Search found 504 matches
- Mon Jul 24, 2023 9:17 am
- Forum: Gameplay Help
- Topic: How to turn off the yellow warning icon?
- Replies: 8
- Views: 3385
Re: How to turn off the yellow warning icon?
Mod No Power Icons can hide some of warning icons. It seems it cannot hide missing repair pack warnings by now, but you can contact the author for an enhancement.
- Sun Jul 16, 2023 11:34 am
- Forum: Gameplay Help
- Topic: How do you deal with deconstruction leftovers?
- Replies: 7
- Views: 3787
Re: How do you deal with deconstruction leftovers?
In my base, storage chests do not store anything, they just moves all content on belts, and then items arrive to The Great Recycling Station where every single item is sorted and redirected to corresponding consumer or to the shopping mall and other output chests and buffers. Recycling station also ...
Re: ChatGPT
I don't trust a machine, which makes it's own conclusions and interpretations.
ChatGPT is not designed to make it's own conclusions. I just... arranges words which match better its trained network, as Koub said. Though, it does it very well. Ask ChatGPT, what was its training dataset :)
By the ...
Re: ChatGPT
The point is, that you can't fully trust and that makes it's dangerous.
It's a bit like someone does the googling work for you, but misinterprets things differently.
I would say the opposite: in general, it is more dangerous if non-specialist does the googling by himself. Most people just read ...
Re: ChatGPT
I would say, instead of "don't expect truth", i would say, expect failures and mistakes. Many things are correct, but not everything...
I would say, expect mostly the truth, just don't trust 100%. I think ChatGPT is way better than just " many things are correct". Its answers are so laconic and ...
Re: ChatGPT
TLDR : don't expect truth from ChatGPT and its siblings, just expect things that sound right. Thins includes subjects like Factorio.
That's not true. Regarding the facts or opinions, it gives very good answers. I had a long and fun discussion about specific things I really know, and it gave ...
- Mon Mar 20, 2023 10:41 am
- Forum: General discussion
- Topic: Can't understand hate for handcrafting and love for early malls
- Replies: 27
- Views: 13814
Re: Can't understand hate for handcrafting and love for early malls
I handcraft a lot in early game, but I start automating very soon, because it is very fast and very simple. You don't need infrastructure and logistic for that, just two chests. My early semi-automated mall looks like this:
EarlyMall.jpg
I manually collect and distribute raw materials to ...
EarlyMall.jpg
I manually collect and distribute raw materials to ...
- Sat Mar 11, 2023 9:04 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
They all say that backups are the end user's responsibility .
They all are old-fashioned applications. Most of existing software are poor examples. This is so common, so people think this is normal and this thinking pattern is just buried in the brain.
Let's imagine an application says "we work ...
- Sat Mar 11, 2023 6:12 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
The autosaves aren't just for corrupt saves. If I make a mistake in game and don't realise for 10 minutes, I might choose to load an autosave that isn't the latest one...
Automatic backups serve both these purposes, just need a proper GUI for that. For developers, backup management and GUI ...
- Sat Mar 11, 2023 5:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
You don't need a mod for this. Simple backup software can do this.
I'm a little surprised how difficult to explain the main idea. Modern software does fkn everything for a user, so he does not need to know what the "mod" is, what 3rd party software he need, and player does not need to even know ...
- Sat Mar 11, 2023 10:56 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
Are there mods that can do gamesave on daily basis? Say, for last three days?Tertius wrote: Fri Mar 10, 2023 8:10 pm If you fear corruption, create one manual individually named save every day just after you started playing.
I guess mods can't because they have no access to a wall clock, right?
Could Factorio do that for a player?
- Fri Mar 10, 2023 1:18 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
If you have issues repeatedly something is really wrong with your hardware.
This is the point: can I play Factorio WHEN my hardware looks faulty but I'm not able to find exact reason?
Developers can say "we are not responsible for your hardware", and they can say "our game runs regardless of ...
- Fri Mar 10, 2023 11:07 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
I will not give up :). Let's check what we can check: bools and enums; some integer and float variables also have "sane" value ranges. If we check 30%, this is good. The extreme case - make a load test (simplified) right after a save. If I had faulty hardware, I would want such option regardless of ...
- Fri Mar 10, 2023 10:35 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
Can the values be checked during the saving? This will not prevent such errors, but will give an immediate warning "use backup autosave RIGHT NOW", and the autosave will do the job it's intended to.
Yes, value checking would take more time, there may be an optional checkbox in the options. This ...
Yes, value checking would take more time, there may be an optional checkbox in the options. This ...
- Fri Mar 10, 2023 9:33 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid][1.1.76] Any chances recovering this save?
- Replies: 20
- Views: 4530
Re: [boskid][1.1.76] Any chances recovering this save?
The issue is not completely over. We can say: well, it is my hardware or cosmic rays, so what can I do to prevent next gamesave loss after another XXX hrs?
My solution is: I make additional manual gamesaves once a day - two or three rotating backup files. If some gamesave will corrupt for whatever ...
My solution is: I make additional manual gamesaves once a day - two or three rotating backup files. If some gamesave will corrupt for whatever ...
- Thu Mar 02, 2023 9:31 am
- Forum: Ideas and Requests For Mods
- Topic: "Demands"
- Replies: 13
- Views: 3813
Re: "Demands"
I have suggested a volcano for this.vjbone wrote: Wed Mar 01, 2023 3:31 pm But what will happen if don't? Air strike, bitter attack from range X?
- Sun Jan 15, 2023 4:45 pm
- Forum: Energy Production
- Topic: 5GW nuclear reactor with 17 water pipes
- Replies: 3
- Views: 2589
Re: 5GW nuclear reactor with 17 water pipes
Maybe "flexibility" was not the best word. Yes, we can make crazy things in Factorio, but some designs look unnatural, awkward, ugly, and vice versa. I think pipeline of pipes is slightly better than pipeline made of tanks, YMMV.
- Sun Jan 15, 2023 11:55 am
- Forum: Energy Production
- Topic: 5GW nuclear reactor with 17 water pipes
- Replies: 3
- Views: 2589
Re: 5GW nuclear reactor with 17 water pipes
There also is another approach: decompress water to 2 x 1500 when arrived to nuclear station, this gives more flexibility for station design.
- Thu Jan 12, 2023 9:34 am
- Forum: This Forum
- Topic: Some kind of vote for suggestions?
- Replies: 6
- Views: 2654
Re: Some kind of vote for suggestions?
I think every post should have a button "+1" ̶o̶r̶ ̶"̶m̶e̶ ̶t̶o̶o̶"̶. That's simple and universal.
- Sat Jan 07, 2023 10:48 am
- Forum: Off topic
- Topic: I googled "factorio forums" and got a message saying safesearch filtered out stuff.
- Replies: 1
- Views: 1577
Re: I googled "factorio forums" and got a message saying safesearch filtered out stuff.
I did not receive such message.
So please post to me that interesting stuff
So please post to me that interesting stuff
