I finally did it! Who cares about 0.17 when you finally get these hahaha, WOHOHOHOHOHOOOOOOO.
I shall let the pictures paint a thousand words i am screaming out now.
Search found 62 matches
- Fri Mar 01, 2019 8:28 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 240536
Re: UPS Death
Did you try to use normal sprites instead of high res, it worked for me using 8gb of ram
Re: UPS Death
Well i cant play with high res sprites on and as i get these little freezes every now and then, but playing on normal and a good few hundered hours playtime the fps/ups is still at 60. I am hoping the 0.17 optimisation's will allow me to play this mod in high Res.
- Mon Feb 25, 2019 2:22 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50602
Re: Show Me Your...
How much power is used for heating, it looks very cold there, haha only kidding. I like how you make use of three different recipes for making logs. The only thing I would change is... When working towards circuit 2's ash becomes "more" usefull, so i would stop venting the flue gas and use...
- Fri Feb 22, 2019 7:59 pm
- Forum: PyMods
- Topic: Cant make Copper Plates from Molten?
- Replies: 2
- Views: 1134
Re: Cant make Copper Plates from Molten?
try /c game.player.force.reset_technology_effects() It worked for me, if not you may have to use a console command to unlearn copper 2 research and then relearn it Edit: You are probably missing out on a few other recipes aswell like waste water -> Urea Edit:: If the above didnt work try /c game.pla...
- Fri Feb 22, 2019 11:27 am
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 190901
Re: pY Fusion Energy - Discussion
Yeah I changed my mind, I am going to use the one which produces iron Oxide, i just noticed i need a lot of these to produce Ferrite->Inductor 2's
Thanks for making me see sense
Thanks for making me see sense
- Fri Feb 22, 2019 11:17 am
- Forum: PyMods
- Topic: pY Fusion Energy - Discussion
- Replies: 552
- Views: 190901
Re: pY Fusion Energy - Discussion
TLDR: Is the Centrifugal pan supposed to require Circuit 2's to be able to build them? On the way to building Circuit 2's i need rare earth oxides. Rare earth oxides require Rare earth concentrate for which there are 3 recipes. 2 of them use the Evaporator and the other one which produces chromium r...
- Wed Feb 20, 2019 7:02 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50602
Re: Show Me Your...
Ah yea my bad its graphite hehe a big difference, i shall put an edit at the bottom. The pumps are from the mod "stone water well",an alternative to using water fill, basically it just acts like an off shore pump but a lot nicer graphics and can be placed anywhere, maybe a bit cheaty but a...
- Wed Feb 20, 2019 5:13 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50602
Re: Show Me Your...
I guess. There's not much reason to get stainless steel now before circuit2. What uses it? Red belts? But yeah headed that way. Molybdenum is needed for both. I was going to do gasoline -> liquid nitrogen -> tpa next, to get ready for kevlar. I think I wanted to get a sink for organic solvent ready...
- Wed Feb 20, 2019 4:30 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50602
Re: Show Me Your...
Let me guess..Your making your way towards Stainless steel?
- Tue Feb 19, 2019 10:05 am
- Forum: PyMods
- Topic: Fluid wagon reqs stainless steel?
- Replies: 4
- Views: 1373
Re: Fluid wagon reqs stainless steel?
The recent update changed this a few days back. They now require Titanium
Edit: Taken from raw ores changelog
1.1.10
Balanced zinc-iron consumption.
Balanced copper chains.
Wagons now use titanium.
Fixed uranium chain.
Recalculated oxygen consuption.
Edit: Taken from raw ores changelog
1.1.10
Balanced zinc-iron consumption.
Balanced copper chains.
Wagons now use titanium.
Fixed uranium chain.
Recalculated oxygen consuption.
- Sun Feb 17, 2019 8:49 pm
- Forum: PyMods
- Topic: Powdered Quartz Loop
- Replies: 2
- Views: 1000
- Sun Feb 17, 2019 6:15 pm
- Forum: PyMods
- Topic: Powdered Quartz Loop
- Replies: 2
- Views: 1000
Powdered Quartz Loop
Before I megasize this up in my factory, i was just wondering if this is working as intended. All I need to do is give it 30 Iron plates to get started(to cover the time it takes them to loop back around). It will then supply me with 2 powdered quartz a second indefinitely with no more added inputs(...
- Sun Feb 17, 2019 12:40 pm
- Forum: PyMods
- Topic: Show Me Your...
- Replies: 173
- Views: 50602
Re: Show Me Your...
Nice! It is like a "One stop shop for all your gassing needs"
- Sat Feb 16, 2019 4:25 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432114
Re: pY Raw Ores Discussion
If you recylce the G2 products and the rejects the results end up being Ore->G1->Plates (3.34 ore per plate) Ore->G1->G3->G4->Molten->Plates (5.34 ore per plate) Ore->G1->G3->G4->Prep Pulp->Pulp 01->Molten->Plates (3.34 ore per plate) So yeah Probably stick with top one, not sure how the more advanc...
- Thu Feb 14, 2019 9:36 am
- Forum: PyMods
- Topic: Pyblock Letsplay
- Replies: 24
- Views: 5770
Re: Pyblock Letsplay
I remember when i played Seablock a while back, I put it on double speed and let it run for a few hours to get a supply of landfill/Plates. At least in your version it looks as tho power isn't going to be a problem so should help speed things up considerably. I think once you get a steady supply of ...
- Wed Feb 13, 2019 12:36 pm
- Forum: PyMods
- Topic: Pyblock Letsplay
- Replies: 24
- Views: 5770
Re: Pyblock Letsplay
You got a thumbs up from me. Will be nice to see how other people tackle "Pyanodon's Puzzles"
- Mon Feb 11, 2019 9:32 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432114
Re: pY Raw Ores Discussion
Check under Mining machines 01 (Red science), it is also unlocked there.
- Sun Feb 10, 2019 10:35 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 432114
Re: pY Raw Ores Discussion
Yeah happens to me also on certain recipes, like when you see the list for what synth gas can be used for the 13/49 one closes FNEI like you said. I have "Helmod" and "What is it really used for" to help out in these situations tho
- Sat Feb 09, 2019 1:35 pm
- Forum: Mods
- Topic: TSM Train Supply Manager bug?
- Replies: 7
- Views: 2090
Re: TSM Train Supply Manager bug?
i think if this happens you can type /fix_requests to see if it sorts it out