This same bug has been bothering me for quite some time (on macOS): Load 'game1' Save game as name 'game2' Play a bit more Save game again, the suggested name is 'game1' instead of the expected 'game2' This bit is definitely a bug. I think that the Continue problems mentioned are just a symptom of s...
Hey, if that's the only way to do it then go ahead and do it. Publish it and I'll download it! Alternatively, make it once, save it to your blueprint library, and don't worry about it. I wouldn't be able to figure out how! And if I was able to, I wouldn't have posted it here! Can I get some step-by...
https://lua-api.factorio.com/latest/LuaStyle.html#LuaStyle.horizontal_spacing LuaHorizontalFlow should be LuaHorizontalFlowStyle? Also why can't this be used on a frame :( -> It should be, thanks, fixed for the next release. As for your question, that's how it works unfortunately, you can make an i...
I'd also be interested in seeing this implemented, although the work-arounds suggested seem quite comprehensive. So the main thing I've found impossible/very hacky to deal with is using blueprints on already-built assemblers to change their recipe. This only raises on_pre_built, which doesn't have ...
Can you add `spellcheck="false"` to the search input please? When I search for words (or parts of words) it suggests different words, and when I click away (on the search result) it automatically 'corrects' the word, which then changes the search results, so I don't get sent to the page I ...
This isn't likely to ever be implemented due to how turret mechanics work in the game. Turrets turn themselves off unless there is an enemy within their shooting area rounded up to the nearest chunk. As enemies move around they 'turn on' nearby turrets based off the maximum turret range in the game...
You need to use the internal mod names, not their titles (https://wiki.factorio.com/Tutorial:Mod_structure#dependencies). "MushroomCloud-patched" instead of "Mushroom Cloud 1.1 Patched" etc. You can find these names in the URLs of their mod pages. Maybe it works with the first 2 ...
Guys, have you thought about adding a step-down transformer to the game, for a less plausible power supply. just high voltage input, low level income, that's it. it looks strange when the entire power grid from the nuclear power plant rests on one village power line. no need to complicate through t...
A different approach that mostly removes this annoyance would be to save the state of `/unlock-tips` within a save, so that as long as I've typed it once in a save no more tips will appear.
I had a similar idea... not sure if it's possible, but basically you'd hide the bottom portion of the spider's legs as if it's wading in the water. Mostly I just want to put an end to that annoying thing where I use the remote to send it somewhere and then discover 10 minutes later that it never ar...
Consider this common scenario: You start playing a modded save with a mod that adds tips (such as Rate Calculator ), and a variety of mods that add shortcuts. The Rate Calculator tips pop up and you go through them, marking them as read (or you just type `/unlock-tips` to dismiss them all). You look...
I'd like a rough proxy for how far a particular type of spidertron can reach over large buildings/water/etc in control stage. It seems to me that exposing https://wiki.factorio.com/Prototype/SpiderVehicle#height in LuaEntityPrototype would be a good estimate (set to 1.5 * scale * leg_scale in base's...
https://lua-api.factorio.com/latest/LuaSurface.html#LuaSurface.request_path should point to CollisionMaskWithFlags, not just CollisionMask. There could be lots of instances of this. https://lua-api.factorio.com/latest/Concepts.html#CollisionMaskWithFlags should explain the flags or link to the expl...
macOS 12.2 in SE England. CDN77 is much much better than the other 2. #1 Wube CDN % Total % Received % Xferd Average Speed Time Time Time Current Dload Upload Total Spent Left Speed 100 1400M 100 1400M 0 0 12.2M 0 0:01:54 0:01:54 --:--:-- 12.8M CDN77 % Total % Received % Xferd Average Speed Time Tim...