Nexarius
Sun Jul 15, 2018 4:41 pm
Forum: Ideas and Suggestions
Topic: better fuel -> faster furnace?
Replies: 6
Views: 3243

Re: better fuel -> faster furnace?

No I mean for example a steel furnace with nuclear fuel and it has a 250% speed boost.
by Nexarius
Sun Jul 15, 2018 3:00 pm
Forum: Ideas and Suggestions
Topic: better fuel -> faster furnace?
Replies: 6
Views: 3243

better fuel -> faster furnace?

We already have in the game that using better fuel for example nuclear fuel gives 250% more acceleration to the trains could we change that to also give more speed if used in a furnace? I have so much nuclear fuel that I'm using it in furnaces but they are all still the same speed which is kinda str...
by Nexarius
Sun Jul 15, 2018 2:57 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.51] Logistic trash window closes on research start
Replies: 1
Views: 999

[0.16.51] Logistic trash window closes on research start

If you have the window open to set a filter for the auto trash slots and someone else starts a research then the window just closes.
by Nexarius
Sat Jul 07, 2018 11:23 am
Forum: News
Topic: Friday Facts #250 - Dead end conclusion
Replies: 142
Views: 55123

Re: Friday Facts #250 - Dead end conclusion

One feature that I miss is to just put a blueprint book inside a blueprint book. Please add that too.
by Nexarius
Fri Jun 22, 2018 2:13 pm
Forum: News
Topic: Friday Facts #248 - Not Saturday Facts
Replies: 71
Views: 32545

Re: Friday Facts #248 - Not Saturday Facts

Proxy wrote:also ranom thing that would be awesome for the HD Version, how about an animated main Menu background?
Only HD? +1 for animated main menu in 4k
by Nexarius
Sat May 19, 2018 9:16 am
Forum: News
Topic: Friday Facts #243 - New GUI tileset
Replies: 167
Views: 58863

Re: Friday Facts #243 - New GUI tileset

Sigma1 wrote:Did anyone else notice biter mating behavior on the whiteboard?
N̷̛̛̜̘͉̼̱͓̗͚͓͒͊͌̀͊͗͘o͔͈̹̭̹̍̄̅̾̋́ͅ
.
fff-243-office-picture-albert.jpg
fff-243-office-picture-albert.jpg (37.82 KiB) Viewed 6153 times
Sigma1 wrote:Also, make sure the UI supports UTF-8 for some special characters like ö, ä and å
Don't forget ü and ß.

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