maybe the script registers the maximum values, not the averages??
Can you figure out how to run this script??
https://gist.github.com/Weldawadyathink ... 56aea2bd70
Search found 252 matches
- Thu Oct 27, 2022 4:58 pm
- Forum: General discussion
- Topic: OS X Ventura massive performance improvements (M1)
- Replies: 25
- Views: 5119
- Thu Oct 27, 2022 4:02 pm
- Forum: General discussion
- Topic: OS X Ventura massive performance improvements (M1)
- Replies: 25
- Views: 5119
Re: OS X Ventura massive performance improvements (M1)
I'm quite satisfied with one result on the fastest model
You can also set the number of passes to 10. To be even more precise. The result is of course fantastic, much faster even 5800X3D with a huge cache size
You can also set the number of passes to 10. To be even more precise. The result is of course fantastic, much faster even 5800X3D with a huge cache size
- Thu Oct 27, 2022 2:52 pm
- Forum: General discussion
- Topic: OS X Ventura massive performance improvements (M1)
- Replies: 25
- Views: 5119
Re: OS X Ventura massive performance improvements (M1)
1000 updates is too little
I always checked in such a script for 10000 updates.
And what a fantastic fabulous results.
So how much RAM do you have? can still check on a really heavy map, which needs more than 64GB of RAM )
I always checked in such a script for 10000 updates.
And what a fantastic fabulous results.
So how much RAM do you have? can still check on a really heavy map, which needs more than 64GB of RAM )
- Thu Oct 27, 2022 12:48 pm
- Forum: General discussion
- Topic: OS X Ventura massive performance improvements (M1)
- Replies: 25
- Views: 5119
Re: OS X Ventura massive performance improvements (M1)
I'll wait for your result.
My computer on map Flame_Sla's 30k SPM belt shows 70 UPS, under Windows.
Under MacOS, I probably will never wait for the script )
My computer on map Flame_Sla's 30k SPM belt shows 70 UPS, under Windows.
Under MacOS, I probably will never wait for the script )
- Thu Oct 27, 2022 12:36 pm
- Forum: General discussion
- Topic: OS X Ventura massive performance improvements (M1)
- Replies: 25
- Views: 5119
Re: OS X Ventura massive performance improvements (M1)
In a local game, the results are more accurate than in Steam. If you have enough RAM :), then I can test my map, which in Monterey never shows more than 37-38 UPS). And if you test maps with factoriobox, then I recommend checking the results for a heavy map https://factoriobox.1au.us/results/cpus?ma...
- Sun Oct 23, 2022 8:25 am
- Forum: Technical Help
- Topic: Crush on save
- Replies: 8
- Views: 1055
- Wed Oct 19, 2022 10:46 am
- Forum: Technical Help
- Topic: Crush on save
- Replies: 8
- Views: 1055
Re: Crush on save
Under MacOS (I have Catalina) Factorio works much nicer than under Windows (but this is my humble opinion, not confirmed by anyone) As you can see, the factorio process already takes up more RAM than it actually physically has. You don't think that since the size of the save \ maps grows, then a tin...
- Wed Oct 19, 2022 10:20 am
- Forum: Technical Help
- Topic: Crush on save
- Replies: 8
- Views: 1055
Re: Crush on save
It is highly likely that when adding memory, it will be possible to play more with this save.
How much memory is the factorio.exe process in task manager?
My save is about 3.6 GB and continues to grow It saves for about two minutes - it's almost instantaneous.
How much memory is the factorio.exe process in task manager?
My save is about 3.6 GB and continues to grow It saves for about two minutes - it's almost instantaneous.
- Wed Oct 19, 2022 9:38 am
- Forum: Technical Help
- Topic: Crush on save
- Replies: 8
- Views: 1055
Re: Crush on save
What is the amount of RAM on your computer?
I can firmly say only about the vanilla game - the size of the save in it is definitely allowed many times more than your save
I can firmly say only about the vanilla game - the size of the save in it is definitely allowed many times more than your save
- Sat Aug 06, 2022 5:14 pm
- Forum: Technical Help
- Topic: [1.1.64] Crashes on large map
- Replies: 14
- Views: 1971
Re: [1.1.64] Crashes on large map
believe me, I know what memtest86 or memtest86+ and testmem are. I also ran it from a floppy disk, now from a flash drive. And I know a hundred tests for stability, LinX and others. This utility is evil enough to find errors that memtest86 doesn't. However, let's not argue and everyone will have the...
- Sat Aug 06, 2022 4:23 pm
- Forum: Technical Help
- Topic: [1.1.64] Crashes on large map
- Replies: 14
- Views: 1971
Re: [1.1.64] Random crash on large map
Save file is 155MB, This is a very, very small map, not even funny. Believe me, this game works with much larger maps. Memory stability plays a very important role. The last time, when I stopped having enough performance, and I overclocked the memory and processor at least a little, then the first ...
- Thu Aug 04, 2022 7:00 am
- Forum: General discussion
- Topic: Parrallel processing in games & applications
- Replies: 433
- Views: 200579
Re: Parrallel processing in games & applications
I'm sorry. I only messed up one number. Here are much more revealing figures, on a heavier map 4core.jpg 2-core celeron, Q4'15 https://ark.intel.com/content/www/ru/ru/ark/products/90741/intel-celeron-processor-g3900-2m-cache-2-80-ghz.html 4-core 6400 (non-K ) , Q3'15 https://ark.intel.com/content/ww...
- Wed Aug 03, 2022 8:29 pm
- Forum: General discussion
- Topic: Parrallel processing in games & applications
- Replies: 433
- Views: 200579
- Wed Jul 27, 2022 7:53 pm
- Forum: Gameplay Help
- Topic: Does the map have an edge?
- Replies: 7
- Views: 2363
Re: Does the map have an edge?
I only have one spidertron with me at all times. The remaining 17 are used as railway workers, repairing the railway line and rescuing stuck railway trains. I mainly shoot the biter and the spitter with artillery trains, then I finish them off with lasers. But I have biter respawn enabled by default...
- Wed Jul 27, 2022 7:10 pm
- Forum: Gameplay Help
- Topic: Does the map have an edge?
- Replies: 7
- Views: 2363
Re: Does the map have an edge?
I don't know how many tiles I have travelled already, but it seems like too far to go for a lot of work. Well it's easy to check the coordinates. F4 => sh0w-detailed-info Снимок экрана 2022-07-27 в 21.59.42.png I don't think you've gone far. For 4 years I have not passed half of the planned path) B...
- Wed Jul 27, 2022 11:50 am
- Forum: Gameplay Help
- Topic: Does the map have an edge?
- Replies: 7
- Views: 2363
Re: Does the map have an edge?
You can't teleport in vanilla(well, only if through the command line with the loss of all achievements%), but with mods it's unsportsmanlike and boring. There are exactly 1,000,000 cells from the spawn point with coordinates 0,0 in any direction https://forums.factorio.com/download/file.php?id=72113...
- Mon Jul 25, 2022 7:00 pm
- Forum: Ideas and Suggestions
- Topic: Ability to draw on map
- Replies: 45
- Views: 12171
Re: Ability to draw on map
Drawing something on a large scale (to be seen from space is a bit difficult. It is even more difficult to draw on the water surface.
It's very easy to make a mistake. It's vanilla, by the way. The scale of this creation is probably more epic than in Giza.
It's very easy to make a mistake. It's vanilla, by the way. The scale of this creation is probably more epic than in Giza.
- Mon Jul 25, 2022 1:01 pm
- Forum: Technical Help
- Topic: Factorio crashed when exploring the edge of the map
- Replies: 4
- Views: 1315
- Thu Jul 21, 2022 12:12 pm
- Forum: Technical Help
- Topic: how many cores support factorio?
- Replies: 12
- Views: 2139
Re: how many cores support factorio?
I have two processors and dont know which would be better to Factorio Purely speculative i7-3612QM should be more productive in Factorio, due to a slightly larger cache. Installed RAM and RAM speed, timings are also of great importance. otherwise, you can put the game on both laptops and run the te...
- Thu Jul 21, 2022 10:52 am
- Forum: Technical Help
- Topic: how many cores support factorio?
- Replies: 12
- Views: 2139
Re: how many cores support factorio?
Thanks, idk what is factoriobox. https://factoriobox.1au.us/ Testing is very easy. (Except macOS) How to see results. how do you compare For example, we take a very complex and heavy map https://factoriobox.1au.us/results/cpus?map=af7eda7ffc9a34b083ba82bfefb4178c791c8d04ce3e5b3cc6dd999605e8d509&...