Yes from 53 to 54 and 54 to 55Muppet9010 wrote: ↑Tue Jul 09, 2019 2:40 pmI also had the issue going from .53 to .54. Not sure if OP did?
Search found 309 matches
- Tue Jul 09, 2019 2:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [17.55] Crash after update
- Replies: 6
- Views: 1782
Re: [17.55] Crash after update
- Tue Jul 09, 2019 2:13 pm
- Forum: Resolved Problems and Bugs
- Topic: [17.55] Crash after update
- Replies: 6
- Views: 1782
- Tue Jul 09, 2019 1:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [17.55] Crash after update
- Replies: 6
- Views: 1782
[17.55] Crash after update
Can't say much more. After updating from 54 to 55 it crashed after the game restarted.
I post the log and dmp.
I post the log and dmp.
- Mon Jul 01, 2019 5:43 pm
- Forum: Bob's mods
- Topic: [0.17.x] Bob's Mods: General Discussion
- Replies: 567
- Views: 186784
Re: [0.17.x] Bob's Mods: General Discussion
Not sure if there's already a mod, but when I hear more steam stuff is needed, I immediately had this in mind: https://de.wikipedia.org/wiki/Datei:410 ... 5_2016.png
So you would need coal and water to run them - and a shovel
So you would need coal and water to run them - and a shovel
- Tue Jun 18, 2019 9:51 pm
- Forum: Modding help
- Topic: Unable to transfer loot from mod
- Replies: 8
- Views: 1848
Re: Unable to transfer loot from mod
Thanks for taking the time, awesome! The reason why I chose this mod back then was, it scans globally for loot on Nauvis. It was in a Bob's game and loot was everywhere cluttered and brought my old toaster to its limit. There already where several loot chest mods but I didn't like that they only sca...
- Mon Jun 17, 2019 8:06 pm
- Forum: Modding help
- Topic: Unable to transfer loot from mod
- Replies: 8
- Views: 1848
Re: Unable to transfer loot from mod
I usually look in the locale file. Ther is alien-ore-1, alien-ore-2, alien-ore-3, alien-artifact. I also looked into data.updates for the loot, same name.
But will also try out your solution.
But will also try out your solution.
- Mon Jun 17, 2019 7:07 pm
- Forum: Modding help
- Topic: Unable to transfer loot from mod
- Replies: 8
- Views: 1848
Re: Unable to transfer loot from mod
This mod I adopted from PiggyWhiskey a while ago. I updated it to 0.16 back then. Now it normally needs an overhaul, to also be compatible with all surfaces, not just Nauvis. But my time these days is very limited and I can't dive in so super deep and fix it somehow. Esentially what it does is, to s...
- Sun Jun 16, 2019 11:05 pm
- Forum: Modding help
- Topic: Unable to transfer loot from mod
- Replies: 8
- Views: 1848
Unable to transfer loot from mod
Hi fellow factorians, so I have this request in the mods forum, where I get asked to add the "alien-ores-1-3" from Schall Alien Loot . I then added, like several times before, this code in control.lua: if item.valid and item.stack.valid then if string.find(item.stack.name,"alien-ore-1...
- Fri May 31, 2019 1:39 pm
- Forum: News
- Topic: Friday Facts #297 - New resource icons
- Replies: 125
- Views: 51762
Re: Friday Facts #297 - New resource icons
We are past stable, only a little more squashing until we reach "kovarex-stable"
- Sun May 19, 2019 10:58 pm
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 53847
Re: [MOD 0.16] Helicopters
I got this after updating to 0.3.10
- Thu May 16, 2019 9:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.39] Mods with icon beside their name not sorted correctly
- Replies: 33
- Views: 9083
Re: [0.17.39] Mods with icon beside their name not sorted correctly
Thanks for the report however as the primary person who manages mods and works on the features put in for mods I'm going to say: play stupid games win stupid prizes. I'm not going to implement some multiple hundreds of lines of code to handle sorting things like this. If mods put rich text bull shi...
- Thu May 16, 2019 7:12 pm
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 17372
Re: [MOD 0.17] Deadlock's Larger Lamps
At least it was an easy fix
thanks a lot Deadlock, also for the nice mod
thanks a lot Deadlock, also for the nice mod
- Thu May 16, 2019 6:44 pm
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 17372
Re: [MOD 0.17] Deadlock's Larger Lamps
hmm that was on my steam game. I set up a new game with Krastorio mod. pretty sure it's in there, because in my other game with zipped version I have a bobs game and there was no error when I updated
- Thu May 16, 2019 6:41 pm
- Forum: Releases
- Topic: Version 0.17.40
- Replies: 20
- Views: 12860
Re: Version 0.17.40
First of all, thanks for your work guys!
I also had some problems first with latest update. It would give me "update failed" a few times but then it got through after a while.
I also had some problems first with latest update. It would give me "update failed" a few times but then it got through after a while.
- Thu May 16, 2019 6:32 pm
- Forum: Mods
- Topic: [MOD 1.0+] Larger Lamps
- Replies: 55
- Views: 17372
Re: [MOD 0.17] Deadlock's Larger Lamps
For some reason the mod isn't loaded because the recipe for burning nuclear fuel takes no energy... I'm unsure why that happens^^ Why do you think it has something to do with nuclear fuel? There is nothing in the log about that. I also get the nuclear-fuel error, let me know if you need something e...
- Tue May 07, 2019 11:45 pm
- Forum: Resource Spawner Overhaul
- Topic: crash on lastest RSO Update
- Replies: 9
- Views: 3689
Re: crash on lastest RSO Update
nice, thanks for quick patches.
- Tue May 07, 2019 11:19 pm
- Forum: Resource Spawner Overhaul
- Topic: crash on lastest RSO Update
- Replies: 9
- Views: 3689
Re: crash on lastest RSO Update
In my normal save everything is fine. I just wanted to try something out in sandbox, so it's not so bad. When I start new game it also works. There is just this huge list in the console, I guess debug stuff?
- Tue May 07, 2019 10:46 pm
- Forum: Resource Spawner Overhaul
- Topic: crash on lastest RSO Update
- Replies: 9
- Views: 3689
Re: crash on lastest RSO Update
getting this error in 5.0.3 when i start a new sandbox game:
- Tue May 07, 2019 6:52 pm
- Forum: Bob's mods
- Topic: [0.17] Please post bugs and balance issues here.
- Replies: 495
- Views: 134764
Re: [0.17] Please post bugs and balance issues here.
thanks a lot
- Tue May 07, 2019 5:20 pm
- Forum: Mods
- Topic: [0.16] Space Extension Mod (SpaceX)
- Replies: 109
- Views: 91878
Re: [0.16] Space Extension Mod (SpaceX)
Hi, just downloaded latest version, thx for the update. But gave me an error: I am sure you will find that is fixed and has been for awhile. I tend to monitor the mod portal more than the forums if you have errors, btw. Yup, thanks a lot. Will try to remember where to find you, in case a nasty bug ...