Oh, gotta get those translations finished then!
The factory must grow on Switch.
Search found 48 matches
- Tue Sep 13, 2022 3:20 pm
- Forum: News
- Topic: Factorio is coming to Nintendo Switch™
- Replies: 82
- Views: 23737
- Mon Feb 15, 2021 10:14 pm
- Forum: Multiplayer
- Topic: There is no spoon!
- Replies: 5
- Views: 2009
Re: There is no spoon!
Same. Feel free to ping me if/when you plan to start a game.
- Fri Feb 12, 2021 10:26 am
- Forum: Multiplayer
- Topic: There is no spoon!
- Replies: 5
- Views: 2009
Re: There is no spoon!
What time zone are you at?
I have the achievement but I don't mind contributing for the cause if you'd want me in.
I have the achievement but I don't mind contributing for the cause if you'd want me in.
- Wed Feb 10, 2021 8:09 pm
- Forum: Releases
- Topic: Version 1.1.19
- Replies: 31
- Views: 25035
Re: Version 1.1.19
Hi! Have a look here Thank you for the heads up but it's not a real problem. It only happens the first time I start the game after changing versions manually and since that doesn't happen a lot anymore it's a non-issue. I always figured it was just some leftover from lots of upgrades though the yea...
- Fri Feb 05, 2021 12:35 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 295
- Views: 126124
Re: Friday Facts #365 - Future plans
I'm not sure how many from Wube are following the subreddit so I'd like to just post this here as well to extend my thanks to everyone on the team: the 1.1 release is the final release of the vanilla game. To be honest, in a way it kinda makes me a bit sad but all good things must come to an end. Th...
- Sun Jan 31, 2021 2:13 pm
- Forum: Releases
- Topic: Version 1.1.19
- Replies: 31
- Views: 25035
Re: Version 1.1.19
For the record I'm getting the popup warning about achievements every single time I'm changing versions manually using the Steam client so I don't think that's related to the other issues you're having.
- Sat Jan 30, 2021 1:06 am
- Forum: Releases
- Topic: Version 1.1.19
- Replies: 31
- Views: 25035
Re: Version 1.1.19
I'm a bit sad that 1.1.19 was marked stable when the last bit of the translations wasn't included. This means that a few of the tips and tricks text are not translated in the stable version (and that the languages has a "99%" mark in the language selection menu).
- Fri Jan 29, 2021 5:41 pm
- Forum: Multiplayer
- Topic: Live multiplayer Trains Tutorial
- Replies: 0
- Views: 767
Live multiplayer Trains Tutorial
So this is a bit of an experiment on my part but the idea is to help anyone who'd like some assistance understanding trains and train signals in Factorio. Some background: Despite in-game tips and tricks and playable guides, online text tutorials, YouTube tutorials and so on there are frequent quest...
- Wed Dec 30, 2020 12:42 pm
- Forum: Not a bug
- Topic: [1.0.0] "Repathed" string not available for translation
- Replies: 2
- Views: 747
Re: [1.0.0] "Repathed" string not available for translation
You're right, sorry about that.
I have no clue about how that got ticked but involuntary mouse spasm is probably the best explanation
Happy New Year to you all!
I have no clue about how that got ticked but involuntary mouse spasm is probably the best explanation

Happy New Year to you all!
- Wed Dec 30, 2020 11:13 am
- Forum: Not a bug
- Topic: [1.0.0] "Repathed" string not available for translation
- Replies: 2
- Views: 747
[1.0.0] "Repathed" string not available for translation
I have a single track train line going back and forth between two train stops A and B. There are no signals on the track. There is a locomotive in each end of the train. When the train departs from each train stop the text "Repathed" appears above one of the locomotives (always the same lo...
- Mon Dec 14, 2020 9:26 pm
- Forum: Releases
- Topic: Version 1.1.6
- Replies: 26
- Views: 28506
Re: Version 1.1.6
I begin to wonder about the intermediate products. I guess the nature of the name is that these are products that can't really be used by themselves but rather are a part of something else. Do science packs belong there? They are used as-is. How about fuel (rocket, nuclear, uranium fuel cell)? Why i...
- Thu Dec 10, 2020 8:02 pm
- Forum: Translations
- Topic: Web based translations
- Replies: 85
- Views: 59195
Re: Web based translations
That's unfortunate but thanks. I've done the same from time to time to make sure I didn't miss anything but it's weird that this should be done manually.
- Mon Dec 07, 2020 8:41 pm
- Forum: Translations
- Topic: Web based translations
- Replies: 85
- Views: 59195
Re: Web based translations
Question about Crowdin: I noticed by chance that someone else had raised an issue about a string and had suggested a new one. I'm the proofreader of the language but I received no notification, email or anything about it. How can I change my settings so that I will get notified about issues raised a...
- Fri Oct 09, 2020 8:32 am
- Forum: News
- Topic: Friday Facts #361 - Train stop limit, Tips and tricks
- Replies: 163
- Views: 63443
Re: Friday Facts #361 - Train stop limit, Tips and tricks
Weee, new FFF and great changes too! As a translator I urge you to find a way where we get the newly translated strings into the new release. 1.0 still has the spidertron and new crashed spaceship wreck texts in English in all localisations. Especially I expect the new tips and tricks to be new stri...
- Thu Aug 27, 2020 9:03 am
- Forum: Translations
- Topic: testing translations locally
- Replies: 6
- Views: 2958
Re: testing translations locally
None that I know of but I'd love the opportunity, especially since the slow-down post release. I'm still fine tuning the translations and seeing it in-game helps a lot for context.
- Thu Aug 27, 2020 9:02 am
- Forum: Translations
- Topic: Translations post release
- Replies: 3
- Views: 1276
Re: Translations post release
Taking the liberty to bump this in the hopes of a reply from the devs 

- Thu Aug 20, 2020 5:34 pm
- Forum: Multiplayer
- Topic: Questions for a private multiplayer event
- Replies: 1
- Views: 924
Re: Questions for a private multiplayer event
In my experience you can easily host a game on a descent gaming PC and have 15 people join the game. You don't need a dedicated server for that and the game is very stable. Depending on how good the host's internet upload speed is you could consider limiting the upload speed and upload slots a bit f...
- Thu Aug 20, 2020 5:24 pm
- Forum: Gameplay Help
- Topic: 2 trains collide on same track, what to do?
- Replies: 2
- Views: 698
Re: 2 trains collide on same track, what to do?
Have a look at the in-game tutorials. They actually do a pretty good job of explaining how trains and train signals work, along with some exercises to help you understand the nuances. They're available in-game using the tutorial button above the minimap.
- Wed Aug 19, 2020 10:57 am
- Forum: General discussion
- Topic: Resetting mini-tutorial popups?
- Replies: 10
- Views: 2872
Re: Resetting mini-tutorial popups?
Ah, that was the reason. Nice to know, thanks.
Was the value "not-suggested-yet" a lucky guess or did you find it somewhere?
Was the value "not-suggested-yet" a lucky guess or did you find it somewhere?
- Wed Aug 19, 2020 8:14 am
- Forum: Gameplay Help
- Topic: WHere to get oil and plastic?
- Replies: 8
- Views: 1521
Re: WHere to get oil and plastic?
In some maps oil can be quite far from the starting area so you'll need to go explore the map. Then you'll need to set up pumpjacks to get it out of the ground. You can use a storage tank to collect the oil and use pipes to connect the fluid outputs and inputs. Then you can either transport the oil ...