Search found 93 matches

by boran_blok
Fri Apr 19, 2019 9:22 am
Forum: F.A.R.L
Topic: Any risk when removing FARL?
Replies: 1
Views: 2688

Any risk when removing FARL?

Hi, I started my seablock run with FARL added, but I have not made anything FARL related, and it seems I wont really use it in this run. Would there be any risk in removing it from the active mods?
by boran_blok
Fri Apr 19, 2019 9:13 am
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1006507

Re: [0.17] Sea Block Pack 0.3.3

So, I am almost at a point in my seablock playtough I am starting to think about moving to trains and a city block approach. Does anyone have any recommendations about city block sizing? For the standard roboports and radars a 3x3 chunk is fine, but I dont know bobs enough to make any decision there...
by boran_blok
Fri Apr 19, 2019 6:20 am
Forum: Releases
Topic: Version 0.17.32
Replies: 62
Views: 27432

Re: Version 0.17.32

My main pet peeve with the fluid system currently is that fluids cannot be easily split. This is a modded example, but in my current seablock game I have plastic and resin, both which require 100 units of methanol gas, one liquifier supplies 100 units, in an ideal world both would get 50/50, but in ...
by boran_blok
Wed Apr 17, 2019 2:08 pm
Forum: Ideas and Suggestions
Topic: Invert Landfill
Replies: 78
Views: 30686

Re: Invert Landfill

wasn't that original terrain type by definition water?
by boran_blok
Wed Apr 17, 2019 1:17 pm
Forum: Gameplay Help
Topic: Extended statistics
Replies: 7
Views: 2045

Re: Extended statistics

I thought the last tab has this info (the one without time)
by boran_blok
Tue Apr 16, 2019 7:59 am
Forum: Resolved Problems and Bugs
Topic: [0.17.7][keybind] Open console mapped to key "0" on Hungarian keyboard
Replies: 4
Views: 2532

Re: [0.17.7][keybind] Open console mapped to key "0" on Hungarian keyboard

This is for .16, I will test for .17 as well, but I use US international keyboard layout, this has dead keys (keys that register, and then act on the next key you type) When I use the tilde, quote key (usually used to type Γ± and Γ² for example) they keep registered and when I start typing it ends up ...
by boran_blok
Tue Apr 16, 2019 7:02 am
Forum: Ideas and Suggestions
Topic: Invert Landfill
Replies: 78
Views: 30686

Re: Undo Landfill

I wholly support this idea. One of my most frustrating moments in .16 was when I misplaced landfill for the nuclear reactor. Twice it is really hard to see sometimes where landfill begins and ends. We installed waterfill to fix this, but this does feel really cheaty. Just being able to remove landfi...
by boran_blok
Mon Apr 15, 2019 7:14 pm
Forum: Logistic Train Network
Topic: Feature Request - Having multiple Stations work as one
Replies: 16
Views: 6426

Re: Feature Request - Having multiple Stations work as one

For my blue chips factory I used double stations like this: BlueChips.png This factory requires 16 blue belts copper and 14 blue belts iron, so I have 2 of my 1-4-1 stations feeding each. Now this is a retrofit, as it used to be non LTN stations, hence the 6 stackers, you could probably get away wit...
by boran_blok
Tue Apr 09, 2019 8:33 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.28] Residual pollution issues with sign, trees showing as polluting
Replies: 8
Views: 3049

Re: [0.17.28] Residual pollution issues with sign, trees showing as polluting

Just a question, is this just a visual bug (meaning, is this reported wrong) or do trees actually generate pollution?
by boran_blok
Tue Apr 09, 2019 11:54 am
Forum: Logistic Train Network
Topic: Should LTN use [item=iron-plate] in messages?
Replies: 4
Views: 1897

Re: Should LTN use [item=iron-plate] in messages?

I have to agree with Optera here, I only let notifications on for the first half hour or so of setting up LTN, or when debugging a specific issue, it does not have to be pretty, just functional.
by boran_blok
Tue Apr 09, 2019 7:55 am
Forum: Resolved Problems and Bugs
Topic: [0.17.26] Pollution producing things show up as consumers in production statistics window
Replies: 22
Views: 9132

Re: [0.17.26] Pollution producing things show up as consumers in production statistics window

Well, we started a new map on .26 and chunks are polluting, it is just not spreading out. these chunks are very dark red. and limited to just the areas where the miners/boilers are located.
by boran_blok
Mon Apr 08, 2019 2:40 pm
Forum: Technical Help
Topic: Problems installing headless server on Ubuntu Server.
Replies: 5
Views: 1592

Re: Problems installing headless server on Ubuntu Server.

I had that as well, since it is complaining it is not a zipped format, just use this command:

Code: Select all

 sudo tar -xf factorio_headless.tar.gz
this skips the unzipping (which fails since it is not a zip)
by boran_blok
Mon Apr 08, 2019 1:35 pm
Forum: Ideas and Suggestions
Topic: Beacon on/off via circuit network
Replies: 25
Views: 9219

Re: Beacon on/off via circuit network

And everything is flashing yellow and eats UPS while it is unpowered.

The power switch method is definitely not ideal imho.
by boran_blok
Mon Apr 08, 2019 7:09 am
Forum: Logistic Train Network
Topic: Encoded Network ID, how does it work?
Replies: 62
Views: 46514

Re: Encoded Network ID, how does it work?

indeed, preventing loops is a big one. My main base omni station is at 2, my main basde omni requester is at 4, this way no trains will loop around supplying rocket fuel from the main base, to the main base. Regionality is also handy, but not something I have used yet. In my current game I mainly us...
by boran_blok
Fri Apr 05, 2019 11:24 am
Forum: Ideas and Suggestions
Topic: Fluid pipe spacing
Replies: 2
Views: 632

Re: Fluid pipe spacing

Underground pipes are your friend.

You can place these next to each other.
by boran_blok
Thu Apr 04, 2019 7:03 pm
Forum: Ideas and Suggestions
Topic: bulk handcrafting
Replies: 40
Views: 8863

Re: bulk handcrafting

in the same way it is quite astounding how some forum users react to receiving a negative answer on their feature suggestion.
by boran_blok
Thu Apr 04, 2019 7:34 am
Forum: Logistic Train Network
Topic: [0.16 / 0.17] LTN Tracker - a GUI for LTN
Replies: 270
Views: 97640

Re: [0.16 / 0.17] LTN Tracker

The most easy way for the end user to solve this would be 32 checkboxes, but the most simple way from dev perspective would be a number entry box so one can enter 3, 11, 256, etc.
by boran_blok
Thu Apr 04, 2019 6:53 am
Forum: General discussion
Topic: Danger Will Robinson, Danger!!! 0.17 Trains
Replies: 31
Views: 8636

Re: Danger Will Robinson, Danger!!! 0.17 Trains

artillery trains are afaik 2x as heavy, so you were driving a 1-8-1 in terms of mass.
by boran_blok
Thu Apr 04, 2019 6:29 am
Forum: Technical Help
Topic: Moving user data from appdata to gdrive, on multiple computers
Replies: 2
Views: 823

Re: Moving user data from appdata to gdrive, on multiple computers

sadly the second PC I play on does not support steam (Cannot install any applications, I use the portable usb installation there now)

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