Search found 96 matches

by YunoAloe
Mon May 20, 2019 12:55 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190547

Re: pY Petroleum Handling

Is anyone playing ABPy able to make "belt" from pyPH? How do you do that if yes?
by YunoAloe
Mon May 20, 2019 12:33 pm
Forum: PyMods
Topic: UPS Death
Replies: 14
Views: 6010

Re: UPS Death

How far is everyone getting before UPS Death? Having around half of my base in almost max-optimized Factorissimo buildings, being at a point of circuit 1 + stainless steel automation, I'm at about 7-10 total update time (depends on if to count AAI programmable vehicles). I project to drop below 60 ...
by YunoAloe
Sun May 19, 2019 2:02 pm
Forum: Ideas and Suggestions
Topic: [0.17.X] Optimize UPS @ Electric Networks plz
Replies: 8
Views: 2419

Re: [0.17.X] How to optimize UPS @ Electric Networks, Factorissimo?

I'd really love someone from Factorio staff to comment on this. - Is this issue known? - Is the problem in multiple networks, multiple surfaces, or something else? And most importantly: - Do you consider giving electric networks some (threaded?) love like you did to fluids lately? Factorissimo is on...
by YunoAloe
Fri May 17, 2019 2:22 pm
Forum: Technical Help
Topic: How to get detailed stats on entity updates?
Replies: 0
Views: 530

How to get detailed stats on entity updates?

I'm looking to see which entities and/or entity types are using how much update time. Sort of like https://minecraft.curseforge.com/projects/laggoggles for minecraft or at least https://forums.factorio.com/viewtopic.php?f=49&t=64679&p=396536#p396467: 5% is calling on_tick for mods 5.5% is sp...
by YunoAloe
Thu May 16, 2019 9:05 pm
Forum: Ideas and Suggestions
Topic: [0.17.X] Optimize UPS @ Electric Networks plz
Replies: 8
Views: 2419

Re: [0.17.X] How to optimize UPS @ Electric Network?

Around half of my base is in factories. After I uprooted all factory buildings (I assume they still exist as surfaces, with their contents and respective networks, just not connected anymore and power-drained), timing dropped from 2.3 to 1.5. After I disabled Factorissimo, timing dropped to 0.27. :(
by YunoAloe
Thu May 16, 2019 2:43 pm
Forum: Ideas and Suggestions
Topic: [0.17.X] Optimize UPS @ Electric Networks plz
Replies: 8
Views: 2419

[0.17.X] Optimize UPS @ Electric Networks plz

In debug mode my electric network is shown to consume as much time as entities, at 3 msec each currently, and they grow together as I build my base. I'm playing ~100 mods of ABPy+ game, consisting almost entirely from top-trending stuff. I can't find anyone on the internet mentioning electric networ...
by YunoAloe
Wed May 15, 2019 3:58 pm
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101767

Re: pY Industry - Discussion

I've seen burner's description was changed so I assume this was noticed. The problem is not so much in the cloud as in the evolution. I see that log production consumes pollution now, but to my understanding buildings that consume pollution don't negate the evolution, I've already stressed that for ...
by YunoAloe
Wed May 15, 2019 12:14 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Github is perfect, but having 0.0.33 in the mod name is sort of disorienting. Would be much better if you put this link onto the mod portal and updated the mod description (everything on the "information" page).
by YunoAloe
Sun May 12, 2019 1:33 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

kingarthur wrote: ↑
Sun May 12, 2019 12:05 am
YunoAloe wrote: ↑
Sat May 11, 2019 11:52 pm
Maybe it would be better to use some sort of tracker for this stuff?
what do you mean by tracker. like use the issues board on github?
Yes. Or the discussions on mod portal at least. In the mod description you suggest to write everything here.
by YunoAloe
Sun May 12, 2019 12:01 am
Forum: PyMods
Topic: pY Industry - Discussion
Replies: 246
Views: 101767

Re: pY Industry - Discussion

Burners produce 80 pollution/minute lately, this is too much.
burners-pollution.png
burners-pollution.png (192.9 KiB) Viewed 6657 times
I didn't make 10+ times more burners at some point, that peak on the graph at 1.2 is some mod update.
This commit: https://github.com/pyanodon/pyindustry/ ... e14f8cac73
by YunoAloe
Sat May 11, 2019 11:52 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

I can't make chrome ingots from Py's chromium ore, only Angel's ore is accepted. Is is not critical but still meh: Angel's chrome ore does not spawn, I have fields of Py's chromium ore, and this influences stainless steel, as recipes from molten chromium are better, and thus I can't use Angel's way ...
by YunoAloe
Sat May 11, 2019 6:37 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Replacing PPD with TPA for Aramide in pyRO a couple of days ago introduced a deadlock: TPA requires liquid nitrogen which is made in a Compressor. Tungsten plates are needed to make the Compressor. Tungsten plates are blue science tech all the way, but TPA is needed to reach blue science. I'm postin...
by YunoAloe
Fri May 10, 2019 1:10 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Something isn't right with burners' pollution lately. After some recent patch, each burner started to pollute comparable to my entire factory combined. I understand that they should pollute much, but probably not this much. Also a random observation: production of Py's zinc chloride with Angel's equ...
by YunoAloe
Mon May 06, 2019 5:27 pm
Forum: PyMods
Topic: Py Beginner advice - map settings / bus
Replies: 30
Views: 9696

Re: Py Beginner advice - map settings / bus

I get a feeling that by default, rare earth, kimberlite and molybdenum are too rare. Could be just my map though. More likely is that they're pushed by Angel/Bob stuff taking their share since I'm playing ABPy+. Also crating is nice, makes 1 bot carry a vanilla-sized wagon late-game. Bus for items d...
by YunoAloe
Thu May 02, 2019 8:12 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 790
Views: 240865

Re: pY HighTech Discussion

Why doesn't quantum computer produce yellow science? It produces red, green, blue, black, production (also green) with 30% probability, and has a separate recipe for space science, but doesn't make yellow science. Why, how come? Also, there are two almost identical recipes for circuit 3 (processing ...
by YunoAloe
Thu May 02, 2019 2:31 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 190547

Re: pY Petroleum Handling

As nobody seems to write about this, any ideas why "belt" could be not craftable? There is no recipe in FNEI. I already ran reset_technologies, reset_technology_effects and reset_recipes.
by YunoAloe
Tue Apr 30, 2019 8:14 pm
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

What's the status of compatibility between Raw Ores and Bob+Angel? The Raw Ores thread says it breaks compatibility with bob's, but this thread suggests their working (with TBaA, ofc). Does everything appropriate from B+A get automatically disabled, or should certain of bob's mods not be used? Mayb...
by YunoAloe
Tue Apr 30, 2019 5:25 pm
Forum: PyMods
Topic: What should we do next?
Replies: 29
Views: 8242

Re: What should we do next?

Please work on bugs, balance & compatibility. D:
by YunoAloe
Tue Apr 30, 2019 11:58 am
Forum: Mods
Topic: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Replies: 1023
Views: 292475

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

I think of 4 other issues. - The rare earth deadlock. - Two recipes for circuit 3. - Belt not craftable in pyPH. - This is a new one, but there appears to be an imbalance in "fuel production" and "advanced electronics" techs, as they require blue science and they lock a lot of ve...

Go to advanced search