I do not see a single recipe in metal metallurgy, which can use productivity modules, except for duraluminium:
Search found 58 matches
- Wed May 01, 2019 6:24 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
- Wed May 01, 2019 6:17 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
60-degree steam should be used only for cooling, right?
Now it can still be used in tin drills
and coking coal.
Now it can still be used in tin drills
and coking coal.
- Wed May 01, 2019 6:10 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
If recipes using the same amount of inlet water and the resulting steam were supposed to be used in a closed loop with the help of a cooler,
then productivity modules violate this.
then productivity modules violate this.
- Wed May 01, 2019 5:35 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Increase the molybdenite mine radius by 1 cell.
data.raw["mining-drill"]["mo-mine"].resource_searching_radius = 4.49
data.raw["mining-drill"]["mo-mine"].resource_searching_radius = 4.49
- Wed May 01, 2019 5:27 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
https://i.gyazo.com/8f5f39c67dc6c28e15d269a8b8ec376c.png And again about the productivity of the muddle. Vanilla dictates the rule that productivity modules should be used ONLY for intermediate components, but not for the final ones. Now I can build drones, pipes, and most importantly BUILDINGS wit...
- Wed May 01, 2019 5:13 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Invalid recept name
- Wed May 01, 2019 5:11 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Same error
- Wed May 01, 2019 5:00 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Error ingredient must be MK3
- Fri Apr 26, 2019 6:58 pm
- Forum: Mods
- Topic: [MOD 0.16] Miniloader
- Replies: 394
- Views: 156561
Re: [MOD 0.16] Miniloader
Hi, it is indicated that ultamite belts are supported. However, there are a few bugs. I work so far only with violet (ultra - 180 / s), but this is true for others: 1. Loaders work without energy, although the no-power indicator flashes. 2. You can not pick up the wire to the logical network. 3. Fil...
- Sat Apr 20, 2019 4:03 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 321
- Views: 152107
Re: [MOD 0.17.x]Helmod: Assistant to plan its base.
Hi, your filter broke. Fill it, press it, and .. nothing happens, the filter field is reset.
- Sat Mar 30, 2019 9:29 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Well, you removed the productivity modules from the salt evaporation. Half the work, I can still get the endless salt out of the water.
It remains to remove the productivity modules from the recipe for salt water in a chemical factory.
It remains to remove the productivity modules from the recipe for salt water in a chemical factory.
- Fri Mar 29, 2019 4:57 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
i kinda agree to use the modules at max utility you need to use the mk1 and beacon it or stuck with the mk4 and use only speed on it if you want to use productivity for iron STICK auto factory mk4-1 module mk1-2 assembler3-4 modules (best one just beacon it in thee last way possible) Awesome logic....
- Fri Mar 29, 2019 12:55 pm
- Forum: PyMods
- Topic: pY Industry - Discussion
- Replies: 246
- Views: 101559
Re: pY Industry - Discussion
Niobium pipes break fluid mechanics. https://www.youtube.com/watch?v=bzzmKUFHFpM You can test it: https://pastebin.com/UVjv5mym https://i.gyazo.com/e5283112feb60b46a4b01742fd66567f.png When I returned the base_area coefficient (niobium-pipes.lua) for pipes to the value 1, the dimension of the pipe r...
- Fri Mar 29, 2019 12:01 pm
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
- Fri Mar 29, 2019 11:54 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
- Fri Mar 29, 2019 11:46 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
And yes, the number of modules in factories should not decrease as their level increases, since the use of productivity modules for them becomes meaningless. For example: 1) Wood Processing Unit MK 01 - 3 slots 2) Wood Processing Unit MK 02 - 2 slots 3) Wood Processing Unit MK 03 - 1 slot 4) Wood Pr...
- Fri Mar 29, 2019 11:28 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1786
- Views: 588064
Re: pY Coal Processing - Discussion
Hi, remove productivity modules from recipes related: 1. With produced steam (for example: combustion mixture, oleochemicals) - steam is produced more than water and water must be poured into the hole 2. With the conversion of salt to/from saline water They all upset the game balance. Productivity m...
- Thu Aug 02, 2018 10:24 am
- Forum: Bob's mods
- Topic: [0.16.x] Bob's Mods: General Discussion
- Replies: 866
- Views: 325118
Re: [0.16.x] Bob's Mods: General Discussion
Hi Bob, I have identified a problem with unexpected iterations of the assembly machine. Assembly machine produces unexpected iterations when using speed and productivity modules. Example video: https://www.youtube.com/watch?v=C1rmENKBqDI modlist: bobassembly, boblibrary, boblogistics, bobmodules, bo...