Search found 54 matches

by barbary
Wed Apr 10, 2019 10:42 am
Forum: 1 / 0 magic
Topic: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner
Replies: 9
Views: 3628

Re: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner

Removing the accumulator in your save would cause the same issue. If you have no idea how it got into that state I can modify the save while it's loading to fix the accumulator and get you a fixed save. Do you really not have any other versions of that save? I always find it strange when people onl...
by barbary
Wed Apr 10, 2019 7:52 am
Forum: 1 / 0 magic
Topic: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner
Replies: 9
Views: 3628

Re: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner

Your save has 2 accumulators with identical unit numbers - something which is never supposed to be possible (because it is meant to be a unique identifier for player-owned entiites). I notice from the log file that it was created at or before version 0.15.37 - do you have any of the previous workin...
by barbary
Fri Apr 05, 2019 9:04 am
Forum: Duplicates
Topic: [0.17.25] Crash when loading save game from 0.17.12
Replies: 1
Views: 1227

[0.17.25] Crash when loading save game from 0.17.12

Game crashes after progress bar reaches 100% before entering game world when loading save game from 0.17.12 You have taken 0.17.12 away from steam but every version I can access crashes at this point. (A nice man on reddit pointed out 0.17.12 is still on the website) Log files factorio-current.zip S...
by barbary
Fri Apr 05, 2019 9:01 am
Forum: 1 / 0 magic
Topic: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner
Replies: 9
Views: 3628

Re: [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner

Is this bug fixed? You have taken away 0.17.12 on steam and now I can't play because it crashes when I load a save game from 0.17.12. (A nice man on reddit pointed out 0.17.12 is still on the website) New post for current version crash https://forums.factorio.com/viewtopic.php?f=7&t=69056&p=...
by barbary
Thu Mar 28, 2019 10:11 am
Forum: 1 / 0 magic
Topic: [Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner
Replies: 9
Views: 3628

[Rseding91] [0.17.21] Crash loading 0.17.12 save - AccumulatorGroup::removeOwner

Crashes after progress bar hits 100% before entering game world.

Log
factorio-current.zip
(165.69 KiB) Downloaded 111 times
Save Game
https://www.dropbox.com/s/kh4c64re74ccw ... 2.zip?dl=0
by barbary
Tue Mar 12, 2019 5:58 am
Forum: Technical Help
Topic: [0.17.11] Crash when loading save game from 0.17.7
Replies: 0
Views: 551

[0.17.11] Crash when loading save game from 0.17.7

The game crashed after progress bar reached 100% and before it entered the game world.

log
factorio-current.zip
(480.57 KiB) Downloaded 86 times
save game
https://www.dropbox.com/s/a8pwg105nug4r ... e.zip?dl=0


Could be a repeat of this crash report
viewtopic.php?f=49&t=67215
by barbary
Sat Mar 09, 2019 12:41 pm
Forum: Technical Help
Topic: [0.17.9] Crash when lodaing save game from 0.17.7
Replies: 0
Views: 593

[0.17.9] Crash when lodaing save game from 0.17.7

Game crashed after load progress bar reached 100% before entering game.

log
factorio-current.zip
(480.29 KiB) Downloaded 88 times
save game
https://www.dropbox.com/s/1wtcwhpl0qnx8 ... 2.zip?dl=0
by barbary
Fri Mar 08, 2019 6:07 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.3] Train leaves disabled station
Replies: 30
Views: 15745

Re: [kovarex] [0.17.3] Train leaves disabled station

I wasn't sure whether it is a feature or a bug, but after reading through, the decision is to revert it to the 0.16 behaviour: - Disabling station with train waiting in it doesn't force the train to departure anymore so it works as it worked in 0.16. It looked like a useful change for 0.17, but we ...
by barbary
Thu Mar 07, 2019 3:02 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.3] Train leaves disabled station
Replies: 30
Views: 15745

Re: [kovarex] [0.17.3] Train leaves disabled station

I have just loaded my 0.16 map into 0.17.7 and have this bug and it's killing me. I have a 8 stations named 0Copper Plate Unload. 4 of them are set to be disabled if a Train is in the station. Something happened in the game and all the trains sitting waiting to unload (or in the middle of unloading)...
by barbary
Thu Mar 07, 2019 7:56 am
Forum: Balancing
Topic: [0.17.0] Laser turret damage research lost after loading map in 17
Replies: 17
Views: 5068

Re: [0.17.0] Laser turret damage research lost after loading map in 17

Klonan wrote: ↑
Tue Feb 26, 2019 8:01 pm
Can be considered a balancing issue
Could be but shouldn't be. It's represents more than 50 million in research lost.

Also you haven't done this with projectile damage that stays at the same level I had 17 I still have 17 after upgrading. So why to lasers get this treatment.
by barbary
Thu Mar 07, 2019 7:45 am
Forum: Resolved Problems and Bugs
Topic: [0.17.5] mining productivity migration script too generous
Replies: 15
Views: 6659

Re: [0.17.5] mining productivity migration script too generous

Thanks for the report Unfortunately, I don't see anyway to fix your save game now, I guess you will survive with the extra productivity. The script is fixed in the next release for those who follow in your footsteps Fixed how? What is going to happen to our mining bonus. I'm on Level 2886 am I abou...
by barbary
Thu Mar 07, 2019 7:43 am
Forum: Balancing
Topic: [0.17.0] Laser turret damage research lost after loading map in 17
Replies: 17
Views: 5068

Re: [0.17.0] Laser turret damage research lost after loading map in 17

I'd just write this off as one of those "things change in major versions" thing... just research it again. It will take about 24 days IRL to research it again. So that's not that helpful. The issue there is, and I ran into this myself when trying to migrate some of my own researches, you ...
by barbary
Wed Mar 06, 2019 4:21 pm
Forum: Technical Help
Topic: [0.17.6] Crash when trying to load 0.16.51 save game[Fixed]
Replies: 0
Views: 432

[0.17.6] Crash when trying to load 0.16.51 save game[Fixed]

The game crashed out after the progress bar to load the save game reached 100% before it entered the game. log factorio-current.zip save game https://www.dropbox.com/s/zl8hnh1kwsbchrp/SCOTT01.zip?dl=0 possibly the same bug I reported here https://forums.factorio.com/viewtopic.php?f=49&t=65537 Lo...
by barbary
Wed Mar 06, 2019 7:03 am
Forum: Technical Help
Topic: [0.17.5] Can't load 0.16.51 save in 0.17.5
Replies: 2
Views: 882

Re: [0.17.5] Can't load 0.16.51 save in 0.17.5

When I load the game and try to load my save game I get "Couldn't read Input file, file may be corrupted." Save Game https://www.dropbox.com/s/epfqnlllbuxvjpm/SCOTT09.zip?dl=0 I put this in Tech Help but should it have been a bug report? Already reported , and fixed for the next version ,...
by barbary
Tue Mar 05, 2019 9:57 am
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 40028

Re: Version 0.17.5

I feel that the way your upgrading Mining Productivity is incorrect. I would expect for you to calculate the amount of Science Packs burnt to get to that level then equate that number against the new formula. That way if getting to a level is cheaper I get a higher level if it's now more expensive I...
by barbary
Tue Mar 05, 2019 9:38 am
Forum: Resolved Problems and Bugs
Topic: [0.17.5] mining productivity migration script too generous
Replies: 15
Views: 6659

Re: [0.17.5] mining productivity migration script too generous

Thanks for the report Unfortunately, I don't see anyway to fix your save game now, I guess you will survive with the extra productivity. The script is fixed in the next release for those who follow in your footsteps Fixed how? What is going to happen to our mining bonus. I'm on Level 2886 am I abou...
by barbary
Tue Mar 05, 2019 7:41 am
Forum: Technical Help
Topic: [0.17.5] Can't load 0.16.51 save in 0.17.5
Replies: 2
Views: 882

[0.17.5] Can't load 0.16.51 save in 0.17.5

When I load the game and try to load my save game I get "Couldn't read Input file, file may be corrupted."

Save Game
https://www.dropbox.com/s/epfqnlllbuxvj ... 9.zip?dl=0

I put this in Tech Help but should it have been a bug report?
by barbary
Tue Mar 05, 2019 7:33 am
Forum: Resolved Problems and Bugs
Topic: [0.17.5] mining productivity migration script too generous
Replies: 15
Views: 6659

Re: [0.17.5] mining productivity migration script too generous

Thanks for the report Unfortunately, I don't see anyway to fix your save game now, I guess you will survive with the extra productivity. The script is fixed in the next release for those who follow in your footsteps Fixed how? What is going to happen to our mining bonus. I'm on Level 2886 am I abou...
by barbary
Tue Mar 05, 2019 5:04 am
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 40028

Re: Version 0.17.5

Yes, asymptotically it was actually 5 times cheaper. So I fixed it for 0.17.6. The cost will be like this: Level 1: 250 (red + green) Level 2: 500 (+blue) Level 3: 1000 (+purple+yellow) of level 4+ is (level - 3) * 2500 As somebody at level 2886 I got to say I just don't see the need for the change...
by barbary
Sat Mar 02, 2019 7:23 am
Forum: General discussion
Topic: Worries about losing research in 0.17 when upgrading from 0.16
Replies: 9
Views: 3267

Re: Worries about losing research in 0.17 when upgrading from 0.16

if you researched the not sciencepack dmg-upgrades What are the non science pack dmg upgrades? try energy weapons damage 1-6 well obviously I'll all ready have those when I convert to 0.17. Is "not sciencepack dmg-upgrades " your way of saying the not infinite part of the research?

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