Search found 49 matches

by Gummiente27
Sat Mar 16, 2019 3:49 pm
Forum: Not a bug
Topic: Trains treat fuel as cargo?
Replies: 3
Views: 1451

Re: Trains treat fuel as cargo?

Solid fuel is an item. And therefore put into a cargo wagon. There are different wagons for fluid available.

https://wiki.factorio.com/Cargo_wagon
https://wiki.factorio.com/Fluid_wagon
by Gummiente27
Fri Mar 15, 2019 6:48 pm
Forum: Not a bug
Topic: [0.17.13] Click inconsisntencies on tool palette
Replies: 4
Views: 1408

[0.17.13] Click inconsisntencies on tool palette

I'm talking about this: https://i.imgur.com/ewlSkW6.png The behaviour of the tools right to the inventory shortcuts in relation to clicking differs from the behaviour of the inventory shortcuts. The inventory items snap onto your mouse with mouse-key-down and make no sound while doing so. The tool b...
by Gummiente27
Fri Mar 15, 2019 5:35 pm
Forum: Minor issues
Topic: Starting on a small isle?? Read this before you post!
Replies: 33
Views: 37665

Re: Starting on a small isle?? Read this before you post!

I have an idea that will fix 99% of this "not a bug". How about giving player a bit of landfill? 20 as starter pack should be good for 2 reasons: - get out from island - set starting pump in better position This solution is also really easy to implement, as it changes only starting equipm...
by Gummiente27
Thu Feb 28, 2019 7:16 pm
Forum: Ideas and Suggestions
Topic: Smart Belt immunity item
Replies: 0
Views: 760

Smart Belt immunity item

Hi,

I sugggest a new item that makes belt immunity smart.

What this means is that it turns immunity off automatically when the belt is going in the same direction as I want to run, so I can be faster.
by Gummiente27
Thu Feb 28, 2019 6:51 pm
Forum: Duplicates
Topic: [0.17.2] x is in the way - same item placement
Replies: 1
Views: 610

[0.17.2] x is in the way - same item placement

Trying to place an item onto the exact same item (and for quickreplace like belts & inserters also in the same alignment) shows "x is in the way" floating text. But it is not in the way, its already placed.
by Gummiente27
Thu Feb 28, 2019 4:07 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.2] Bots get confused when upgrade planner is used twice
Replies: 4
Views: 3566

Re: [0.17.2] Bots get confused when upgrade planner is used twice

Workaround: Put upgrade planner into your inv, open it. On first slot select yellow belt, on the slot to its right, select blue belt. In next rows do it for the undergorund belt and splitter. Then use upgrade planner again.
by Gummiente27
Thu Feb 28, 2019 3:56 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [0.17.2] Crash while viewing energy chart
Replies: 2
Views: 767

[Twinsen] [0.17.2] Crash while viewing energy chart

Energy chart I was viewing changes when the power connector flips, which automatically happens with circuit network (it can switch really fast). I think it might just got flipped when it crashed. Dump and log attached. Latest auto save before crash: https://drive.google.com/file/d/1MIg78k0mfTl2CnU9m...
by Gummiente27
Thu Feb 28, 2019 11:44 am
Forum: Pending
Topic: [0.17.2] FPS issues with akkumulator animation
Replies: 3
Views: 1062

Re: [0.17.2] FPS issues with akkumulator animation

Sorry for consuming your time. No uncompressed textures for me then.
by Gummiente27
Wed Feb 27, 2019 11:45 pm
Forum: Pending
Topic: [0.17.2] FPS issues with akkumulator animation
Replies: 3
Views: 1062

[0.17.2] FPS issues with akkumulator animation

Vanilla game, Windows, singleplayer Log: https://pastebin.com/n6NY61cY Screenshot: https://i.imgur.com/B1i88nd.jpg The lag is dependant on the zoom. The screenshot is taken in zoom level with maximum lag (15-17 fps). When I zoom out one step further fps get from 15-17 back up to 48-54. Zooming out f...

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