The 0.0.1 IS the most updated.sirjerome wrote:Why can i only download the 0.0.1 rar from dropbox, it directly links me to the oldest one
Search found 306 matches
- Tue Mar 29, 2016 5:06 am
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
- Mon Mar 28, 2016 8:25 am
- Forum: MoMods
- Topic: (0.13.4) MoMining 0.1.2
- Replies: 7
- Views: 19512
Re: (0.12.24) MoMining 0.1.01
VERY high script update time. Anything you can do to reduce this? It kinda gives a microstutter combined with other mods :/
- Mon Mar 28, 2016 3:04 am
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
Update Version 0.0.1:
Script updates should now be corrected. Except for treefarm. Still working on that!
You should no longer get microstutters in Multiplayer or Singleplayer
Script updates should now be corrected. Except for treefarm. Still working on that!
You should no longer get microstutters in Multiplayer or Singleplayer
- Mon Mar 28, 2016 2:44 am
- Forum: Not a bug
- Topic: [0.12.29-Solved] Microstutters, Modded & Unmodded report.
- Replies: 4
- Views: 1646
Re: [0.12.29] Microstutters, Modded & Unmodded report.
First off lets start with the microstutter without any modding it so happens that when you start a new game with the game option: (Video memory usage: ALL) It would give your game microstutters. Putting this option to high however. Makes it go away maybe an explanation for this would be nice? More ...
- Mon Mar 28, 2016 1:20 am
- Forum: Not a bug
- Topic: [0.12.29-Solved] Microstutters, Modded & Unmodded report.
- Replies: 4
- Views: 1646
[0.12.29-Solved] Microstutters, Modded & Unmodded report.
First off lets start with the microstutter without any modding it so happens that when you start a new game with the game option: (Video memory usage: ALL) It would give your game microstutters. Putting this option to high however. Makes it go away maybe an explanation for this would be nice? More p...
- Mon Mar 28, 2016 1:02 am
- Forum: Technical Help
- Topic: Game freezes for like 0,5 secs, every 3 seconds
- Replies: 5
- Views: 2937
Re: Game freezes for like 0,5 secs, every 3 seconds
You are using too much VRAM, you need to go into Options -> Graphics -> Video Memory Usage ; reduce this setting and you should find that this problem goes away. I had this problem for a long time, and this was what solved it for me. I didn't notice any difference in graphics quality whatsoever, th...
- Sun Mar 27, 2016 11:54 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
Yup natural evolution does start to lag eventually too.LUCKYlucke1986 wrote:now we use ur pack without mo-mining... its much better
*** update *** natural evolution buildings are disabelt too... to much lags.
- Sun Mar 27, 2016 11:54 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
Update:
Removed Momining and it does indeed seem like it improves the modpack Ill upload a new version right now without Momining in it to resolve the issue.
Removed Momining and it does indeed seem like it improves the modpack Ill upload a new version right now without Momining in it to resolve the issue.
- Sun Mar 27, 2016 7:13 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
Hey Shadow... got some Problems with ur last combo modpack (Version 0.0.0 ???) we got little lags every second.. online, offline and on different pc`s.. can u look at it? mod-momining and script update get the most update times Can you post picture or just check which mod is guilty of worst times. ...
- Sun Mar 27, 2016 7:09 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.29
Without mominging it works fine... something is laggy there ervery second the updatetime goes to 2.300 http://fs5.directupload.net/images/160327/temp/8zs4pta9.jpg same prob in a fresh world, singleplayer u can come to our server to see the problem Yeh i detected that problem during my playthrough i...
- Sun Mar 27, 2016 1:14 pm
- Forum: Mods
- Topic: Mods used & Credits
- Replies: 2
- Views: 10251
Re: Mods used & Credits
As I said it doesn't do that now. I will add it later since I am still in progress of adding/removing mods..seronis wrote:Would be nice if those modnames actually linked back to the mod.
- Sat Mar 26, 2016 3:30 am
- Forum: Mods
- Topic: Suggestions
- Replies: 5
- Views: 3737
Suggestions
Have any mod suggestions you might like to see in the pack? Leave them down here and ill definitely check them out !
- Sat Mar 26, 2016 3:10 am
- Forum: Mods
- Topic: Mods used & Credits
- Replies: 2
- Views: 10251
Mods used & Credits
Firstly Ill include all the names of the mods in my pack! However I cannot give links to all of these mods yet as they are not yet decided stable enough yet to stay Ill make a full credit section once declared stable ;) ! Thanks for your time! Air Filtering - Filters pollution Aircraft - Adds cool A...
- Sat Mar 26, 2016 2:58 am
- Forum: Mods
- Topic: Announcements & Modpack Updates
- Replies: 2
- Views: 17525
Announcements & Modpack Updates
Alright guys! I am back and lets do this properly this time! Download link is up for the LATEST version of the modpack compatible with the LATEST version of factorio! So be sure to grab it now Multiplayer - Works Singleplayer - Works Bugs - Probably ;) Play testing? Begins tomorrow! ~13 hours of gam...
- Sat Mar 26, 2016 2:03 am
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.20
Alrighty guys... Where to start.. Well, times have been rough for me. I apologize for not being here as often as I wanted to be. Severe issues in my life caused this unfortunate set of events to happen. So hereby I will say I don't have all the time in the world still but I still don't feel too good...
- Sun Jan 03, 2016 7:46 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.20
Hey uh... I'm using the 0-0-7 Pack and I seem to be running into few problems when I load up the game after installing the modpack. such as "_Aircraft_/data.lua:2:_Aircraft_/prototypes/items.lua:39: attempt to call global 'make_heavy_gunshot_sounds' (a nil vaue)" And when I remove the mod...
- Tue Dec 22, 2015 2:08 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.20
God modules are disabled. Bobmods has them disabled by default. You probably can turn them on again but that would allow you to do some custom coding under bobsmods on your own.Foley wrote:Hey guys,
is anyone there who was able to get the God Modules activated?
Greetings from Germany
- Tue Dec 15, 2015 2:51 am
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.20
my second problem is that the uranium power doesn't work (i think) because whenever i put fuel into the nuclear reactors the game crashes with the error: __UraniumPower__/control.lua:355: attempt to index field '?' (a nil value) The only fuel, that is allowed, are the "Fuel Assembly 1,7%"...
- Thu Dec 10, 2015 9:29 pm
- Forum: Mods
- Topic: [Official] ShadowsComboPack 0.12.29
- Replies: 144
- Views: 125689
Re: [Official] ShadowsComboPack 0.12.20
GRRAH Dytech WHY DO YOUR STONE GEARS UNSETTLE ME SO!!! so much for getting to bed on time! Grrrr Oh well.. #ShadowpackFTW Dytec? PS this new pack seems have stutter in it,very brief but noticeable IE Run 2 step>slight pause>run 2steps> its slight but there. Could this be anything pack related or is...
- Thu Dec 10, 2015 9:03 pm
- Forum: Mods
- Topic: Bugs & CTD's! [Latest version only]
- Replies: 53
- Views: 41942
Re: Bugs & CTD's! [Latest version only]
Awesome- I just thought it was bugged out. This just means more ammo and weapons will be needed. Thanks for letting me know! However I do wonder if it would be even possible with mobs maxed out... may have to try that. With aliens on max? Yeh its definitely possible! I tried it :) Maxing out all al...