Search found 252 matches

by azesmbog
Thu Oct 27, 2022 4:58 pm
Forum: General discussion
Topic: OS X Ventura massive performance improvements (M1)
Replies: 25
Views: 5119

Re: OS X Ventura massive performance improvements (M1)

maybe the script registers the maximum values, not the averages??
Can you figure out how to run this script??

https://gist.github.com/Weldawadyathink ... 56aea2bd70
by azesmbog
Thu Oct 27, 2022 4:02 pm
Forum: General discussion
Topic: OS X Ventura massive performance improvements (M1)
Replies: 25
Views: 5119

Re: OS X Ventura massive performance improvements (M1)

I'm quite satisfied with one result on the fastest model :)
You can also set the number of passes to 10. To be even more precise. The result is of course fantastic, much faster even 5800X3D with a huge cache size
by azesmbog
Thu Oct 27, 2022 2:52 pm
Forum: General discussion
Topic: OS X Ventura massive performance improvements (M1)
Replies: 25
Views: 5119

Re: OS X Ventura massive performance improvements (M1)

1000 updates is too little
I always checked in such a script for 10000 updates.
And what a fantastic fabulous results.
So how much RAM do you have? can still check on a really heavy map, which needs more than 64GB of RAM :))
by azesmbog
Thu Oct 27, 2022 12:48 pm
Forum: General discussion
Topic: OS X Ventura massive performance improvements (M1)
Replies: 25
Views: 5119

Re: OS X Ventura massive performance improvements (M1)

I'll wait for your result.
My computer on map Flame_Sla's 30k SPM belt shows 70 UPS, under Windows.
Under MacOS, I probably will never wait for the script :))
by azesmbog
Thu Oct 27, 2022 12:36 pm
Forum: General discussion
Topic: OS X Ventura massive performance improvements (M1)
Replies: 25
Views: 5119

Re: OS X Ventura massive performance improvements (M1)

In a local game, the results are more accurate than in Steam. If you have enough RAM :), then I can test my map, which in Monterey never shows more than 37-38 UPS). And if you test maps with factoriobox, then I recommend checking the results for a heavy map https://factoriobox.1au.us/results/cpus?ma...
by azesmbog
Sun Oct 23, 2022 8:25 am
Forum: Technical Help
Topic: Crush on save
Replies: 8
Views: 1055

Re: Crush on save

Pacman wrote:
Wed Oct 19, 2022 11:46 am
Anyway I will try found another test PC :)

Well, if you don’t find where to test it, then welcome to private messages, maybe I can help.
I just changed Catalina to Monterey, it works fine with my save (again, a little nicer than on Win10 :)
by azesmbog
Wed Oct 19, 2022 10:46 am
Forum: Technical Help
Topic: Crush on save
Replies: 8
Views: 1055

Re: Crush on save

Under MacOS (I have Catalina) Factorio works much nicer than under Windows (but this is my humble opinion, not confirmed by anyone) As you can see, the factorio process already takes up more RAM than it actually physically has. You don't think that since the size of the save \ maps grows, then a tin...
by azesmbog
Wed Oct 19, 2022 10:20 am
Forum: Technical Help
Topic: Crush on save
Replies: 8
Views: 1055

Re: Crush on save

It is highly likely that when adding memory, it will be possible to play more with this save.
How much memory is the factorio.exe process in task manager?
My save is about 3.6 GB and continues to grow :) It saves for about two minutes - it's almost instantaneous.
by azesmbog
Wed Oct 19, 2022 9:38 am
Forum: Technical Help
Topic: Crush on save
Replies: 8
Views: 1055

Re: Crush on save

What is the amount of RAM on your computer?
I can firmly say only about the vanilla game - the size of the save in it is definitely allowed many times more than your save :)
by azesmbog
Sat Aug 06, 2022 5:14 pm
Forum: Technical Help
Topic: [1.1.64] Crashes on large map
Replies: 14
Views: 1971

Re: [1.1.64] Crashes on large map

believe me, I know what memtest86 or memtest86+ and testmem are. I also ran it from a floppy disk, now from a flash drive. And I know a hundred tests for stability, LinX and others. This utility is evil enough to find errors that memtest86 doesn't. However, let's not argue and everyone will have the...
by azesmbog
Sat Aug 06, 2022 4:23 pm
Forum: Technical Help
Topic: [1.1.64] Crashes on large map
Replies: 14
Views: 1971

Re: [1.1.64] Random crash on large map

Save file is 155MB, This is a very, very small map, not even funny. Believe me, this game works with much larger maps. Memory stability plays a very important role. The last time, when I stopped having enough performance, and I overclocked the memory and processor at least a little, then the first ...
by azesmbog
Thu Aug 04, 2022 7:00 am
Forum: General discussion
Topic: Parrallel processing in games & applications
Replies: 433
Views: 200579

Re: Parrallel processing in games & applications

I'm sorry. I only messed up one number. Here are much more revealing figures, on a heavier map 4core.jpg 2-core celeron, Q4'15 https://ark.intel.com/content/www/ru/ru/ark/products/90741/intel-celeron-processor-g3900-2m-cache-2-80-ghz.html 4-core 6400 (non-K ) , Q3'15 https://ark.intel.com/content/ww...
by azesmbog
Wed Aug 03, 2022 8:29 pm
Forum: General discussion
Topic: Parrallel processing in games & applications
Replies: 433
Views: 200579

Re: Parrallel processing in games & applications

-Holo- wrote:
Wed Aug 03, 2022 7:41 pm
It feels like it's long overdue to get more use of cores from gaming.
(Server Ryzen 5600G, PC Ryzen 5600X)
Everything is exactly the opposite.
The fewer cores, the faster Factorio works :)
16core.jpg
16core.jpg (59.31 KiB) Viewed 4265 times
Results with factoriobox, if that.
by azesmbog
Wed Jul 27, 2022 7:53 pm
Forum: Gameplay Help
Topic: Does the map have an edge?
Replies: 7
Views: 2363

Re: Does the map have an edge?

I only have one spidertron with me at all times. The remaining 17 are used as railway workers, repairing the railway line and rescuing stuck railway trains. I mainly shoot the biter and the spitter with artillery trains, then I finish them off with lasers. But I have biter respawn enabled by default...
by azesmbog
Wed Jul 27, 2022 7:10 pm
Forum: Gameplay Help
Topic: Does the map have an edge?
Replies: 7
Views: 2363

Re: Does the map have an edge?

I don't know how many tiles I have travelled already, but it seems like too far to go for a lot of work. Well it's easy to check the coordinates. F4 => sh0w-detailed-info Снимок экрана 2022-07-27 в 21.59.42.png I don't think you've gone far. For 4 years I have not passed half of the planned path) B...
by azesmbog
Wed Jul 27, 2022 11:50 am
Forum: Gameplay Help
Topic: Does the map have an edge?
Replies: 7
Views: 2363

Re: Does the map have an edge?

You can't teleport in vanilla(well, only if through the command line with the loss of all achievements%), but with mods it's unsportsmanlike and boring. There are exactly 1,000,000 cells from the spawn point with coordinates 0,0 in any direction https://forums.factorio.com/download/file.php?id=72113...
by azesmbog
Mon Jul 25, 2022 7:00 pm
Forum: Ideas and Suggestions
Topic: Ability to draw on map
Replies: 45
Views: 12171

Re: Ability to draw on map

Drawing something on a large scale (to be seen from space :) is a bit difficult. It is even more difficult to draw on the water surface.
It's very easy to make a mistake.
Снимок экрана 2022-07-25 в 21.51.57.png
Снимок экрана 2022-07-25 в 21.51.57.png (355 KiB) Viewed 852 times
It's vanilla, by the way. The scale of this creation is probably more epic than in Giza.
by azesmbog
Mon Jul 25, 2022 1:01 pm
Forum: Technical Help
Topic: Factorio crashed when exploring the edge of the map
Replies: 4
Views: 1315

Re: Factorio crashed when exploring the edge of the map

billbo99 wrote:
Sun Jul 24, 2022 8:33 pm
Not sure who is at fault, SE or Factorio.
no version of the game crashed in the vanilla game on the edge of the map
by azesmbog
Thu Jul 21, 2022 12:12 pm
Forum: Technical Help
Topic: how many cores support factorio?
Replies: 12
Views: 2139

Re: how many cores support factorio?

I have two processors and dont know which would be better to Factorio Purely speculative i7-3612QM should be more productive in Factorio, due to a slightly larger cache. Installed RAM and RAM speed, timings are also of great importance. otherwise, you can put the game on both laptops and run the te...
by azesmbog
Thu Jul 21, 2022 10:52 am
Forum: Technical Help
Topic: how many cores support factorio?
Replies: 12
Views: 2139

Re: how many cores support factorio?

Thanks, idk what is factoriobox. https://factoriobox.1au.us/ Testing is very easy. (Except macOS) How to see results. how do you compare For example, we take a very complex and heavy map https://factoriobox.1au.us/results/cpus?map=af7eda7ffc9a34b083ba82bfefb4178c791c8d04ce3e5b3cc6dd999605e8d509&...

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