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by Illiander42
Thu Jun 14, 2018 2:20 pm
Forum: Technical Help
Topic: [0.16.50] Crashing just before main menu
Replies: 3
Views: 1718

[0.16.50] Crashing just before main menu

Game loaded fine yesterday. Haven't changed any settings since last good load.

OS is Gentoo Linux, Factorio is launched via Steam.

Game goes into loading screen (the black one with the Factorio logo and orange progress bar, "loading mods", "loading sprites", etc...)

At 80-90% the screen flashes ...
by Illiander42
Wed May 02, 2018 8:30 pm
Forum: General discussion
Topic: Starter base: What to build and what not to build.
Replies: 31
Views: 87149

Re: Starter base: What to build and what not to build.

Going back to the main point of the OP, I tend to think of every base's purpose as to accelerate my next base's production.

So the purpose of Base1 is to build everything you need for Base2 (including researching any relevant techs), Base2's purpose is to build everything needed for Base3, and so ...
by Illiander42
Sat Mar 24, 2018 10:04 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 719192

Re: [MOD 0.14] AAI Programmable Vehicles

Found a crash:

Changing the powered state of a vehicle (on/off/auto) while you are in it crashes the game.
by Illiander42
Fri Feb 23, 2018 10:31 am
Forum: Modding help
Topic: Wanting to adjust turret targeting priorities
Replies: 1
Views: 1297

Wanting to adjust turret targeting priorities

I'm wanting to write a simple mod to let you say "this turret shoots the thing farthest away, this one shoots the thing nearest" and looking through the documentation I can't see how to do it.

Is there a mod that already does this, or is it something we can't do?

Why:

I want to set up a combined ...

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