Search found 33 matches
- Sat Mar 12, 2016 11:59 am
- Forum: News
- Topic: Friday Facts #129 - The late game
- Replies: 273
- Views: 134825
Re: Friday Facts #129 - The late game
But the problem arises if they don't intend on building a huge factory, but they are simply completionists, so they force themselves to work on it even when they don't enjoy it anymore. I can imagine, that one of the solutions could be to allow infinite technologies. You can, for example, research ...
- Sat Feb 27, 2016 3:49 pm
- Forum: News
- Topic: Friday Facts #127 - Steam Status III: Thank You
- Replies: 89
- Views: 42156
Re: Friday Facts #127 - Steam Status III: Thank You
Wooo, congratulations! I bet you guys would be a good fit for GoG.com, by the way.
Now...when do we get Steam Achievements?
...
Now...when do we get Steam Achievements?
...
- Sat Feb 13, 2016 1:34 am
- Forum: News
- Topic: Friday Facts #125 - Achievements
- Replies: 119
- Views: 89133
Re: Friday Facts #125 - Achievements
Nice, I love achievements. I think it's fine to have a few achievements that are really easy. How about an achievement which is "Play with a mod"? Any mod at all, just start a game with a mod enabled. It's easy, it doesn't require you guys to wonder whether the mod is overpowered or whatev...
- Sat Jan 09, 2016 1:34 am
- Forum: News
- Topic: Friday Facts #120 - Spidertron
- Replies: 123
- Views: 116235
Re: Friday Facts #120 - Spidertron
Holy crap!
That Spidertron.
That Spidertron.
- Sat Oct 10, 2015 6:57 pm
- Forum: News
- Topic: Friday Facts #107 - The Wedding
- Replies: 36
- Views: 37928
Re: Friday Facts #107 - The Wedding
Back in my day, we didn't have any newfangled Greenlight process, we had to wait for Valve to pick and choose... Seriously though, seems like a good move by Valve. Factorio should be a good addition to Steam. Hearing "January" is a little disheartening, but, eh, whatever...hm, you know, yo...
- Sat Oct 03, 2015 1:39 am
- Forum: News
- Topic: Friday Facts #106 - Brain satisfaction tool
- Replies: 41
- Views: 42025
Re: Friday Facts #106 - Brain satisfaction tool
This whole automated terraforming idea is hardly new, just check out The Millennial Project: Colonizing the Galaxy in Eight Easy Steps by Marshall T. Savage. The "eei" idea is interesting; I've noticed that, for a lot of games, I often reach a point where I don't know what to do, or the th...
- Fri Aug 21, 2015 9:47 pm
- Forum: News
- Topic: Friday Facts #100 - So old
- Replies: 59
- Views: 45961
Re: FFF #100 - So old
Those technology icon pictures are excellent.
- Fri Aug 07, 2015 8:09 pm
- Forum: News
- Topic: Friday Facts #98 - Just fixing bugs
- Replies: 24
- Views: 31229
Re: Friday Facts #98 - Just fixing bugs
If it had been a classic X-COM ship, I would have recognized it. I've played all of them...even Interceptor. Even Enforcer...
- Fri Jul 24, 2015 8:36 pm
- Forum: News
- Topic: Friday Facts #96 - The fixing phase
- Replies: 51
- Views: 37546
Re: Friday Facts #96 - The fixing phase
I've enjoyed playing Factorio for months, although...
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- Fri Jul 10, 2015 9:56 pm
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 69682
Re: Friday facts #94 - No 0.12 Release today
"Adding manpower to a late software project makes it later" -- Fred Brooks But actually, I think in the long run it'll be a good thing to have more programmers testing and verifying the code. I can be patient. ;) The Factorio shirt...certainly "Loading sprites" is recognizable , ...
- Sat May 23, 2015 1:29 am
- Forum: News
- Topic: Friday Facts #87 - Visitors
- Replies: 40
- Views: 35010
Re: Friday Facts #87 - Visitors
Are you guys going to launch on GoG.com as well? I'm sure they'd love to have you. Warsaw is at least closer than France, right?
- Fri May 08, 2015 10:18 pm
- Forum: News
- Topic: Friday Facts #85 - Sales Stats
- Replies: 49
- Views: 38707
Re: Friday Facts #85 - Sales Stats
Oddly enough, I heard about this website called "tastekid" that would recommend things based on things you already liked. I put in a few games that I liked, and most of the results were games I already knew about (and usually already played)--Dwarf Fortress, Terraria...but then there was t...
- Sat May 02, 2015 3:05 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.21] Map Editor Crash/Problem
- Replies: 1
- Views: 1001
[0.11.21] Map Editor Crash/Problem
1. Map Editor 2. New Map OR Load Map 3. Once I get into the map editor, I select Entities/Logistics/wooden chest. 4. I place a chest using right-click. 5. I press Q to clear my hand, then right-click the chest to open its inventory. 6. FIRST PROBLEM: I cannot close the inventory. No clicking or keyp...