Dammit, this is just absolutely gorgeous !
I wonder, will the smoke be "decorative" like the flames on a refinery, or will the smoke move through the air like the smoke of furnace, boiler, steam engine...?
Search found 24 matches
- Sat May 18, 2019 2:57 pm
- Forum: News
- Topic: Friday Facts #295 - New design for the chemical plant
- Replies: 77
- Views: 34582
- Thu Mar 21, 2019 2:51 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 571
- Views: 292997
Re: Thank you (Make the dev-team happy today!)
Factorio devs created a monster. A horrible monster. This creature prevents me from sleeping at night. And during days, it haunts me. It has the horrendous power of stealing time. It is stealing hours of my days. And when it's not here I can't help thinking of it. And even when it's here, I'm like &...
- Thu Feb 01, 2018 3:03 am
- Forum: Mods
- Topic: [MOD 0.16] Realistic Reactors
- Replies: 220
- Views: 105277
Re: [MOD 0.16] Realistic Reactors
Thanks for your answer :D I finally found a compact setup, after several experiments. I still have a question, is the adjacency bonus displayed in the info window when hovering a reactor ? Despite being active and having the neighbouring icon, my reactors only display 40 MW. Is it hidden yet active ...
- Sun Jan 28, 2018 6:51 pm
- Forum: Mods
- Topic: [MOD 0.16] Realistic Reactors
- Replies: 220
- Views: 105277
Re: [MOD 0.16] Realistic Reactors
Nice work, I really prefer the fact of having to cool the core.
However, am I missing something, I can't proper rotate the reactor ? I can rotate the water pipes, but not the heat output (water pipes eventually overlapping heat output).
I'd like to build a 2xn setup.
However, am I missing something, I can't proper rotate the reactor ? I can rotate the water pipes, but not the heat output (water pipes eventually overlapping heat output).
I'd like to build a 2xn setup.