Search found 37 matches
- Sat Nov 24, 2018 9:23 pm
- Forum: News
- Topic: Friday Facts #270 - HR Substation & Save/Load overview
- Replies: 99
- Views: 38032
Re: Friday Facts #270 - HR Substation & Save/Load overview
they are not removing save conversion, just limiting from witch version you can convert saves. version 0.15.x can convert 0.12.0 and newer. version 0.16.x (current) can convert 0.13.0 and newer. version 0.17.x will be able to convert 0.15.0 and newer. from time to time you need to drop some old cod...
- Sat Nov 24, 2018 7:14 am
- Forum: General discussion
- Topic: [Poll] Battery design that stabilizes 0.16.51
- Replies: 53
- Views: 18735
Re: [Poll] Battery design that stabilizes 0.16.51
My opinion on the new battery is that it should look like something that creates a feeling of harmony in the player. Be that with a design that resembles whatever or something completely unique. I think creating dissonance in the player emotionally is more dangerous in things that are seen all the t...
- Sat Nov 24, 2018 6:47 am
- Forum: Maps and Scenarios
- Topic: Map exchange strings
- Replies: 81
- Views: 210309
Re: Map exchange strings
This is one of my maps that I have found amazingly fun to play but a fair warning it can be challenging. It features an island start and you have to migrate towards a mainland with strong biter presence to reach an oil field (further to the north on the mainland) that will allow you to build and exp...
- Sat Nov 24, 2018 6:42 am
- Forum: Maps and Scenarios
- Topic: AyleeJenn's Maps v.16 (outdated)
- Replies: 5
- Views: 7276
Re: AyleeJenn's Maps
* Update Nov 24th
- added game version notice to each map so you can see which game version generated any map
- added game version notice to each map so you can see which game version generated any map
- Sat Nov 24, 2018 6:15 am
- Forum: Gameplay Help
- Topic: AyleeJenn's v.16 Map Generator Guide (outdated)
- Replies: 2
- Views: 3705
Re: AyleeJenn's Map Generator Guide
Nov 24th 2018
- added images for clarity
- cleaned up post some
- added update notice for when 0.17 comes out
- added images for clarity
- cleaned up post some
- added update notice for when 0.17 comes out
- Sat Nov 24, 2018 6:04 am
- Forum: News
- Topic: Friday Facts #270 - HR Substation & Save/Load overview
- Replies: 99
- Views: 38032
Re: Friday Facts #270 - HR Substation & Save/Load overview
dear Factorio Team, I feel it is very fair and considerate of you to make migration of saves from previous versions possible. I think that considerations in this go a long way with people who played and supported the game from the beginning. I only ever joined at version 0.16.39 so when version 0.17...
- Thu Nov 22, 2018 1:08 am
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 213366
Re: Peace with Aliens
oh wow, that is a really cool idea dx4 Requesting a spawner from the aliens to reduce pollutions once you achieved good relations feels like a very compelling concept for gameplay variety, provided that sort of route is added to the game at all in the end
- Thu Nov 22, 2018 1:00 am
- Forum: Outdated/Not implemented
- Topic: Map Generator: Re-create maps from older game versions on new versions
- Replies: 2
- Views: 1549
Re: Map Generator: Re-create maps from older game versions on new versions
hello and thank you for the time that you took to consider the idea and then also compose a reply. I appreciate it :shock: It cannot be easy for you guys with the amount of things that go on with the development of factorio alone (and lets not forget that developers have real lives too :D) so even a...
- Wed Nov 21, 2018 1:34 am
- Forum: Outdated/Not implemented
- Topic: Map Generator: Re-create maps from older game versions on new versions
- Replies: 2
- Views: 1549
Map Generator: Re-create maps from older game versions on new versions
TL;DR The ability to re-create maps (using the map exchange string) from older versions of the map generator in new versions. What ? In the upcoming improvements for the map generator, I suggest that consideration is given to the ability to re-create maps from older versions of the map generator in...
- Wed Nov 21, 2018 1:08 am
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 100579
Re: 0.16 Map generation Feedback
I can only echo what frightening wrote. I have looked into the map generator some more and the maps it generated for me were up to now all continuously playable. Yes, some might be tricky and require creative thinking and clever usage of your resources but the maps are very much playable. But then a...
- Thu Nov 15, 2018 7:39 pm
- Forum: Gameplay Help
- Topic: No Oil
- Replies: 13
- Views: 5302
Re: No Oil
If you need help with the map generator, I wrote this a little while ago.
AyleeJenn's Map Generator Guide
Hope this helps and happy factorio-ing
AyleeJenn's Map Generator Guide
Hope this helps and happy factorio-ing
- Thu Nov 15, 2018 7:33 pm
- Forum: Maps and Scenarios
- Topic: AyleeJenn's Maps v.16 (outdated)
- Replies: 5
- Views: 7276
Re: AyleeJenn's Maps
* Update Nov 15th
- Added three new maps "Two Continents", "Continent" and "Surrounded"
- Lowered the amounts of trees in the existing maps. Way too many trees once you expanded further than the map preview.
Thank you for your kind words fur_and_whiskers
- Added three new maps "Two Continents", "Continent" and "Surrounded"
- Lowered the amounts of trees in the existing maps. Way too many trees once you expanded further than the map preview.
Thank you for your kind words fur_and_whiskers
- Thu Nov 15, 2018 5:39 pm
- Forum: Ideas and Suggestions
- Topic: Map Generator: Option to adjust Day/Night Cycle
- Replies: 3
- Views: 1001
Map Generator: Option to adjust Day/Night Cycle
TL;DR An option in the map generator (or wherever) that lets you adjust how long the day/night cycle is respectively. What ? The suggested option lets you create maps that have non-standard day/night cycles and create interesting challenges. For example, it also gives you the option to create a map...
- Tue Oct 02, 2018 11:02 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 286275
Re: Thank you (Make the dev-team happy today!)
hello dear developers, I am writing here to express my feelings of gratitude. When I think of the countless hours, the dedication, the passion and the devotion that went into this project I feel only more so grateful. A friend of mine (who introduced me and who I play with) has complimented the game...
- Mon Oct 01, 2018 5:09 pm
- Forum: General discussion
- Topic: 0.16 Map generation Feedback
- Replies: 210
- Views: 100579
Re: 0.16 Map generation Feedback
hello everyone :) I am new here and I introduced myself in this thread . A friend of mine who is very fond of this game managed to spark my interest (and love) for this wonderful and involving game and I kept hearing from him how people seem to be displeased with the random map generator. I have tri...
- Mon Oct 01, 2018 5:01 pm
- Forum: Gameplay Help
- Topic: AyleeJenn's v.16 Map Generator Guide (outdated)
- Replies: 2
- Views: 3705
AyleeJenn's v.16 Map Generator Guide (outdated)
https://wiki.factorio.com/images/Factorio-logo.png Hello and welcome :) This thread is meant to share my experiences with the map generator of Factorio. A controversial thing as I learned, but I found it very easy and intuitive to use. So I felt maybe I can share my experiences and help people use ...
- Mon Oct 01, 2018 3:56 pm
- Forum: Maps and Scenarios
- Topic: AyleeJenn's Maps v.16 (outdated)
- Replies: 5
- Views: 7276
AyleeJenn's Maps v.16 (outdated)
hello everyone :) A friend of mine is very fond of this game and he mentioned it to me and told me about it. One day he invited me to have a look and I found the game absolutely adorable :D. The simple elegance really spoke to me. But more so, the very powerful map generator which allows to generate...