Search found 229 matches

by TGS
Wed Nov 06, 2013 10:35 am
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Re: Aliens/Respawn and You (Or me)

Put your first grouping of turret a bit out of biter attack range. Then have the biters attack you and run/drive circles around your turrets. The biters will ignore the turrets shooting at them and focus on you. Place more turrets and repeat until you can edge your way up to where your turrets can ...
by TGS
Wed Nov 06, 2013 1:48 am
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Re: Aliens/Respawn and You (Or me)

Using laser turrets to beat enemy base is probably the easiest way, but to be honest we don't like it very much. I don't like it either. I mean this kind of attack should have in far, far future an alternative. But currently there are just too much ways to get into a dead end - especially with low ...
by TGS
Tue Nov 05, 2013 3:24 pm
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Re: Aliens/Respawn and You (Or me)

There are several hints I can give you. The most important probably is, that if you played for 24 hours without researching any military to be able to expand, you made strategic mistake, and the game punished you for that. Using laser turrets to beat enemy base is probably the easiest way, but to b...
by TGS
Tue Nov 05, 2013 2:38 pm
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Re: Aliens/Respawn and You (Or me)

Exactly as my problems. I'm in a state of game, where they builded "cities". One is directly near copper, I need it. Their city is about 100 tiles. I tried the laser tower strategy. They run over a battery of 70 level 3 lasers. :shock: I tried that once more with more walls, but that time my power ...
by TGS
Tue Nov 05, 2013 8:46 am
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Re: Aliens/Respawn and You (Or me)

The safest way, advance towards the spawner using walls and laser turrets. I usually use 20 (but 5 can be effective) and enough walls to wrap around the turret. And make sure that you have the best armor (it stacks to 10 btw, until the modular armor) and a stack of fish :) You can try a car, but if...
by TGS
Tue Nov 05, 2013 7:04 am
Forum: Gameplay Help
Topic: Aliens/Respawn and You (Or me)
Replies: 14
Views: 11312

Aliens/Respawn and You (Or me)

Okay I've been playing for awhile now and I want to say that I really love the game, I love the concepts employed and I really love the 'infinite map' but something I've been noticing that has been really annoying me and I've just hit it worse than ever in my current running game of 24 hours. I've r...
by TGS
Tue Nov 05, 2013 6:48 am
Forum: Gameplay Help
Topic: What is Time?
Replies: 8
Views: 8375

Re: What is Time?

I have to admit, that for some historical reasons (balancing before values were in lua files), there is 1.8 of crafting time done per second for the player. In other words, time 1 = 1/1.8 = 0.555 So crafting time 1 = 0.55 seconds. We have to fix this somehow. Ahh see that's where I was getting conf...
by TGS
Mon Nov 04, 2013 9:13 am
Forum: Gameplay Help
Topic: What is Time?
Replies: 8
Views: 8375

Re: What is Time?

Thank you, it didn't actually seem to match up with seconds that was where I was getting confused.
by TGS
Mon Nov 04, 2013 7:17 am
Forum: Gameplay Help
Topic: What is Time?
Replies: 8
Views: 8375

What is Time?

I've been looking around trying to figure out what I would think is a rather simple gameplay mechanic. I did a search and sadly 'time' didn't reveal much as it picked everything with time in it. So the simple question. What exactly is 1 unit of time in the game? Because there are a lot of recipes th...

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