Search found 616 matches

by HanziQ
Sat Aug 29, 2015 3:38 pm
Forum: Implemented Suggestions
Topic: Store lubricant and water in barrels.
Replies: 17
Views: 12381

Re: Store lubricant and water in barrels.

I realise, that the suggestions repeat a lot, but that only means that more people want it and it should be eventually considered. The search problem is a long known thing, most people just don't seem to figure that out :) Sarcasm is also a tricky thing and might not always me understood the proper ...
by HanziQ
Fri Aug 28, 2015 9:58 pm
Forum: Implemented Suggestions
Topic: Store lubricant and water in barrels.
Replies: 17
Views: 12381

Re: Store lubricant and water in barrels.

Just because the topic was discussed already doesn't mean, that a followup discussion is useless. Because of the existence of oil barrels, it makes total sense to expect, that all liquids can be put in barrels. This is something, that IN MY OPINION should be in vanilla. Please don't tell people, tha...
by HanziQ
Thu Aug 27, 2015 10:20 am
Forum: Resolved Problems and Bugs
Topic: [0.12.4][hanziq] Trains not recalculating route at signal
Replies: 3
Views: 6167

Re: [0.12.4][hanziq] Trains not recalculating route at signal

I fixed the second problem, it was a corner case for trains with just 1 station in their schedule, it was not applying the pathfinding penalty. With the first problem, I'll get back to you on that, I have tried a simple solution, but it became more complicated along the way, so I need to do some tes...
by HanziQ
Thu Aug 27, 2015 10:19 am
Forum: Resolved Problems and Bugs
Topic: [0.12.4][hanziq] Inserters taking from wrong side on underground belts
Replies: 4
Views: 4953

Re: [0.12.4][hanziq] Inserters taking from wrong side on underground belts

Would you happen to have the savefile with the testing setup? I have not been able to reproduce this, only with rotated belts, which I think is a separate problem (unless you rotated every underground belt).
by HanziQ
Thu Aug 27, 2015 8:44 am
Forum: Resolved Problems and Bugs
Topic: [0.12.4][hanziq] Chain signal's signal_state inconsistent
Replies: 2
Views: 1883

Re: [0.12.4][hanziq] Chain signal's signal_state inconsistent

Chain signals are an extension over regular signals, so the signal_state is acting exactly the same way, as if the signal were a normal one. There is a different state variable, that is used in chain signals only, but is not yet exposed, it contains these states: NONE = 0 - invalid state, internal o...
by HanziQ
Thu Aug 27, 2015 7:23 am
Forum: Not a bug
Topic: Shift click to Logistic Trash
Replies: 14
Views: 14929

Re: Shift click to Logistic Trash

This might not be a bug, but it is still pretty stupid. I think a lot of people would like to see a button for moving items straight to trash slots, for example reusing the X button, that throws items on the ground.
by HanziQ
Thu Aug 27, 2015 7:20 am
Forum: Not a bug
Topic: [0.12.4] crash on incorrect creation of beam
Replies: 3
Views: 5149

Re: [0.12.4] crash on incorrect creation of beam

This is not something that can be currently done, the beam needs to be tied to an entity with a shooter (e.g. combat robot, turret), I will look into doing something about that.
by HanziQ
Tue Aug 25, 2015 9:37 am
Forum: Resolved Problems and Bugs
Topic: [0.12.4] Crash with the cursor renderer and trains
Replies: 2
Views: 3133

Re: [0.12.4] Crash with the cursor renderer and trains

Thank you for the report, the train still had a path, even though there was no schedule, this problem will be fixed in 0.12.5.
by HanziQ
Mon Aug 24, 2015 12:06 pm
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 6111

Re: 0.12.4 diagonal chain on blueprints error

Thank you for the report, this will be fixed in the next patch, but for newly placed rails/signals only, you need to replace the existing problematic ones.
by HanziQ
Mon Aug 24, 2015 12:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] train signal symmetric inconsistency
Replies: 11
Views: 23333

Re: [0.12.1] train signal symmetric inconsistency

Thank you for the report, this will be fixed in the next patch, but for newly placed rails/signals only, you need to replace the existing problematic ones.
by HanziQ
Fri Aug 21, 2015 11:41 am
Forum: Ideas and Suggestions
Topic: Push-pull trains?
Replies: 16
Views: 8247

Re: Push-pull trains?

ssilk wrote:Which is for the end-game (or better: What might come after we can built space-plattforms) a total fail.
Please elaborate, why would two-way trains be a fail in endgame?
by HanziQ
Fri Aug 21, 2015 7:58 am
Forum: Resolved Problems and Bugs
Topic: 0.12.4 diagonal chain on blueprints error
Replies: 7
Views: 6111

Re: diagonal chain on blueprints error

Would you happen to have a savegame with that one-tile block, or a way to reproduce this problem?
by HanziQ
Fri Aug 21, 2015 7:49 am
Forum: Resolved Problems and Bugs
Topic: [0.12.3]on_train_changed_state messed up by signal
Replies: 3
Views: 3387

Re: [0.12.3]on_train_changed_state messed up by signal

Thank you for the report, this will be fixed in the next release.
by HanziQ
Tue Aug 04, 2015 6:13 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.22] [Martin] Train Signals
Replies: 6
Views: 4773

Re: [0.11.22] [Martin] Train Signals

Thank you for reporting, this has been fixed for the next release.
by HanziQ
Mon Aug 03, 2015 1:34 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.22] [martin] Train path finding issue
Replies: 1
Views: 2344

Re: [0.11.22] [martin] Train path finding issue

Thank you for the report, although I have not been able to reproduce this problem, I have added a pathfinding penalty for "taxi trains", so this should not happen anymore.
by HanziQ
Fri Jul 31, 2015 1:29 pm
Forum: Releases
Topic: Version 0.12.2
Replies: 22
Views: 37993

Re: Version 0.12.2

Sorry for the inconvenience, it is now possible to download the new version.
by HanziQ
Tue Jul 28, 2015 1:52 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] 'f' grabbing from wrong side of corner belts
Replies: 1
Views: 2508

Re: [0.12.1] 'f' grabbing from wrong side of corner belts

Thank you for reporting, this will be fixed in next release.
by HanziQ
Tue Jul 28, 2015 1:40 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] inserters picking up items from splitters
Replies: 5
Views: 5442

Re: [0.12.0] inserters picking up items from splitters

Thank you for reporting, this will be fixed for next release.
by HanziQ
Tue Jul 28, 2015 1:40 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.1] Strange inserter/splitter loading issue
Replies: 2
Views: 2767

Re: [0.12.1] Strange inserter/splitter loading issue

Thank you for reporting, this will be fixed for next release.

Go to advanced search