Search found 47 matches

by Goose
Fri Mar 01, 2019 11:48 pm
Forum: Pending
Topic: [0.17.4] UI scale smaller than limit
Replies: 3
Views: 929

[0.17.4] UI scale smaller than limit

Image
Apologies for the low res-image. When I start up Factorio, the UI scale always resets to 50%, despite the fact that 75% is the supposed minimum value for this setting.

If it helps, my native monitor size is 1600 x 900, ask any questions if needed.
by Goose
Tue Feb 05, 2019 3:37 am
Forum: Duplicates
Topic: [0.16.51] Productivity Module 2 Pollution display Is Inaccurate
Replies: 1
Views: 644

[0.16.51] Productivity Module 2 Pollution display Is Inaccurate

Productivity Modules have a pollution "bonus" of +7.5% each, despite the game calculating and displaying it as +7%.
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by Goose
Mon Dec 10, 2018 6:14 am
Forum: News
Topic: Friday Facts #272 - Mod GUI
Replies: 78
Views: 33173

Re: Friday Facts #272 - Mod GUI

Image
You get the idea ; Apologies for the low quality.
by Goose
Fri Oct 26, 2018 4:12 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 209706

Re: Friday Facts #266 - Cleanup of mechanics

Will assembler 1's have the ability to use fluids in crafting?
by Goose
Tue Sep 18, 2018 3:14 am
Forum: Ideas and Suggestions
Topic: Nuclear Reactor Logic connectivity
Replies: 10
Views: 6829

Re: Nuclear Reactor Logic connectivity

I only really see this being useful if nuclear reactors had Issues when at max temperatures or to persevere unused power. The devs have decided against nuclear reactor meltdowns and the ladder is already possible using smarts w/ fluid tanks.
by Goose
Sun May 13, 2018 7:38 am
Forum: Not a bug
Topic: [0.16.42] Explosive uranium cannon shell friendly fire
Replies: 2
Views: 849

[0.16.42] Explosive uranium cannon shell friendly fire

When you are in a tank, and have Explosive uranium cannon rounds in your tank, it is possible to shoot your own tank using the Shoot selected key.

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