Search found 306 matches
- Sat Apr 04, 2015 11:54 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 157377
Re: MoMods: CoreMod Downloads
dang >_< I take back everything i said.. Let me first try all our experimental builds
Haven't noticed that one bit lol
- Sat Apr 04, 2015 11:39 pm
- Forum: Modding help
- Topic: ShadowsHARDCOREModpack (AssignID errors)
- Replies: 0
- Views: 581
ShadowsHARDCOREModpack (AssignID errors)
Hi there guys, I am sorry this is probably not the area to post my "modding" problems. However i litterly have come to no clue after a couple of weeks of trying. Or googling to fix this. Seems to happen with some mods.. When i take some out bam error gone. When i put em back in bam error b...
- Sat Apr 04, 2015 10:47 pm
- Forum: Mods
- Topic: [MOD 1.1] Oxygen
- Replies: 88
- Views: 71439
Re: [0.11.X] Oxygen
alsoooo.. its a rar archive:p so it needs to be unzipped. Could you make it a zip archive?
Just for convenience sakes!
- Sat Apr 04, 2015 8:54 pm
- Forum: Mods
- Topic: [MOD 1.1] Oxygen
- Replies: 88
- Views: 71439
Re: [0.11.X] Oxygen
A new version is out! I have thought for hours how to implement the machine that sprays the oxygen into the atmosphere. First i had an assembling machine and a recipe, but now it works with a storage tank. And i hope the game wil be now multiplayer ready! Awesome! Count this mod as ADDED in the har...
- Sat Apr 04, 2015 8:45 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 157377
Re: MoMods: CoreMod Downloads
I have an error: ElectricNetworkSerializer::getEnergySourceIndex, the energy source was not saved. I can't save the map. What should I do? Please delete MoWeather this is a known issue and.. If im right being worked on? Not sure but the rain particles have something to do with the energy not saving...
- Sat Apr 04, 2015 4:29 pm
- Forum: MoMods
- Topic: MoMods: CoreMod Downloads
- Replies: 235
- Views: 157377
Re: MoMods: CoreMod Downloads
erh... we have a little problem. well a big one :P Mocombat seems to spawn a small biter. Which is.. Invisible. Its targetable but so small its invisible i cannot post pictures since its near impossible for me to track down one of them. Also this is because i use the mod Dystopia on my modpack. This...
- Sat Apr 04, 2015 1:21 pm
- Forum: Mods
- Topic: [MOD 1.1] Oxygen
- Replies: 88
- Views: 71439
Re: [0.11.X] Oxygen
I would love to add this mod to my hardcore pack if i may. However before i do i have a suggestion. Its just another pile of tasks to keep up with in the hardcore pack. Could you have a machine which automaticly sprays oxygen around your base? like a robo station does with the range :) but then for ...
- Fri Apr 03, 2015 8:51 pm
- Forum: Mods
- Topic: [0.11.x] Power-Switch-Mod v0.2.0
- Replies: 31
- Views: 32994
Re: [0.11.x] Power-Switch-Mod v0.2.0
Hi there, One of my members undergone a problem with your mod :p perhaps you could fix it! baldurs1982: i have a problem with power switch mod. I made a chain: pole - power switch - pole, and as i turn off power switch the chain becomes : pole - pole. This means, some how wires jumps from power swit...
- Wed Apr 01, 2015 2:56 pm
- Forum: Mods
- Topic: [MOD 0.11.20] D.Y.S.T.O.P.I.A. v1.0.5 BETA [MP Compatible]
- Replies: 33
- Views: 41194
Re: [MOD 0.11.19] D.Y.S.T.O.P.I.A. v1.0.4 BETA [MP Compatible]
Seems a lot of my members playing this mod get hit by "Invisible things" and being untargetable. Any idea what creature this might be? I would like to know! This is certainly not a mod conflict! you use only my mod? if yes... try delete "%appdata%\factorio\crop-cache.dat", old c...
- Tue Mar 31, 2015 10:04 pm
- Forum: Mods
- Topic: [MOD 0.11.20] D.Y.S.T.O.P.I.A. v1.0.5 BETA [MP Compatible]
- Replies: 33
- Views: 41194
Re: [MOD 0.11.19] D.Y.S.T.O.P.I.A. v1.0.4 BETA [MP Compatible]
Seems a lot of my members playing this mod get hit by "Invisible things" and being untargetable. Any idea what creature this might be? I would like to know! This is certainly not a mod conflict!
- Mon Mar 30, 2015 1:50 am
- Forum: Mods
- Topic: [0.11.19] Bulldozer MOD
- Replies: 36
- Views: 30665
Re: [0.11.19] Bulldozer MOD
Awesome:) Mind if i throw it in the modpack?
- Sun Mar 29, 2015 3:12 am
- Forum: Modding discussion
- Topic: New goals?
- Replies: 9
- Views: 10896
Re: New goals?
Hello, I played many hours but after building the rocket defense I lost my motivation to play. I always want a goal to reach. Are there any mods which adds a new story or a new goal like a bigger defense which needs why more resources? You want a CHALLENGE!? then i would really recommend checking o...
- Sat Mar 28, 2015 4:36 pm
- Forum: Mods
- Topic: [MOD 0.11.20] D.Y.S.T.O.P.I.A. v1.0.5 BETA [MP Compatible]
- Replies: 33
- Views: 41194
Re: [MOD 0.11.19] D.Y.S.T.O.P.I.A. v1.0.4 BETA [MP Compatible]
Error in assignID, 'defense' was initialized
Using ShadowsHARDCOREModpack V2-0-0 for 0.11.19 and dystopia v1.0.4
Works fine without your mod! So please look into it
Thanks!
Using ShadowsHARDCOREModpack V2-0-0 for 0.11.19 and dystopia v1.0.4
Thanks!
- Sat Mar 28, 2015 3:16 pm
- Forum: Mods
- Topic: [0.11.x] Tankwerkz Unlimited v0.1.2
- Replies: 28
- Views: 46453
Re: [0.11.x] Tankwerkz Unlimited v0.1.2
Error while loading entity prototype "Light-tank" (Car): No such node (Energy_per_hit_point)
modifications: Tankwerz
Hope you have something on this
its what preventing factorio from launching on 0.11.19+ !
modifications: Tankwerz
- Mon Mar 23, 2015 9:35 am
- Forum: Mods
- Topic: Cursed Exp - Main
- Replies: 348
- Views: 170014
Re: [MOD 0.11.5+] Cursed Exp - v0.1.12
so... is there a chance to see the new version? I check the topic every day... some news? or progress? L0771 is working on Cursed Exp V0.2 however due to college he hasn't had a lot of time to work on the mod. Also he had to work through around 5000 somewhat lines of codes? Since he had a lot of bu...
- Fri Mar 13, 2015 6:09 pm
- Forum: Mods
- Topic: [MOD 0.11.19+] Increments
- Replies: 32
- Views: 19740
Re: [MOD 0.11.x] Increments
To quote you on that -Things can only be crafted by machine Does that mean everything can only be crafted by assembly machines? even ingame normal items? So it makes this a kind of craft-only-assembly mod? Or is it only for the items that contain your mod :) ? Otherwise if thats the case then I wou...
- Thu Mar 12, 2015 10:07 pm
- Forum: Mods
- Topic: [MOD 0.11.19+] Increments
- Replies: 32
- Views: 19740
Re: [MOD 0.11.x] Increments
To quote you on that -Things can only be crafted by machine Does that mean everything can only be crafted by assembly machines? even ingame normal items? So it makes this a kind of craft-only-assembly mod? Or is it only for the items that contain your mod :) ? Otherwise if thats the case then I woul...
- Thu Mar 12, 2015 9:10 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 500855
Re: Yuoki Industries 0.2.25 (11.17)
One of my users pulled this one of :) Oh, I also found a funny but useless exploit with coal stacks from Yuoki, when using the machines to craft it using the coal>dust>bricket>stack instead of the strait coal>stack, because it produces stacks with way less coal. Basically, instead of using 50 coal ...
- Thu Mar 12, 2015 1:56 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Informations, Suggestions, Questions
- Replies: 1195
- Views: 500855
Re: Yuoki Industries 0.2.25 (11.17)
One of my users pulled this one of :) Oh, I also found a funny but useless exploit with coal stacks from Yuoki, when using the machines to craft it using the coal>dust>bricket>stack instead of the strait coal>stack, because it produces stacks with way less coal. Basically, instead of using 50 coal f...
- Wed Mar 11, 2015 10:51 pm
- Forum: Mods
- Topic: [MOD 0.11.20] D.Y.S.T.O.P.I.A. v1.0.5 BETA [MP Compatible]
- Replies: 33
- Views: 41194
Re: [MOD 0.11.x] D.Y.S.T.O.P.I.A. v1.0.0 BETA [MP Compatible]
Seems i lack them skills here!
Help needed:
http://prntscr.com/6fn698
Fix this one please
! After that it should work with my modpack:p! I tried without the modpack aswell still got the same error unfortunately!
Help needed:
http://prntscr.com/6fn698
Fix this one please