Ah yes! That's it - thanks! Should have thought of that...Rseding91 wrote:Did you change your username in the other settings between playing on MP and in SP?
Search found 179 matches
- Fri Sep 16, 2016 9:35 pm
- Forum: Not a bug
- Topic: [.14.7]Wrong character when loading multipl. map in singlepl
- Replies: 3
- Views: 2315
Re: [.14.7]Wrong character when loading multipl. map in singlepl
- Fri Sep 16, 2016 3:48 pm
- Forum: News
- Topic: Friday Facts #156 - Massive Multiplayer
- Replies: 42
- Views: 27807
Re: Friday Facts #156 - Massive Multiplayer
That 400 player game looked insane! I have too suggestions: 1) Make the dessert a little less pink and more red - I think it could do with looking a bit more 'martiany' 2) Possibly add the blueprints as a steam workshop thing. I know you put the mods on a separate website to allow all players to use...
- Fri Sep 16, 2016 3:32 pm
- Forum: Not a bug
- Topic: [.14.7]Wrong character when loading multipl. map in singlepl
- Replies: 3
- Views: 2315
Re: [.14.7]Wrong character when loading multipl. map in singlepl
Same happened to me
Would be great to have a solution! Probably something involving copying player data files.
Would be great to have a solution! Probably something involving copying player data files.
- Tue Sep 13, 2016 4:46 pm
- Forum: Show your Creations
- Topic: Factorio Confessional: Post your Abominations
- Replies: 25
- Views: 15131
- Sat Sep 10, 2016 8:28 pm
- Forum: Ideas and Suggestions
- Topic: Railway Speed Limits
- Replies: 18
- Views: 8199
Re: Railway Speed Limits
Sounds good...
I'm sorry I just can't get over how amazing that factory looks!
I'm sorry I just can't get over how amazing that factory looks!
- Thu Sep 08, 2016 4:59 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.14.3][Twinsen]Inserters take items out of non-existent train
- Replies: 2
- Views: 2435
Re: [0.14.3][Twinsen]Inserters take items out of non-existent train
Always happy to help
- Mon Sep 05, 2016 5:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.14.3]Rocket Score display bug
- Replies: 9
- Views: 3450
Re: [0.14.3]Rocket Score display bug
Same problem for me - however, my game is from pre- 0.11 days so maybe the folder never existed. Any idea how I can fix it?
- Sun Sep 04, 2016 2:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.14.3][Twinsen]Inserters take items out of non-existent train
- Replies: 2
- Views: 2435
[0.14.3][Twinsen]Inserters take items out of non-existent train
ezgif.com-video-to-gif.gif The inserters are taking items out of a train that is not present. There have been coal trains there in the past but there isn't anything there now - I have removed the track piece next to it and the inserters stop moving. I have been unable to reproduce this. This is a c...
- Thu Aug 25, 2016 4:26 pm
- Forum: Ideas and Suggestions
- Topic: Excavation / moat
- Replies: 11
- Views: 9304
Re: Excavation / moat
How about giving enemies the ability to swim? In the early game, they would not have learned yet so those lakes are still protective. However, in the late game, they would be able to slowly traverse water - perhaps smaller biters/spitters swim faster and larger ones slower and maybe spitters wouldn'...
- Tue Jul 12, 2016 4:41 pm
- Forum: Gameplay Help
- Topic: How to avoid an oil deadlock
- Replies: 53
- Views: 37506
Re: How to avoid an oil deadlock
For example solid fuel. It's not optimal to make solid fuel from petroleum gas, but it will remove any deadlock. I've been wondering about that - which is the best oil type to make solid fuel out of? - Which gets you the most solid fuel per crude oil? This is in late game so assume you have advance...
- Sun Jul 10, 2016 5:05 pm
- Forum: Mod portal Discussion
- Topic: author naming his mods 00xxxxx ...
- Replies: 20
- Views: 8127
Re: author naming his mods 00xxxxx ...
Hehe OK! Well order servers by people playing then.Kajanor wrote:Just as an information: There are currently 33 servers with at least one "!" in the beginning of their name.
- Sun Jul 10, 2016 3:08 pm
- Forum: Mod portal Discussion
- Topic: author naming his mods 00xxxxx ...
- Replies: 20
- Views: 8127
Re: author naming his mods 00xxxxx ...
I think that both the servers and mods should be sorted by popularity, not alphabetically. I'm fed up of servers called "!!!!!!!!!!!!!!!!!myprivateserver"
- Thu Jun 30, 2016 4:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.13.0, 0.13.1] Mod portal crash on Linux
- Replies: 3
- Views: 1831
Re: [0.13.0, 0.13.1] Mod portal crash on Linux
I had this problem too - thanks for fixing it!
- Wed Jun 29, 2016 4:12 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Assembly Calculator
- Replies: 12
- Views: 11060
Re: Factorio Assembly Calculator
THIS HAS NOW BEEN UPDATED TO 0.13!!!
- Wed Jun 29, 2016 3:42 pm
- Forum: Mod portal Discussion
- Topic: BUG: website mod page needs updating
- Replies: 0
- Views: 1268
BUG: website mod page needs updating
The mods section on the factorio website is out of date and says that mods are still on the forum. It has no reference to the mod portal or any ingame stuff. https://www.factorio.com/modding This post is just to let the devs know and can be deleted when solved :D Thanks for being the amazing develop...
- Mon Jun 27, 2016 8:44 pm
- Forum: Releases
- Topic: Version 0.13.0
- Replies: 213
- Views: 203477
Re: Version 0.13.0
Best update yet IMO!
The steam version isn't updating though?
The steam version isn't updating though?
- Fri Jun 24, 2016 3:44 pm
- Forum: News
- Topic: Friday Facts #144 - The gfx report
- Replies: 99
- Views: 54019
Re: Friday Facts #144 - The gfx report
Great FFF guys!
About the terrain improvements... when we get more water based mechanics (ie boats), maybe we could have rivers in the world generation?
About the terrain improvements... when we get more water based mechanics (ie boats), maybe we could have rivers in the world generation?
- Sat Jun 18, 2016 7:45 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Assembly Calculator
- Replies: 12
- Views: 11060
Re: Factorio Assembly Calculator
Ah yes but my one works on LinuxKoub wrote:viewtopic.php?f=134&t=5576
It would be great if Foreman did as well...
- Fri Jun 17, 2016 10:37 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Assembly Calculator
- Replies: 12
- Views: 11060
Re: Factorio Assembly Calculator
That works too I guess...Koub wrote:I can confirm
What is it from? It looks good but not quite as much detailed information
- Fri Jun 17, 2016 9:23 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Assembly Calculator
- Replies: 12
- Views: 11060
Factorio Assembly Calculator
This spreadsheet was not made by me - I have updated a version that was over a year old. Link to original post: https://www.reddit.com/r/factorio/comments/2qmyu6/factorio_assembly_calculator/ Tl;dr: This is a spreadsheet with custom calculations which tell you how much production you need to make s...