I know, but it will be more interesting, because you could create, example, an infinite research.
However, i'll probably use this method.
Thank you for the help.
-DiegoPro77
Search found 168 matches
- Sat Jun 02, 2018 10:13 pm
- Forum: Modding help
- Topic: New bonuses
- Replies: 3
- Views: 1101
- Sat Jun 02, 2018 7:35 pm
- Forum: Modding help
- Topic: Sprite Sheet
- Replies: 6
- Views: 1338
Re: Sprite Sheet
Ok, but now i've another problem: the game recognize the sprite sheet, but as a single photo, and it tells me this...
- Sat Jun 02, 2018 4:25 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
In these days i'm not updating my mods because i'm working on a new texture for quarry mk3 and 4, but i've some problems with animation...
- Sat Jun 02, 2018 4:22 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Ahah, i understand you, because when you have to manage a lot of things it can happen (i've never thought that my mods could be so intricated :D ). For eFieX thank you for the support ;) , for the storage i'll make something related with it in Dp77's FactorioPlus: Storage, because you're right: vani...
- Sat Jun 02, 2018 12:45 pm
- Forum: Modding help
- Topic: Sprite Sheet
- Replies: 6
- Views: 1338
Re: Sprite Sheet
It tells me that it can hurt my pc…
- Sat Jun 02, 2018 12:38 pm
- Forum: Modding help
- Topic: New bonuses
- Replies: 3
- Views: 1101
New bonuses
In one of my mods i've created 3 new quarries and i want, with a technology, to improve their crafting speed, like mining drill's production or character crafting speed bonuses.
Can i do it or not?
-DiegoPro77
Can i do it or not?
-DiegoPro77
- Fri Jun 01, 2018 10:17 pm
- Forum: Modding help
- Topic: Sprite Sheet
- Replies: 6
- Views: 1338
Sprite Sheet
I've 26 frames/images for do an animation for an entity: how can i merge them in a single frame?
- Tue May 29, 2018 1:44 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Ok i'll see these imperfections.
Thank you.
-DiegoPro77
Thank you.
-DiegoPro77
- Sat May 26, 2018 6:44 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Yes, for now, you can make it in that method, but i'll change it in the future (ex. adding a particular alloys smelting to the normal furnaces )
- Fri May 25, 2018 8:06 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Now i'm finally testing my mods in a survival session for see where i can rebalance something, so i'll program a bit lower than the normal, but it will be useful for me .
Obviously i'm using some other mods, but not the big ones for now (i need to fix a lot of thing before ).
-DiegoPro77
Obviously i'm using some other mods, but not the big ones for now (i need to fix a lot of thing before ).
-DiegoPro77
- Thu May 24, 2018 8:58 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Thank you again for the collaboration Orzelek, i'll se if there's something to edit or fix but, for now, i think that you've done too much for me
-DiegoPro77
-DiegoPro77
- Thu May 24, 2018 4:26 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
I think that i've finished at doing the ore's balancing. When it will be the time, Orzelek will update his mod with my ores'-rebalancing. It will became more competitive and interesting, because: :? _some ores wouldn't be in the starting area, so you will need to research in order to find them; _the...
- Wed May 23, 2018 9:04 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Because the mods are very complicated, and i can't play Factorio in these months, i need your help! If you think that a recipe, a technology is too complicated (or not) or something is too "OP" (or not), tell me here!
- Wed May 23, 2018 9:00 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
With the big help of Orzelek, my mods will be soon compatible with RSO mod :!: (i'm starting to do some cross-mod compatibility with other modders for make my mods more flexible with the other ones:) ). After this, i'll start to make my mods compatible with Bob's mods (i thing that you're waiting fo...
- Sat May 19, 2018 5:53 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Added 2 new quarries, that are compatible with quarry mod! :D I'll release soon the mk3-5 and mk2-5 entities. See FactorioPlus: Machines (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Machines) For that bug, i'm already fixing the problem (Thank you for the support, i appreciate that ;) ) -DiegoP...
- Sat May 12, 2018 8:47 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Spoiler!
- Fri May 04, 2018 7:49 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Added entities and technologies for the new 9 tiers of electric mining drills! :) See FactorioPlus: Machines and Mining for download the mod! ;) (Link: https://mods.factorio.com/mod/Dp77s-FactorioPlus-Machines) Now i will take a break and fix some minor bugs in the mods already released. Thanks for ...
- Fri May 04, 2018 7:46 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Already fixed: you can craft it by hand
- Wed May 02, 2018 8:50 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
Fixed 10 minutes ago.
Thank you for the support.
>DiegoPro77
However, for the raw wood, i've created BioExpansion for this reason: give at the normal wood an interesting usage, but you're right: it's too much expensive...so i will reduce it a bit.
Thank you for the support.
>DiegoPro77
However, for the raw wood, i've created BioExpansion for this reason: give at the normal wood an interesting usage, but you're right: it's too much expensive...so i will reduce it a bit.
- Sun Apr 29, 2018 7:36 pm
- Forum: Mods
- Topic: Dp77's-Factorioplus:-Ores
- Replies: 151
- Views: 46685
Re: Dp77's-Factorioplus:-Ores
New mod released! FactorioPlus: Machines (https://mods.factorio.com/mod/Dp77s-Fac ... s-Machines )
For now, it adds 6 new assembling machines (Mk4-5-6-7-8-9) for enhance your crafting speed.
For now, it adds 6 new assembling machines (Mk4-5-6-7-8-9) for enhance your crafting speed.