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by Xorimuth
Tue Jun 02, 2020 4:54 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.29] Task completed sound and alert plays when only 47/50 sectors are scanned
Replies: 3
Views: 2803

Re: [0.18.29] Task completed sound and alert plays when only 47/50 sectors are scanned

Kyralessa, I think that at best it is unintentionally useful in the way that you describe. But no other task does this when you are close, and generally unintentional behaviour (ie bugs) should be fixed if possible, right?

To be clear, this is in no way a major issue, but I still believe that it ...
by Xorimuth
Tue Jun 02, 2020 11:59 am
Forum: General discussion
Topic: Factorio Paper Cuts
Replies: 29
Views: 12808

Re: Factorio Paper Cuts

Put the map icons on top of all other map visualisations: viewtopic.php?t=81307
by Xorimuth
Mon Jun 01, 2020 11:59 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.29] Task completed sound and alert plays when only 47/50 sectors are scanned
Replies: 3
Views: 2803

[0.18.29] Task completed sound and alert plays when only 47/50 sectors are scanned

At the end of tutorial level 3, you have to scan 50 sectors with a radar. However, when I scanned my 47th sector, I received the 'Task completed' sound, and the task flashed yellow as if it had been completed. This happened again at 48 and 49, and then finally at 50 it finished the scenario as ...
by Xorimuth
Mon Jun 01, 2020 11:40 pm
Forum: Ideas and Suggestions
Topic: [0.18.29] Confusing message under disabled achievements in tutorial
Replies: 0
Views: 1245

[0.18.29] Confusing message under disabled achievements in tutorial

During the tutorial levels, if you click on the 'Achievements' tab under the minimap, it shows the list of achievements, but they are all disabled as expected. The explanation for them being disabled is currently "A console command was used. The achievement can't be unlocked in this game anymore ...
by Xorimuth
Mon Jun 01, 2020 11:33 pm
Forum: Resolved Problems and Bugs
Topic: [0.18.29] Jarring movement when zooming during start of tutorial level 1: Crash
Replies: 1
Views: 2195

[0.18.29] Jarring movement when zooming during start of tutorial level 1: Crash

When loading level 1: Crash, it starts by slowly zooming out. During this sequence, when I scroll 'up'/'down' on my mouse or trackpad, it creates a very jarring zoom as it zooms in/out and then suddenly locks back into the intended zoom level.
Levels 2 and 3 do not start off with this slow zoom out ...
by Xorimuth
Wed Feb 19, 2020 1:07 am
Forum: Ideas and Suggestions
Topic: Map icons hidden behind electricity cables
Replies: 6
Views: 2698

Re: [0.18.6] Map icons hidden behind electricity cables


[sarcasm]
Just toggle the visualization of pollution, then you will see neither power cables, nor icons :-P
[/sarcasm]

But seriously: The OP is right, the layering of objects rendered on the map needs some rethinking. Hope the devs will address this.


Yes, the map views in general are a bit ...
by Xorimuth
Sun Feb 16, 2020 12:27 am
Forum: Ideas and Suggestions
Topic: Map icons hidden behind electricity cables
Replies: 6
Views: 2698

Map icons hidden behind electricity cables

When viewing the map, the icons are hidden behind the blue electric cable lines, making them very hard to see.

I imagine that this is by design, but I would prefer it the other way round, and I wondered if it had been properly considered by the devs.

Screenshot 2020-02-15 at 23.47.27.png ...
by Xorimuth
Fri Apr 19, 2019 5:45 pm
Forum: Ideas and Suggestions
Topic: [0.17.32] macOS smooth scrolling
Replies: 0
Views: 663

[0.17.32] macOS smooth scrolling

Not really a bug, but it would be nice to have the 'inertial' smooth scrolling instead of stopping moving as soon as you take you fingers off of the trackpad when scrolling through things such as the changelog when you load a new version.
by Xorimuth
Sat Mar 02, 2019 9:47 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] [MacOS] Delays in control
Replies: 87
Views: 37813

Re: [0.17.4] [MacOS] Delays in control

I get this problem as well (MacBook Air 2015). However, it only happens with the trackpad. The game behaves completely normally with an external mouse. I believe the movement delay people are mentioning only happens while it is trying to catch up with the trackpad movement.

Here is a video ...

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