Search found 82 matches
- Fri Apr 05, 2019 12:04 am
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
Don't ignore Text Plates, it is very handy, especially when like me you're 50+, absent minded and smell of wee :D Dang, that is nice! I've been using map mode an tag's for all that :roll: And I see on the mod's forum page that is looks nice on grass too (great on concrete / bricks). Jupp - gonna ge...
- Thu Apr 04, 2019 7:16 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
OK - I added a couple of mods today... Advanced Electric High Resolution This is considered a reasonable upgrade and natural progress for Factorio.. Retooled my mall to make Advanced version solar and accumulators and changed my solar train to ship the advanced stuff and return with the normal vani...
- Thu Apr 04, 2019 12:51 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
Several of the same as listed above for the same reasons. The Fat Controller: Easier to keep track of the trains. Most of the Bobs Suite: Mainly for the updated machines. Not using the updated/modified recipes and techs. Its more to just access the MK3-MK5 stuff. Rampant: Well If I'm better, gotta ...
- Thu Apr 04, 2019 11:04 am
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98015
Re: [0.16 / 0.17] LTN Tracker
Again just tossing in my 10 cents promoting the LTN tracker ;) Right now I'm in the process of building 4800 SPPM base and that unfortunately is all it is.. Days upon days with building, building, building... ... building new ore sites and smelters (everywhere it feels like), green circuit plant, re...
- Thu Apr 04, 2019 10:31 am
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
p.s I use bob's logistics because the MK4 bot is faster and carries more, making it 5 times better at deliveries than the standard vanilla bot. This means you can use 5 times less bots to save a small amount of cpu/gpu cycle time :) Ohhhh - I had no idea!!!! :o Now that would be very interesting fo...
- Thu Apr 04, 2019 10:23 am
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98015
Re: [0.16 / 0.17] LTN Tracker
Right and I was expecting your issues with my wish too, and you would be right I guess. And I totally see that being able to use the feature in LTN to combine two networks since they are the same binary sum (right?) will be useful, and at some point even necessary for smooth LTN running... Right now...
- Thu Apr 04, 2019 12:04 am
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98015
Re: [MOD 0.16] LTN Tracker
The station tab is problematic for large bases. I will implement some form of filtering and/or sorting, but that is not a simple task. Also, I am not really sure what kind of filter would help. Would that be helpful? Still new to LTN and the Tracker, but now that Optera has me onto segregated Netwo...
- Wed Apr 03, 2019 11:37 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
Not using wind turbine as it is so powerful you might as well have free electricity, needs balancing a lot. Besides I love designing nuclear power plants :) Also not using teleportation. Flare stack to give it the Blade Runner look and feel :D Hey I think I would like more power without covering th...
- Wed Apr 03, 2019 11:26 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
I poked through all the .lua files and tweaked some stuff for engineering focus: I really should look into making this an actual mod, so that updates don't break on the modified files. :? Ahh the quick fix that sooner or later will come and Biter you in the rear :( Like your solar panel output idea...
- Wed Apr 03, 2019 5:45 pm
- Forum: Pending
- Topic: [0.17.1] Rocket in wrong layer on launch
- Replies: 4
- Views: 1142
Re: [0.17.1] Rocket in wrong layer on launch
this has been bugging me too
Screenshot of rocket when in map mode... As you see me marked in red there are three different inserters and a red wire in front of the rocket at launch...
/old dude
Screenshot of rocket when in map mode... As you see me marked in red there are three different inserters and a red wire in front of the rocket at launch...
/old dude
- Wed Apr 03, 2019 5:36 pm
- Forum: Minor issues
- Topic: Starting on a small isle?? Read this before you post!
- Replies: 33
- Views: 37710
Re: Starting on a small isle?? Read this before you post!
If only white men could JUMP!
(seriously - land is just a few meters away...)
/old dude
(seriously - land is just a few meters away...)
/old dude
- Wed Apr 03, 2019 5:28 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
Re: What mods are you using - and why?
I use just the basics: - Progressive Running (to be able to make small steps when using armor legs, and still get full speed) - Miniloaders (because after researching and building all kinds of vanilla train stations and being satisfied that I could... I just don't want to waste the time and space d...
- Wed Apr 03, 2019 2:01 pm
- Forum: General discussion
- Topic: What mods are you using - and why?
- Replies: 69
- Views: 24690
What mods are you using - and why?
Hi fellow factory workers... I'm on my second mega-build (only counting successful builds), doubling my last build, and now aiming for 4800 sppm, this time with robots everywhere (belt based last time). Now, on some level I'm vanilla Factorio, but see that I use a lot of utility and helper mods - a...
- Wed Apr 03, 2019 1:26 pm
- Forum: Mods
- Topic: [MOD 0.17] Lane Balancer 0.0.2
- Replies: 5
- Views: 1699
Re: [MOD 0.17] Lane Balancer 0.0.1
This is really cool as I always have belts that only get used on one side and often several next to each other in a bus with only half filled.
Right now I'm limiting my mods, but when 0.17 is released and stable I will most certainly get back and have a go at this mod!
/old dude
Right now I'm limiting my mods, but when 0.17 is released and stable I will most certainly get back and have a go at this mod!
/old dude
- Wed Apr 03, 2019 1:12 pm
- Forum: General discussion
- Topic: Belts vs Bots - A response to FFF #224
- Replies: 98
- Views: 46040
Re: Belts vs Bots - A response to FFF #224
Speedrun: I’ve never seen a fast speedrun of Factorio that includes bots and I don’t think I ever will. Bots are not a dominant strategy when trying to launch a rocket as quickly as possible as the cost to acquire bots does not pay itself off. Nice post and comments... guess this will alway be a to...
- Wed Apr 03, 2019 12:56 pm
- Forum: Spread the Word
- Topic: 3D printed belt
- Replies: 2
- Views: 2091
3D printed belt
You guys see the 3D printed express belt ehh belt I guess
Really cool with underground's as belt-buckle. Check the link here
/old dude
Really cool with underground's as belt-buckle. Check the link here
/old dude
- Wed Apr 03, 2019 12:43 pm
- Forum: Releases
- Topic: Version 0.17.24
- Replies: 24
- Views: 16868
Re: Version 0.17.24
wow 17.24 already...
Energizer-bunnies on red-bull coding this?
I should probably quit the game and re-start as I'm still on 0.17.21
/old dude
Energizer-bunnies on red-bull coding this?
I should probably quit the game and re-start as I'm still on 0.17.21
/old dude
- Wed Apr 03, 2019 12:33 pm
- Forum: Logistic Train Network
- Topic: Multiple train depots
- Replies: 10
- Views: 2633
Re: Multiple train depots
dont forget that you dont HAVE TO make all stops LTN. The blasphemy!!! :o Isn't that automatic ban from LTN and 10 min in the shame corner? :P You do have a point that should be included in the design. Don't have the parking lot size I should for old style deliveries :? and will have to look into t...
- Wed Apr 03, 2019 6:55 am
- Forum: Logistic Train Network
- Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
- Replies: 270
- Views: 98015
Re: [0.16 / 0.17] LTN Tracker
Love the tracker... LTN became a much better tool with visual display of train data... Depot status to see if Depots are over-/under-utilized - status on inventory etc. Alerts are nice too after you turn off notifications in LTN (as you do after a while). Highly recommend this mod if you use or plan...
- Wed Apr 03, 2019 6:32 am
- Forum: Logistic Train Network
- Topic: Multiple train depots
- Replies: 10
- Views: 2633
Re: Multiple train depots
To optimize LTN in large networks you should assign each depot its own network id. "Depot x18 #1": Network id 1 "Depot x18 #2": Network id 2 "Depot x18 #3": Network id 4 "Depot x18 #4": Network id 8 Assign stations serviced by only one depot the same id and s...