Search found 74 matches
- Thu May 26, 2016 11:18 pm
- Forum: General discussion
- Topic: Game FPS at End game
- Replies: 56
- Views: 19096
Re: Game FPS at End game
http://ark.intel.com 2 mins in google. Hare you can find answer to what i call server, high end and consumer (cheaper, lower end then high end) cpu's (high end is consumer grade cpu but it is more for work than gaming) and everything else already posted ^ edit: of course if 1k$ is not alot for you ....
- Thu May 26, 2016 10:55 pm
- Forum: Mods
- Topic: [MOD 0.15|0.14] Foreman - Blueprint Manager 2.0.1
- Replies: 186
- Views: 120130
Re: [MOD 0.12.11] Foreman - Blueprint Manager 0.1.21
It is possible to move more than 1 blueprint at the time from save to save i have created some blueprints in my test world now i want to move them but load function is not working or i don't understand how to use it
- Thu May 26, 2016 3:56 pm
- Forum: General discussion
- Topic: Game FPS at End game
- Replies: 56
- Views: 19096
Re: Game FPS at End game
Or goto suggestions ; WE WANT MULTITHREADING Careful you don't get hit by chairs and bottles thrown by the devs !!! Got it! We'll spawn threads and have them eat 100% of the cpu so it looks like it's using all of the computer's processor. Well the direction technology has gone in the last decade is...
- Sat May 21, 2016 3:18 am
- Forum: Mods
- Topic: [MOD 0.12.x] Rescaled Evolution Factor
- Replies: 63
- Views: 34929
Re: [MOD 0.12.x] Rescaled Evolution Factor
i get this error with test version 1.4.1
and how i can change how much spawners i have to kill to reach 30% in 1.3.1 version
and how i can change how much spawners i have to kill to reach 30% in 1.3.1 version
- Sat May 14, 2016 2:07 am
- Forum: Mods
- Topic: [MOD 1.1] Natural Evolution - All things Alien!
- Replies: 851
- Views: 424965
Re: [MOD 0.12.x] Natural Evolution - All things Alien! - 5.2.2
I think i found bug i tried to change pollution factor and nothing is changing biters evolve at same speed data.raw["map-settings"]["map-settings"]["enemy_evolution"].pollution_factor = 10 and confing needs update -- POLLUTION: Quadruple the vanilla Pollution Evolution,...
Re: Errors
My screen red all the time in up left corner you can see time started about 32 min playing and never gone i tried load save again but at same time about 32 min my screen red again Hardcorio V2.2.5 and same with V2.2.6 http://imageshack.com/a/img911/6379/jRTHaN.jpg http://imageshack.com/a/img538/5634...
- Tue Jun 16, 2015 1:51 pm
- Forum: Technical Help
- Topic: Red screen
- Replies: 0
- Views: 1450
Red screen
Today i have started new map and after ~32 min my factorio screen red i tried load save and screen normal again but after few mins screen red again wt* maybe someone can help me i play with mods yes i now some mod can do that but maybe someone now how to make screen normal again http://imageshack.co...
- Sun May 10, 2015 6:33 pm
- Forum: News
- Topic: Friday Facts #85 - Sales Stats
- Replies: 49
- Views: 38624
Re: Friday Facts #85 - Sales Stats
Big jumps in sales starter when "Zisteau" started playing pactorio Nov 15, 2014 https://www.youtube.com/watch?v=aGnifxzUVcg&list=PLVPJ1jbg0CaHX_H0xFL9BZBAlOR6bceqH And one more jump when "Xisumavoid" started Dec 8, 2014 https://www.youtube.com/watch?v=lKdAhv_LkLM&list=PL7...
- Tue Jan 20, 2015 10:43 pm
- Forum: General discussion
- Topic: Why I hate factorio
- Replies: 7
- Views: 6183
Re: Why I hate factorio
hmm...
- Sat Jan 17, 2015 2:03 pm
- Forum: Show your Creations
- Topic: Super spliters 3000
- Replies: 13
- Views: 11503
Re: Super spliters 3000
1-2 in 3 out my best and most complex so far but its very accurate and fast sended 6k item and in worst scenario i get 1990-2010 most and less in single chest By my calculations, out of every 256 items, this sends 95 items to the left, 95 items to the right and 86 items to the middle. Or are you so...
- Fri Jan 16, 2015 11:24 pm
- Forum: Gameplay Help
- Topic: Need to spawn plastic bars, please help : (
- Replies: 2
- Views: 2200
Re: Need to spawn plastic bars, please help : (
if you need you can use commands but better first check your research
Code: Select all
/c game.player.insert{name="plastic-bar",count=100}
- Thu Jan 15, 2015 11:08 pm
- Forum: Show your Creations
- Topic: Super spliters 3000
- Replies: 13
- Views: 11503
Re: Super spliters 3000
Last one is kind of amazing :shock: Small hint for a 33% splitter: make a 25% splitter (two splitter behind a single one) and build a belt from one end back into the first one. But hey, you managed it in your own way. thx for tip i didn't know this :D Why did you say that the compact 2-16 splitter ...
- Thu Jan 15, 2015 10:02 pm
- Forum: Show your Creations
- Topic: Super spliters 3000
- Replies: 13
- Views: 11503
Super spliters 3000
I want to share splitters i created i hope you like my creations http://s30.postimg.org/3x0exv9r5/1_2_input_8_output_output_is_same_for_all.png 1-2 in 8 out all chests gets same amount of items http://s8.postimg.org/5k39jt1z9/1_2_input_16_output_output_is_same_for_all.png 1-2 in 16 out all chest get...
- Wed Jan 07, 2015 4:41 pm
- Forum: Technical Help
- Topic: Crash - unable to create sprite
- Replies: 6
- Views: 4505
Re: Crash - unable to create sprite
same problem for me after updating from 0.11.3 to 0.11.8
in 0.11.3 i have massive crazy factory 8 DyTech mods and game working perfect for me (saving lag ...)
but in 0.11.8 i can't play my old map because of crashes even then i try start new map i have problems
in 0.11.3 i have massive crazy factory 8 DyTech mods and game working perfect for me (saving lag ...)
but in 0.11.8 i can't play my old map because of crashes even then i try start new map i have problems