Search found 5363 matches

by Klonan
Wed Mar 26, 2025 3:26 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.14] Locomotive equipment grid access is hard to find
Replies: 2
Views: 4330

Re: [Klonan] [2.0.14] Locomotive equipment grid access is hard to find

Thanks for the report,

Since we have the new equipment grid button (e.g in the car and spidertron GUI), we decided to use that type of button as the access to the equipment grid.
The solution with tabs is slowly being disused in the game, as it presented many problems in some places.
Additionally ...
by Klonan
Wed Mar 26, 2025 2:28 pm
Forum: Duplicates
Topic: [Klonan] [2.0.9] Train Schedule: Play button stays activated
Replies: 3
Views: 362

Re: [Klonan] [2.0.9] Train Schedule: Play button stays activated

Thanks for the report,

This is a duplicate of another report I am handling:
116283
by Klonan
Wed Mar 26, 2025 2:27 pm
Forum: Duplicates
Topic: [klonan] Minor self-cycle UI issue
Replies: 1
Views: 325

Re: [klonan] Minor self-cycle UI issue

Thanks you for the report,

This is a duplicate of this other report which I am also handling:
126015
by Klonan
Tue Mar 25, 2025 11:56 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.10] Programmable speaker alert ignores quality
Replies: 1
Views: 1531

Re: [Klonan] [2.0.10] Programmable speaker alert ignores quality

Thanks for the report

This is fixed for the next release
by Klonan
Fri Mar 21, 2025 10:09 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.28] Crash in lualib on get_product_list()
Replies: 1
Views: 1477

Re: [Klonan] [2.0.28] Crash in lualib on get_product_list()

Thanks for the report,

This should be fixed for the next release
by Klonan
Wed Mar 19, 2025 9:10 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.15] Item Icon overflow while viewing recipe
Replies: 3
Views: 1764

Re: [Klonan] [2.0.15] Item Icon overflow while viewing recipe

Thanks for the report,

This is now fixed for the next release
by Klonan
Wed Mar 19, 2025 11:39 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.28] Arithmetic combinator GUI divider element overflow
Replies: 4
Views: 1107

Re: [Klonan] [2.0.28] Arithmetic combinator GUI divider element overflow

Thanks for the report

It is fixed in these cases for the next release,
I couldn't check every single tooltip and contents, so if there is another make another bug report please
by Klonan
Wed Mar 19, 2025 11:07 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.11] New cutscenes don't use previous waypoint zoom value
Replies: 4
Views: 1280

Re: [Klonan] [2.0.11] New cutscenes don't use previous waypoint zoom value

Thanks for the report,

The issue with cutscenes resetting the zoom level when exiting is fixed.

The issue with Jetpacks is unrelated, the behavior of the zoom staying or changing when changing controller was never specified and isn't easily changed without deep thought
by Klonan
Thu Mar 13, 2025 7:11 pm
Forum: Technical Help
Topic: playing multiplayer on same account
Replies: 12
Views: 13108

Re: playing multiplayer on same account

ColonelSandersLite wrote: Thu Mar 13, 2025 2:04 pm Is this cool with your stance?
Its cool with us, you're there in person together, especially if the game can bring some comfort in a difficult time
by Klonan
Wed Mar 05, 2025 6:55 pm
Forum: Duplicates
Topic: [2.0.32] Rich text color in Display Panel breaks with long text
Replies: 3
Views: 268

Re: [2.0.32] Rich text color in Display Panel breaks with long text

Usul wrote: Wed Mar 05, 2025 6:41 pm Possibly related to viewtopic.php?t=122533
I use a 4K monitor with 200% UI scale.
Probably, thank you for the notice, let me know if it still happens in the latest experimental
by Klonan
Tue Mar 04, 2025 7:39 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.34] Combinator UI resize self and hide scroll bar
Replies: 4
Views: 957

Re: [Klonan] [2.0.34] Combinator UI resize self and hide scroll bar

Thank you for the report,

I have made some improvement for the next release (2.0.39), lets see if it helps
by Klonan
Tue Mar 04, 2025 4:29 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.21] Display panels not rendering in 4K
Replies: 4
Views: 1464

Re: [Klonan] [2.0.21] Display panels not rendering in 4K

Thanks for the report,

This is fixed for the next release (2.0.39)
by Klonan
Tue Mar 04, 2025 3:37 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.14] can't interact with ui below transparent ui
Replies: 5
Views: 1404

Re: [Klonan] [2.0.14] can't interact with ui below transparent ui

After fixing the problem with the fix it is now again fixed for the next release (2.0.39)
by Klonan
Thu Feb 27, 2025 2:40 pm
Forum: Minor issues
Topic: [2.0.10] Rail signals placed over ghost auto-snap to invalid direction
Replies: 2
Views: 509

Re: [2.0.10] Rail signals placed over ghost auto-snap to invalid direction

Thanks for the report,

We don't try to do the full rail and signal logic on ghost rails (which is also why the green suggestions are not shown),
So we consider this just a minor issue
by Klonan
Thu Feb 27, 2025 1:44 pm
Forum: Minor issues
Topic: [2.0.13] Ctrl+z after copying train station settings doesn't undo the automatic train schedule change
Replies: 2
Views: 391

Re: [2.0.13] Ctrl+z after copying train station settings doesn't undo the automatic train schedule change

The architecture of undo isn't really setup for situations like this, which I think are quite minor
by Klonan
Thu Feb 27, 2025 1:12 pm
Forum: Ideas and Suggestions
Topic: Add shortcut to open space platform hub from map view
Replies: 4
Views: 363

Re: Add shortcut to open space platform hub from map view

Hares wrote: Thu Feb 27, 2025 1:04 pmor to go to the hub location
I don't disagree with the post, but there is a button that does the moving to hub location already:
(Technically it goes to the spawn point which for the platform surface is the hub location)
02-27-2025, 14-12-25.png
02-27-2025, 14-12-25.png (28.66 KiB) Viewed 357 times
by Klonan
Thu Feb 27, 2025 12:54 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.14] can't interact with ui below transparent ui
Replies: 5
Views: 1404

Re: [Klonan] [2.0.14] can't interact with ui below transparent ui

Thanks for the report,

This is fixed for the next release (2.0.38)
by Klonan
Wed Feb 26, 2025 3:51 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.11] Interrupt reseted when train schedule change by API
Replies: 1
Views: 363

Re: [2.0.11] Interrupt reseted when train schedule change by API

Hello,

With the new schedule API it will be possible to work with interrupts without overwriting anything:
https://lua-api.factorio.com/latest/cla ... edule.html

The old API (Basic read + write) will be deprecated, as it lacks support for the schedule functions in 2.0

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