Search found 5363 matches
- Mon Apr 28, 2025 10:19 am
- Forum: Assigned
- Topic: [Klonan] Space Age Website Inaccuracies
- Replies: 17
- Views: 2187
Re: [Klonan] Space Age Website Inaccuracies
(Last thing, I promise!)
The Company Details in the various Privacy Policies show different addresses for Wube Software. In the official Privacy Policy
Fixed
If the Wiki is entirely self-hosted by Wube (using servers on Linode or Heroku) then why is Wikimedia listed at all?
Fixed (Changed ...
- Thu Apr 17, 2025 10:18 am
- Forum: Not a bug
- Topic: [2.0.45] "allowed_without_fight = false" achievements retroactively become allowed on map setting changes.
- Replies: 1
- Views: 196
Re: [2.0.45] "allowed_without_fight = false" achievements retroactively become allowed on map setting changes.
Hello,
Thank you for the report, but I don't consider this a bug, and is not worth fixing
Thank you for the report, but I don't consider this a bug, and is not worth fixing
- Wed Apr 16, 2025 6:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.87] Click on station name in Locomotive GUI focuses map on a station with that name, not actual target
- Replies: 3
- Views: 2501
Re: [Klonan] [1.1.87] Click on station name in Locomotive GUI focuses map on a station with that name, not actual target
Thanks for the report,
I was debating in my mind for a long time how to solve it, what would be best,
Opening on the 'first' train stop has been the behavior for a long time, and it isn't that useful past the very early game.
So the natural choice when the train is going to the stop, is to open ...
I was debating in my mind for a long time how to solve it, what would be best,
Opening on the 'first' train stop has been the behavior for a long time, and it isn't that useful past the very early game.
So the natural choice when the train is going to the stop, is to open ...
- Wed Apr 16, 2025 7:51 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] Train overview GUI does not display tooltip over train stations
- Replies: 1
- Views: 872
Re: [Klonan] Train overview GUI does not display tooltip over train stations
Hello, thanks for the report,
This looks like this is fixed in 2.0
This looks like this is fixed in 2.0
- Wed Apr 16, 2025 7:41 am
- Forum: Won't fix.
- Topic: [Klonan] Resource generation ignores frequence values less than 0.17 but works at higher values
- Replies: 7
- Views: 4643
Re: [Klonan] Resource generation ignores frequence values less than 0.17 but works at higher values
I looked into it some more, and decided I won't be changing it,
After investigation it can cause some other problems with map generation, and with more planets and stuff in Space Age everything is a little bit more sensitive
After investigation it can cause some other problems with map generation, and with more planets and stuff in Space Age everything is a little bit more sensitive
- Mon Apr 07, 2025 1:26 pm
- Forum: Duplicates
- Topic: [2.0.19] sometimes the planet name doesn't stretch when hovering a platform
- Replies: 1
- Views: 271
- Sat Apr 05, 2025 12:25 pm
- Forum: Duplicates
- Topic: [2.0.15] [SteamDeck] Train Schedule UI Dead Zone
- Replies: 1
- Views: 272
Re: [2.0.15] [SteamDeck] Train Schedule UI Dead Zone
Hello,
Thank you very much for the report,
This seems to be a duplicate of this: 127789
Which should be fixed now
Thank you very much for the report,
This seems to be a duplicate of this: 127789
Which should be fixed now
- Sat Apr 05, 2025 12:22 pm
- Forum: Pending
- Topic: [2.0.43-3] Editor deletes inventory items
- Replies: 2
- Views: 208
Re: [2.0.43-3] Editor deletes inventory items
Hi, thanks for the report,
Are you playing with any mods enabled? The Editor normally has a completely separate inventory to the main character
Are you playing with any mods enabled? The Editor normally has a completely separate inventory to the main character
- Sat Apr 05, 2025 12:21 pm
- Forum: Not a bug
- Topic: [2.0.17] Edit network name button is overlapped by search input
- Replies: 1
- Views: 249
Re: [2.0.17] Edit network name button is overlapped by search input
Thank you very much for the report,
I have considered the consequences deeply, and determined that I will consider this not a bug
I have considered the consequences deeply, and determined that I will consider this not a bug
- Fri Apr 04, 2025 2:29 pm
- Forum: Duplicates
- Topic: [2.0.43] previewed gps tags take priority over the escape menu
- Replies: 2
- Views: 160
Re: [2.0.43] previewed gps tags take priority over the escape menu
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla [gps=0,0]
paste the above in chat, hover the green tooltip, then press escape.
bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla bla ...
- Mon Mar 31, 2025 12:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [klonan] [2.0.22] Extreme amounts of planets can make creating new save files impossible without keyboard shortcuts
- Replies: 2
- Views: 2043
Re: [klonan] [2.0.22] Extreme amounts of planets can make creating new save files impossible without keyboard shortcuts
Thanks for the report, and the link to the mod to help reproduce the issue
This is now fixed in the next release.
This is now fixed in the next release.
- Mon Mar 31, 2025 11:43 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.69] Lab gui shows wrong level and science pack count after tech switch while lab gui is open.
- Replies: 1
- Views: 1053
Re: [Klonan] [1.1.69] Lab gui shows wrong level and science pack count after tech switch while lab gui is open.
It seems to all work correctly now in 2.0
- Mon Mar 31, 2025 11:36 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.80] Closing technology window briefly shows box next to Shortcut bar
- Replies: 1
- Views: 762
Re: [Klonan] [1.1.80] Closing technology window briefly shows box next to Shortcut bar
This seems to be fixed in 2.0
- Mon Mar 31, 2025 11:33 am
- Forum: 1 / 0 magic
- Topic: [Klonan] [1.1.94 (build 61774)] Vanilla PVP scenario crashes upon player load in
- Replies: 1
- Views: 721
Re: [Klonan] [1.1.94 (build 61774)] Vanilla PVP scenario crashes upon player load in
I am not able to reproduce it, and given nobody else has reported a similar issue in the last year, I will consider this a 1/0 magic
- Wed Mar 26, 2025 4:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.37] Renaming logistic group into an existing group deletes the group being renamed
- Replies: 5
- Views: 1918
Re: [2.0.37] Renaming logistic group into an existing group deletes the group being renamed
Thanks for the report,
Deleting the group when renaming all was an intentional feature added after playtesting,
However it was mainly for the case of a small typo in the group and the old group was just a leftover
For the next release, it will only delete the old group if the new group doesn't ...
Deleting the group when renaming all was an intentional feature added after playtesting,
However it was mainly for the case of a small typo in the group and the old group was just a leftover
For the next release, it will only delete the old group if the new group doesn't ...
- Wed Mar 26, 2025 4:32 pm
- Forum: Duplicates
- Topic: [2.0.15] Space platform schedule doesn't update highlighted station button
- Replies: 4
- Views: 598
- Wed Mar 26, 2025 4:30 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.39] Wasted space in BP Library Slots View
- Replies: 1
- Views: 1697
Re: [Klonan] [2.0.39] Wasted space in BP Library Slots View
Thanks for the report
This is now fixed for the next release
This is now fixed for the next release
- Wed Mar 26, 2025 3:28 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.7] Train schedule doesn't visually update. Trains also try to find a path on separate network
- Replies: 4
- Views: 2077
Re: [Klonan] [2.0.7] Train schedule doesn't visually update. Trains also try to find a path on separate network
Thanks for the report,
This should now be fixed for the next release, it was the result of some refactoring meaning the change notifications were not being dispatched
This should now be fixed for the next release, it was the result of some refactoring meaning the change notifications were not being dispatched
- Wed Mar 26, 2025 3:27 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.12] Train completing wait condition at station closes interrupt editing menu
- Replies: 2
- Views: 1902
Re: [Klonan] [2.0.12] Train completing wait condition at station closes interrupt editing menu
Thanks for the report,
This should be fixed for the next release, the wait condition and add station windows closing when the schedule changes
This should be fixed for the next release, the wait condition and add station windows closing when the schedule changes
- Wed Mar 26, 2025 3:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] Train GUI formatted incorrectly for one type of locomotive?
- Replies: 12
- Views: 5286
Re: [Klonan] Train GUI formatted incorrectly for one type of locomotive?
Thanks for the reports,
This should be fixed now for the next release
If there are more than 9 slots it will lay out on extra lines
This should be fixed now for the next release
If there are more than 9 slots it will lay out on extra lines