Search found 50 matches

by ShinoHarvest
Wed May 23, 2018 2:02 pm
Forum: Mods
Topic: [MOD 0.16] Vehicle Wagon 1.2.5
Replies: 100
Views: 49891

Re: [MOD 0.16] Vehicle Wagon 1.2.4

bug if 2 player try load or unload wagon simultaneously

Error while running event Vehicle Wagon::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
__Vehicle Wagon__/control.lua:174: in function <__Vehicle Wagon__/control.lua:116>
by ShinoHarvest
Mon May 21, 2018 10:55 pm
Forum: Mods
Topic: [MOD 0.16]Xagros's mods
Replies: 24
Views: 9515

Re: [MOD 0.16]Xagros's mods

i use default config of you mod, server is on large mod pack (80+) i am not server admin no can take complet log, mod "overide" you tank is more bob! > AAi programable vehicules > additional turrets more bob! > Angel's refining->add icon size problem probaly game try open gui on non grafic...
by ShinoHarvest
Sun May 20, 2018 6:21 pm
Forum: Mods
Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
Replies: 592
Views: 313089

Re: MOD [ 0.16.x] Bio-Industries 2.5.7

conflit with morebob (https://mods.factorio.com/mod/morebobs) him modify you recherche "fertilizer", in tech tree see only "bio farm" in dependance of "fertilizer" but him apear red, probaly need call this moder for huge element with bob you can create new recherche wit...
by ShinoHarvest
Sun May 20, 2018 5:51 pm
Forum: Mods
Topic: [MOD 0.16]Xagros's mods
Replies: 24
Views: 9515

Re: [MOD 0.16]Xagros's mods

error on all tank build in tank factory triger is if player mout in and bug is only on dedicated server no solo or multi with grafic client
Image
by ShinoHarvest
Sat May 19, 2018 11:46 am
Forum: Mods
Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
Replies: 592
Views: 313089

Re: MOD [ 0.16.x] Bio-Industries 2.5.4

bug on 2.5.3 power rail resolved but on new builded rail "rail power conector" no work if him build after powered rail, need unbuild rail near him and rebuild
by ShinoHarvest
Sat May 19, 2018 10:07 am
Forum: Mods
Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
Replies: 592
Views: 313089

Re: MOD [ 0.16.x] Bio-Industries 2.5.4

probaly need new tech after mk4 pole & station & solar pannel, recipe use gold wire, electronic processing board, silver-zink accu, and bob item d(pole, acu ... mk4 x5, x10, x15)
by ShinoHarvest
Fri May 18, 2018 11:22 pm
Forum: Mods
Topic: MOD [ 0.18.x / 1.1 ] Bio-Industries
Replies: 592
Views: 313089

Re: MOD [ 0.16.x] Bio-Industries 2.5.4

posible add setting for disable huge electric build (station, pole, accu, solar farm) because it is cheated compare to bob mk1-4 and to easy recherche & craft
by ShinoHarvest
Wed May 09, 2018 9:49 am
Forum: Angels Mods
Topic: Angel exploration tank
Replies: 0
Views: 1013

Angel exploration tank

why angel exploration tank (https://mods.factorio.com/mod/angelsexploration) is abandoned ? possible update or insert in other mod (exmple angel industrie) ?

PS: this tank is so sexy i want bite biter with him ;p
by ShinoHarvest
Tue May 08, 2018 3:33 pm
Forum: Mods
Topic: [MOD] Deadlock's Stacking Beltboxes & Compact Loaders
Replies: 741
Views: 212686

Re: [MOD 0.16.x] Deadlock's Stacking Beltbox (& Compact Loaders)

miss angel catalist(mineral, cristal, hybrid) and slag for compresed recipe

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