Search found 44 matches

by otakushowboat
Sat Jul 13, 2019 3:32 pm
Forum: PyMods
Topic: pY Fusion Energy - Discussion
Replies: 548
Views: 121849

Re: pY Fusion Energy - Discussion

Kimberlite, you say? I have no idea how rare anything in this mod is supposed to be, considering the map I'm currently playing has EVERYTHING nearby, but here's just one spot near my base with the stuff. Something like 18 pipes in three patches all near each other. Guess RSO is being RSO? Didn't tou...
by otakushowboat
Fri Jul 12, 2019 6:15 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 239
Views: 60150

Re: pY Industry - Discussion

Thanks for the Niobium pipe update, bringing the flow rates in line with iron pipes.
by otakushowboat
Wed May 01, 2019 10:49 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3739
Views: 934011

Re: Development and Discussion

Okay, I might be blind and missing something obvious, but this seems a little bit strange to me. So Bob recently changed the basic steel smelting to require oxygen by default in new games. Now, at least with Angel's mods, steel production-related tech starts with the basic yellow science only. While...
by otakushowboat
Sat Apr 27, 2019 4:58 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3700
Views: 717308

Re: Bugs & FAQ

Potential bugs: 5 units of sodium hydroxide solution crafted per craft in an electrolyzer. Also, no apparent void recipe for this new fluid. Is it intended for the newly added sodium hydroxide solution recipe in electrolyzers to produce 5 units of the fluid per 2 second craft? It seems incredibly lo...

Go to advanced search