Search found 57 matches

by jim lee
Mon Apr 08, 2019 8:53 am
Forum: Balancing
Topic: Early massive biter attack
Replies: 27
Views: 13832

Re: Early massive biter attack

In rail world, the nests are started pretty far away from your base. So its rare to run into any biters before you need to expand up to the next level of resources. By that time you are usually pretty well equipped and ready. Remote mining areas are what get hit the most.

-jim lee
by jim lee
Sun Apr 07, 2019 12:57 am
Forum: Balancing
Topic: Early massive biter attack
Replies: 27
Views: 13832

Re: Early massive biter attack

Try train world.

-jim lee
by jim lee
Fri Apr 05, 2019 6:49 am
Forum: Ideas and Suggestions
Topic: Bots should help lay rails.
Replies: 11
Views: 2432

Re: Bots should help lay rails.

A good example of what I'm talking about would be how it works laying pipes by hand. Run into a tree? Hold shift and the bots take care of the problem.

-jim lee
by jim lee
Fri Apr 05, 2019 5:33 am
Forum: Modding discussion
Topic: Is it possible to mod a train with lower top speed on curves
Replies: 7
Views: 3127

Re: Is it possible to mod a train with lower top speed on curves

I notice that trains in V17 can now can show you the route they plan on taking. If I were to do some sort of code like this, a solution is to start at the end of the route and work backwards. At the end you start your speed limit at zero. Then, moving backwards bring the speed limit up, noting every...
by jim lee
Thu Apr 04, 2019 6:05 pm
Forum: Releases
Topic: Version 0.17.17
Replies: 31
Views: 19107

Re: Version 0.17.17

I wish we could edit/add icons to the list. Last world I ran out of them an needed a text cheat sheet to keep track of what they all meant.

-jim lee
by jim lee
Thu Apr 04, 2019 5:35 am
Forum: Ideas and Suggestions
Topic: Bots should help lay rails.
Replies: 11
Views: 2432

Bots should help lay rails.

TL;DR When putting down a blueprint I can hold shift and the bots will knock out the trees. I'd like them to do this when manually laying out train rails. What ? When laying out train rails by hand and there is a tree in the way, or possibly a forest. I'd like to hold shift and my personal construc...
by jim lee
Wed Apr 03, 2019 4:24 pm
Forum: Frequently Suggested / Link Collections
Topic: Improved Vehicle Control
Replies: 9
Views: 6959

Re: Improved Vehicle Control

As for the car, can we just have the turning radius increase as a function of the speed? That way, as it goes faster the steering gets less "touchy". Want to turn sharp? Just slow down.

I bet there's a mod for this, but I'm too new to understand Mods yet.

-jim lee
by jim lee
Sat Mar 30, 2019 10:35 pm
Forum: Not a bug
Topic: [0.17.22] Red X and Flashing Gear Icon On Cliff Tile After Deconstruction
Replies: 3
Views: 3321

Re: [0.17.22] Red X and Flashing Gear Icon On Cliff Tile After Deconstruction

Grab some blue dynamite and let 'em have at it.

-jim lee
by jim lee
Sat Mar 23, 2019 4:37 am
Forum: Releases
Topic: Version 0.17.17
Replies: 31
Views: 19107

Re: Version 0.17.17

Searched all over. Where can I find out about these new signals I see?

check, Info and dot signals?

-jim lee
by jim lee
Fri Mar 22, 2019 7:51 pm
Forum: Ideas and Suggestions
Topic: [Train GUI] Circuit condition progress bar
Replies: 30
Views: 6180

Re: [Train GUI] Circuit condition progress bar

Show us what the train-stop is set to. Also, if that's correct, try placing a power pole in the box/trainstop circuit. Lets have a look at what's being sent on the network.

-jim lee
by jim lee
Wed Mar 20, 2019 6:29 pm
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 456
Views: 265998

Re: Just bought the game; What were Your first impressions?

I love this game. I love the fact that you don't have to build your production lines the same way every time. You can change your designs and improve them over time, make them more compact, make them higher output etc. There are hundreds of ways to make a production facility that produces the same ...
by jim lee
Tue Mar 19, 2019 3:02 am
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 19332

Re: Version 0.17.14

OH? And WASD would be..?

-jim lee
by jim lee
Mon Mar 18, 2019 10:32 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 19332

Re: Version 0.17.14

As you progress through the game everything will become apparent I've noticed that. But what it's really doing is putting a big, possibly unnecessary, learning block in front of potential new customers. Hit the "clear cursor" key, which defaults to "Q" (at least on QWERTY). As l...
by jim lee
Mon Mar 18, 2019 5:38 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 19332

Re: Version 0.17.14

Wow! I found the tool bar confusing. What is this Alt view thing? And the personal robot? I click them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's like playing with ink, it gets all over. Pretty soon t...
by jim lee
Mon Mar 18, 2019 4:49 pm
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 19332

Re: Version 0.17.14

Wow! I found the tool bar confusing. What is this Alt view thing? And the personal robot? I click them and don't notice any change. When I do a "copy" I get a blueprint, this is good and expected.. But then I can't get rid of it! It's like playing with ink, it gets all over. Pretty soon th...
by jim lee
Mon Mar 18, 2019 4:06 am
Forum: Releases
Topic: Version 0.17.14
Replies: 30
Views: 19332

Re: Version 0.17.14

Maybe, instead of a re-do of the train stuff... How about a "collapse" switch so that, once we set things up, all you see is a list of stations? I'd think that would be a nice touch. Then, of course, someday it would be nice to have a train "language" for coding the trains. Inste...
by jim lee
Sun Mar 17, 2019 11:01 pm
Forum: Gameplay Help
Topic: A Long Guide to the Fantastic New Quickbar (0.17)
Replies: 14
Views: 19958

Re: A Long Guide to the Fantastic New Quickbar (0.17)

THANKS!!

I swear I tried everything! guess I didn't try that.

-jim lee
by jim lee
Sun Mar 17, 2019 5:47 am
Forum: Gameplay Help
Topic: A Long Guide to the Fantastic New Quickbar (0.17)
Replies: 14
Views: 19958

Re: A Long Guide to the Fantastic New Quickbar (0.17)

Ok, so how does one remove an item if they are on a Mac? "Existing links can be removed by clicking Middle mouse button on the slot." Mac's don't come with middle mouse buttons and I've not been able to find where I can change this. I can't find it listed in the control override menu. -jim...
by jim lee
Sun Mar 17, 2019 5:31 am
Forum: General discussion
Topic: Private trains?
Replies: 13
Views: 3883

Re: Private trains?

Read it, like my solution better.

-jim lee
by jim lee
Fri Mar 15, 2019 5:12 am
Forum: Ideas and Suggestions
Topic: Please allow me to toggle a locomotive into "personal train" mode
Replies: 11
Views: 2894

Re: Please allow me to toggle a locomotive into "personal train" mode

I use a personal train. I'd hate to be without it. My simple solution? Custom train stops. Each station, say for example "Northern Ironworks" will have a extra siding with the same name + (Personal) "Northern Ironworks (Personal)" The custom train only has this list of "pers...

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