Search found 65 matches

by Iccor56
Fri May 04, 2018 12:17 am
Forum: Ideas and Suggestions
Topic: manual train brakes
Replies: 0
Views: 553

manual train brakes

how about trains under manual control brake at the same speed as automatic trains? right now it takes AGGGESSSS to brake from full speed even though acceleration seems to be matched.
by Iccor56
Fri Apr 27, 2018 1:51 am
Forum: Mods
Topic: [0.14] Blueprint Items Request 0.1.3
Replies: 14
Views: 9297

Re: [0.14] Blueprint Items Request 0.1.3

Love it, although I usually don't use it much, I prefer to cover all the map with one vast logistics/construction network. :D But this map, I'm trying to be a good little Factorio player (no, main bus is still right out) and do the outpost thing, where this comes in so handy. Except... it apparentl...
by Iccor56
Fri Apr 27, 2018 1:50 am
Forum: Mods
Topic: [0.14] Blueprint Items Request 0.1.3
Replies: 14
Views: 9297

Re: [0.14] Blueprint Items Request 0.1.3

Chaoticus wrote:I updated your mod to work with version 0.16. The changes are in these lines:
info.json:9
control.lua:198,207
style.lua:5,12,13,29,47,73
Blueprint Items Request_0.1.4.zip

you should post this on the mod website.
by Iccor56
Thu Apr 26, 2018 9:34 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Final (Maxed) Designs
Replies: 99
Views: 93456

Re: Final (Maxed) Designs

I'ts done with Autocad. And is so much badass : every Factorio player can screenshot Factorio, but not everyone can make an Autocad plan. Btw : if I had Autocad at work, I could make such plans at work, and still be congratulated by my boss for my hard dedication to my work :twisted: do you just mo...
by Iccor56
Sat Mar 24, 2018 4:50 pm
Forum: Ideas and Suggestions
Topic: train out of fuel marker
Replies: 3
Views: 1439

train out of fuel marker

there is almost no way to see a train is out of fuel unless you zoom in on the mess of trains stuck in one spot. When using a train based supply network everything grinds to a halt if one train is out of fuel at a key spot. I would like to see a out of fuel symbol flashing or such on the individual ...
by Iccor56
Tue Mar 20, 2018 2:41 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228035

Re: [MOD 0.16] Warehousing v0.1.2

i don't know if it's new or what but assemblers can build all the warehouse logistic items except yellow (storage) iccor56 https://imgur.com/a/OrQJe I haven't seen this problem before, i'm going to ask dgw for comments .. might also be another mod that's interfering here ... but i'm not sure Storag...
by Iccor56
Wed Mar 14, 2018 1:11 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228035

Re: [MOD 0.16] Warehousing v0.1.2

also is there a reason logistic storage store houses are bigger than regular storehouses?

i noticed it when i fast replaced one to regular and it dumped to my inventory.
by Iccor56
Wed Mar 14, 2018 1:10 pm
Forum: Mods
Topic: [MOD 1.1] Warehousing v0.4.0
Replies: 251
Views: 228035

Re: [MOD 0.16] Warehousing v0.1.2

i don't know if it's new or what but assemblers can build all the warehouse logistic items except yellow (storage)
iccor56


https://imgur.com/a/OrQJe
by Iccor56
Sat Mar 10, 2018 6:38 pm
Forum: General discussion
Topic: Electric flow capacity improvement wish
Replies: 6
Views: 3085

Re: Electric flow capacity improvement wish

speaking of electric networks is there some way to set the time scale so it won't reset to 5 seconds when you open the screen?
by Iccor56
Thu Mar 01, 2018 11:46 pm
Forum: Gameplay Help
Topic: robot logistics requests
Replies: 7
Views: 3462

Re: robot logistics requests

@deadly-bagel i have made some tweaks since this but the concept is the same. 0eNrlXFuO2zgW3Urgz4EViNSLKkznp3eQDDAfg4Ihy7RNRJbUlFTV1YEXMLuYtc1KhpIs60Va97qqkkz3T4KyzSPyvnh4SOrbaptUPJciLVcP31YiztJi9fCvb6tCHNIoqT8rX3K+eliJkp9W61Uaneq/ShmJ1CrKLF+d1yuR7vjvqwdyXi82jGQpkoTLF+s5OmTpoDUFtI4jOWjhAFqUUfp10MQ9P...
by Iccor56
Wed Feb 28, 2018 1:33 am
Forum: Ideas and Requests For Mods
Topic: tree bounding box
Replies: 4
Views: 1153

tree bounding box

I know https://mods.factorio.com/mods/skomick/tree_collision makes the box very small but it makes it too small and unrealistic is there a way to just reduce the box by say 20%? is there a way to read the bounding box and do math on it then save it? i can not seem to do math in the data.lua file but...
by Iccor56
Tue Feb 27, 2018 11:27 pm
Forum: Mods
Topic: [MOD 0.15+] Quickbar Switcher
Replies: 8
Views: 4573

Re: [MOD 0.15+] Quickbar Switcher

any chance this is getting updated for .16+?
by Iccor56
Tue Feb 27, 2018 8:32 pm
Forum: Modding discussion
Topic: Large guide to modding Factorio
Replies: 21
Views: 48776

Re: Large guide to modding Factorio

what does "factorio_version" in the info.json page do??
by Iccor56
Tue Feb 27, 2018 7:05 pm
Forum: Ideas and Suggestions
Topic: wait until fueled
Replies: 10
Views: 3442

Re: wait until fueled

adding another couple of circuit colors would be awesome too.
by Iccor56
Tue Feb 27, 2018 7:01 pm
Forum: Railway Setups
Topic: Personal train
Replies: 16
Views: 12447

Re: Personal train

Another option, no circuit connection required: Have all personal stations be the same name, with a constant combinator sending them a red signal, and tell the station to disable itself on that red signal. So with all those stations disabled, the train can't find a path. can i point out that red si...
by Iccor56
Tue Feb 27, 2018 4:49 pm
Forum: Gameplay Help
Topic: robot logistics requests
Replies: 7
Views: 3462

robot logistics requests

do robots count the items in flight to a location when it calculates requests? i have a blueprint to load a train per a set loadout (https://factorioprints.com/view/-L6K0PueaKQlgo9ofHro) it has built in overflow protection but it is very slow. it's meant to only handle a few to many like the transpo...
by Iccor56
Sun Feb 25, 2018 8:09 pm
Forum: Railway Setups
Topic: Personal train
Replies: 16
Views: 12447

Re: Personal train

using a circuit network seems like the hard way to fix a simple problem. all my main places have a "player stop" that i can go to and not interupt normal flow (your system would stop trains from using that spot) my train has all the stuff i want and i just open the trains and send it where...
by Iccor56
Sun Feb 25, 2018 8:01 pm
Forum: Gameplay Help
Topic: Filtering a slot in an inventory?
Replies: 7
Views: 14543

Re: Filtering a slot in an inventory?

what i am looking for is a way to blueprint or otherwise save the filter setup in a train wagon like you can save a requester chest setup. is there anyway to do this?
by Iccor56
Wed Feb 21, 2018 2:15 am
Forum: General discussion
Topic: 2 screen questions
Replies: 6
Views: 3096

2 screen questions

why is taking a screen shot considered a cheat (/c command)??

and

is there a way to clean the gui so i can take screen shots or otherwise see all of the ground?
by Iccor56
Sat Feb 17, 2018 2:19 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.16.22] Belt back pressure inconsistency
Replies: 11
Views: 4265

Re: [16.22] Belt back pressure inconsistency

remaking this gif with 'show info' on would be helpful

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