Search found 443 matches

by GrumpyJoe
Tue Mar 23, 2021 6:03 pm
Forum: General discussion
Topic: Alt-F4 #28 - ROFL
Replies: 9
Views: 4535

Re: Alt-F4 #28 - ROFL

LTN, yawn I like this well written and constructive feedback. While you kept it in the subforum, I wouldn't bother to read about your love for the mod, but it starts to make me feel the love too. As I'll follow a certain advice you recently gave someone else, about forums and users, you don't even ...
by GrumpyJoe
Tue Mar 23, 2021 5:45 pm
Forum: Logistic Train Network
Topic: Complex rail setup and LTN
Replies: 7
Views: 2632

Re: Complex rail setup and LTN

This sounds like 2 or 3 problems at the same time Sitting at stops, waiting for something to happen. Do you mean LTN stations, designated as depots? If so, it might be LTN signals not setup correctly (supply/demand) 2 trains facing each other Totally looks like a signal issue. Nothing LTN can ever s...
by GrumpyJoe
Fri Mar 19, 2021 7:43 am
Forum: Logistic Train Network
Topic: LTN is a mod great enough to build a playthrough around
Replies: 9
Views: 4257

Re: LTN is a mod great enough to build a playthrough around

No one will look down on you for using it. The whole post reads just like that. What's the point of the post in the first place anyway? Someone complimenting the author (the same thread, make devs happy, is even pinned in general discussions) gets a reply like: Well... meh... if you wanna have it t...
by GrumpyJoe
Thu Mar 18, 2021 6:30 pm
Forum: Gameplay Help
Topic: What are the recommendations for building city-block?
Replies: 1
Views: 1207

Re: What are the recommendations for building city-block?

City blocks is lots and lots (and lots and lots) of possible train paths.

Improve the crossings and use less of them.

Very general advice, but this seems to come up way to often in performance problem threads to not be a (if not THE) solution.
by GrumpyJoe
Thu Mar 18, 2021 6:23 pm
Forum: Gameplay Help
Topic: Noob intro + baffled by Kovarex
Replies: 35
Views: 8767

Re: Noob intro + baffled by Kovarex

I think you only want a hint and figure out the rest yourself?

Let's try it that way:
Pull out all Uxxx into a chest
Use stack inserters with a stack size set to 10 (something to learn)
Pull out 4x10 U23x
If 1 is left, pull it out with another inserter.

Use the logic, Luke!
by GrumpyJoe
Thu Mar 18, 2021 9:58 am
Forum: Resource Spawner Overhaul
Topic: RSO mod benefits?
Replies: 8
Views: 8541

Re: RSO mod benefits?

I have the same naive question. Now, with 1.4 million downloads, I have no doubt it adds something, but I don't get what. I have been using the vanilla ore generator with very very low frequency and richness, and I definitively needs railways to get to new ore patches, which are very distant from e...
by GrumpyJoe
Thu Mar 18, 2021 7:22 am
Forum: Logistic Train Network
Topic: LTN is a mod great enough to build a playthrough around
Replies: 9
Views: 4257

Re: LTN is a mod great enough to build a playthrough around

this is the concern of LTN for many long term players who don't like it. LTN prevents you from learning cool tricks by giving you an easy-out. all you need to do for a build train is filter the wagon slots by middle-clicking on them. limit a number of slots from each wagon, for each item. Long time...
by GrumpyJoe
Tue Mar 16, 2021 6:31 am
Forum: Logistic Train Network
Topic: Suggestion: Dump Station
Replies: 11
Views: 3875

Re: Suggestion: Dump Station

I have not played with trains since early 18.something (other side projects, less time) , using LTN was even further back, so I have no idea about train limit and how it works with LTN. But I feel this gets dragged away from the topic. If you have item congestion, it means you need to change somethi...
by GrumpyJoe
Sat Mar 13, 2021 6:21 am
Forum: Gameplay Help
Topic: Intriguing red dot
Replies: 11
Views: 3493

Re: Intriguing red dot

Looks like a worm
Most likely overseen when destroying biter nests nearby.
If it is, it should be permanent however.

Could also be a single biter that's wandering around, sometimes being in the next chunk that's not covered by radar, therefore disappearing
by GrumpyJoe
Thu Mar 11, 2021 2:31 pm
Forum: Ideas and Requests For Mods
Topic: (Joke) Bad Mod Ideas
Replies: 9
Views: 3058

Re: (Joke) Bad Mod Ideas

This sounds like a topic for @boredelonmusk
https://bored.substack.com/
by GrumpyJoe
Thu Feb 18, 2021 6:21 pm
Forum: Off topic
Topic: Sci fi novels and factorio?
Replies: 22
Views: 12817

Re: Sci fi novels and factorio?

Cryptonomicon (Neal Stephenson) is one of my all-time favorites i think really blew my mind that one. My all time favorite book of all time favorite books (of all times) :lol: Think I have read it at least 4 times and I'm still not tired of it. Though I wouldn't put it in the scifi genre, as it's 2...
by GrumpyJoe
Tue Feb 16, 2021 11:44 am
Forum: General discussion
Topic: Stages of Factorio gameplay
Replies: 10
Views: 4375

Re: Stages of Factorio gameplay

I still remember my "set your own goals stage" from early 0.16 Some YouTuber I followed did the Lazy Bastard run and I wanted to try that. Taught me a lot about automating everything. A few thousand hours later, with a detour doing overhaul mods, "speedrunning" (<8h)and writing m...
by GrumpyJoe
Tue Feb 16, 2021 7:58 am
Forum: Off topic
Topic: Dyson Sphere Program
Replies: 47
Views: 33502

Re: Dyson Sphere Program

My desire to play DSP is at -1 now. I could test it on my "semi-decent" PC over the weekend and it seemed ok My gf´s PC might have an onboard gfx card, because i cant imagine it being so slow without anything automated happening. My guess is on the 3D world thats causing a dia show. I for...
by GrumpyJoe
Sun Feb 14, 2021 5:16 pm
Forum: Off topic
Topic: About Computer Science
Replies: 6
Views: 6390

Re: About Computer Science

by GrumpyJoe
Sun Feb 07, 2021 3:15 pm
Forum: Off topic
Topic: Dyson Sphere Program
Replies: 47
Views: 33502

Re: Dyson Sphere Program

The 2nd reply here sums my thoughts about it. Factorio can run on a toaster. Since I'm stuck at my gfs place for a while, I started a new map in factorio, which runs a smooth 2kspm on her steam powered PC. DSP is a Dia show, without even first science automated. It looks nice from what I've seen on ...
by GrumpyJoe
Fri Feb 05, 2021 10:48 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 165809

Re: Friday Facts #365 - Future plans

[...] Given the time I played Factorio, the high enjoyment level, and given what I've paid for, I wouldn't feel robbed even if I pre-paid for an expansion pack that never came. Factorio is one of the very few games for which I got so much bang for my bucks that I wouldn't see preordering as a risk,...
by GrumpyJoe
Fri Feb 05, 2021 10:41 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 165809

Re: Friday Facts #365 - Future plans

A new game wouldn't need to be Factorio 2.
Maybe something completely different.

I'd love to see you take on something like ONI, lots of (pseudo) physics.
Because you care a lot about optimizing and that example is horrible when going big, nothing compared to Cracktorio
by GrumpyJoe
Fri Jan 29, 2021 12:55 pm
Forum: News
Topic: Friday Facts #364 - 1.1 stable
Replies: 57
Views: 35821

Re: Friday Facts #364 - 1.1 stable

Its like cleaning the kitchen properly, so you can start cooking something fresh. More about that next week!
New Wube project confirmed.
Confirmed in a way that article confirmed a buggy game, but it's on the internet now, must be true.
by GrumpyJoe
Fri Jan 29, 2021 9:10 am
Forum: Mods
Topic: [1.1] Nullius: A Factorio prequel
Replies: 109
Views: 31575

Re: [1.1] Nullius: A Factorio prequel

Looking awesome. Only played like 30 minutes or so, but looking at the tec tree, I think that's what I always wanted. Was already thinking of reconfiguring Angels abit for my own pleasure, I guess you saved me 2 years of my time What I couldn't figure out yet: why alien biomes? For the masses of roc...
by GrumpyJoe
Wed Sep 30, 2020 6:28 am
Forum: General discussion
Topic: What is the optimal gap (and direction) between rails?
Replies: 20
Views: 16863

Re: What is the optimal gap (and direction) between rails?

I'm sure there will be answers that say X is the right amount. But to me it always depended on design, not optimizing. I like having them symmetrical, and most of the time I include big power poles (or substations) in between them. Also, when creating BP books, I like the rails to be chunk aligned, ...

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