Solid fuel is an item. And therefore put into a cargo wagon. There are different wagons for fluid available.
https://wiki.factorio.com/Cargo_wagon
https://wiki.factorio.com/Fluid_wagon
Search found 49 matches
- Sat Mar 16, 2019 3:49 pm
- Forum: Not a bug
- Topic: Trains treat fuel as cargo?
- Replies: 3
- Views: 1451
- Fri Mar 15, 2019 6:48 pm
- Forum: Not a bug
- Topic: [0.17.13] Click inconsisntencies on tool palette
- Replies: 4
- Views: 1408
[0.17.13] Click inconsisntencies on tool palette
I'm talking about this: https://i.imgur.com/ewlSkW6.png The behaviour of the tools right to the inventory shortcuts in relation to clicking differs from the behaviour of the inventory shortcuts. The inventory items snap onto your mouse with mouse-key-down and make no sound while doing so. The tool b...
- Fri Mar 15, 2019 5:35 pm
- Forum: Minor issues
- Topic: Starting on a small isle?? Read this before you post!
- Replies: 33
- Views: 37665
Re: Starting on a small isle?? Read this before you post!
I have an idea that will fix 99% of this "not a bug". How about giving player a bit of landfill? 20 as starter pack should be good for 2 reasons: - get out from island - set starting pump in better position This solution is also really easy to implement, as it changes only starting equipm...
- Thu Feb 28, 2019 7:16 pm
- Forum: Ideas and Suggestions
- Topic: Smart Belt immunity item
- Replies: 0
- Views: 760
Smart Belt immunity item
Hi,
I sugggest a new item that makes belt immunity smart.
What this means is that it turns immunity off automatically when the belt is going in the same direction as I want to run, so I can be faster.
I sugggest a new item that makes belt immunity smart.
What this means is that it turns immunity off automatically when the belt is going in the same direction as I want to run, so I can be faster.
- Thu Feb 28, 2019 6:51 pm
- Forum: Duplicates
- Topic: [0.17.2] x is in the way - same item placement
- Replies: 1
- Views: 610
[0.17.2] x is in the way - same item placement
Trying to place an item onto the exact same item (and for quickreplace like belts & inserters also in the same alignment) shows "x is in the way" floating text. But it is not in the way, its already placed.
- Thu Feb 28, 2019 4:07 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.2] Bots get confused when upgrade planner is used twice
- Replies: 4
- Views: 3566
Re: [0.17.2] Bots get confused when upgrade planner is used twice
Workaround: Put upgrade planner into your inv, open it. On first slot select yellow belt, on the slot to its right, select blue belt. In next rows do it for the undergorund belt and splitter. Then use upgrade planner again.
- Thu Feb 28, 2019 3:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen] [0.17.2] Crash while viewing energy chart
- Replies: 2
- Views: 767
[Twinsen] [0.17.2] Crash while viewing energy chart
Energy chart I was viewing changes when the power connector flips, which automatically happens with circuit network (it can switch really fast). I think it might just got flipped when it crashed. Dump and log attached. Latest auto save before crash: https://drive.google.com/file/d/1MIg78k0mfTl2CnU9m...
- Thu Feb 28, 2019 11:44 am
- Forum: Pending
- Topic: [0.17.2] FPS issues with akkumulator animation
- Replies: 3
- Views: 1062
Re: [0.17.2] FPS issues with akkumulator animation
Sorry for consuming your time. No uncompressed textures for me then.
- Wed Feb 27, 2019 11:45 pm
- Forum: Pending
- Topic: [0.17.2] FPS issues with akkumulator animation
- Replies: 3
- Views: 1062
[0.17.2] FPS issues with akkumulator animation
Vanilla game, Windows, singleplayer Log: https://pastebin.com/n6NY61cY Screenshot: https://i.imgur.com/B1i88nd.jpg The lag is dependant on the zoom. The screenshot is taken in zoom level with maximum lag (15-17 fps). When I zoom out one step further fps get from 15-17 back up to 48-54. Zooming out f...