Search found 115 matches

by Pridesfall
Mon Feb 17, 2020 7:14 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

I'd like to add that I think we both knew to use the creatures/plants as modules, I know I did. I was just trying to express my surprise, a good surprise, at what was needed to get it working. I wasn't really going to build that many farms.
by Pridesfall
Sun Feb 16, 2020 9:30 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Me: "This mod isn't too bad so far."

Goes to setup some Kicalk for fiber. . . "Uh oh."

Ok. I need 0.2 Kicalk/sec. Great! I only need 3750 factories.
by Pridesfall
Tue Feb 11, 2020 6:09 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Awesome mod so far! I wished I could have played it longer last night but I was falling asleep and finding I had walked far far away.
by Pridesfall
Tue Feb 11, 2020 6:07 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113140

Re: pY HighTech Discussion

The yellow icon for the Mk 1 Chipshooter plant is zoomed in when you hover over the circuit board 1 recipe.
by Pridesfall
Tue Feb 04, 2020 3:27 pm
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 781
Views: 113140

Re: pY HighTech Discussion

aklesey1 wrote: ↑
Tue Feb 04, 2020 2:00 pm
Question - why stack sizes of different circuits are different
Different stack sizes.png
Circuit board 1 = 100
Circuit board 2 = 100
Circuit board 3 = 200
Intelligent unit = 200
Why all circuits cannot be 100 or 200 stack sizees?
Miniaturization at higher tier levels?
by Pridesfall
Thu Jan 30, 2020 3:19 am
Forum: PyMods
Topic: Resource gen settings
Replies: 21
Views: 2082

Re: Resource gen settings

I've only ever used vanilla resource gen. What does RSO provide that people like?
by Pridesfall
Tue Jan 28, 2020 10:53 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1481
Views: 182052

Re: pY Raw Ores Discussion

shadowpho wrote: ↑
Tue Jan 28, 2020 10:11 pm
Plus to get to that point requires 500 hours of gameplay... so there's that.
So it comes into play almost halfway through a run? lol
by Pridesfall
Sun Jan 26, 2020 9:03 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Stuff I think you make some good points but I think you just confirmed that the mod is shaping up to be what we all know and love about the Pyanodon mods. I picked playing this mod over ones like Bobs & Angels because I have limited time to play and so I wanted to just stick with the hardest on...
by Pridesfall
Sun Jan 19, 2020 6:47 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Hello everyone. Today we will have a special thing. OtakuShowBoat will stream for the first time, a complete pyAL mod. If youΒ΄re interested in see how it is and talk with us in the live chat, go and give it a go: https://www.twitch.tv/otakushowboat/ As soon as we fix some bugs here, we shall put in...
by Pridesfall
Wed Jan 15, 2020 2:54 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

pyanodon wrote: ↑
Tue Jan 14, 2020 10:42 pm
Almost there people.
Awesome!
by Pridesfall
Tue Jan 14, 2020 8:53 pm
Forum: PyMods
Topic: Mod conflict
Replies: 7
Views: 574

Re: Mod conflict

If you want to use these together you will need pycoal touched by an angel. That said I don''t recommend ABPy, it mostly serves to make Py easier after the initial period of just getting the basics running. Thanks for the responses! I do have pycoal Touched By an Angel Installed. I was just trying ...
by Pridesfall
Sat Jan 11, 2020 4:49 pm
Forum: PyMods
Topic: 2 Suggestions
Replies: 25
Views: 2100

Re: 2 Suggestions

I like it. The whole small parts idea is one of my favorite parts of Pyanodon.
by Pridesfall
Tue Jan 07, 2020 3:05 pm
Forum: PyMods
Topic: Circuit 1 basic recipe unavailable to be automated?
Replies: 9
Views: 784

Re: Circuit 1 basic recipe unavailable to be automated?

Helmod seems to be more appropriate for that ? Yea, sort of. I'm more talking about how nice it is to help set up manageable goals. Using Helmod to figure out circuit 2's is going to give you a ridiculous big chain to make. I would add goals along the way that would get me there. Also helps remind ...
by Pridesfall
Mon Jan 06, 2020 9:19 pm
Forum: PyMods
Topic: Circuit 1 basic recipe unavailable to be automated?
Replies: 9
Views: 784

Re: Circuit 1 basic recipe unavailable to be automated?

The steps to make red circuits make the automation of the first circuits look easy. It feels so good once you get it though and it's awesome to see the whole factory work together to make that one little item. Just wanted you to be prepared and not surprised. I like the "Todo List" mod to ...
by Pridesfall
Mon Dec 23, 2019 9:14 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

donoya wrote: ↑
Mon Dec 23, 2019 9:10 pm
How do I 'Evolve' to access the tech tree? Is there a tutorial anywhere for that?
I was joking. The mod was a troll of sorts. Someone other than Pyanodon released it to be funny.
by Pridesfall
Sat Dec 21, 2019 11:28 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

I appear to be a biter and I have nothing in the tech tree... https://i.imgur.com/boKSUVe.jpg This is a little bit more "alien" than I was expecting ;) I will try again in a little bit with all of the other mods stripped out to see if I can work out what is causing the issue with the tech...
by Pridesfall
Sat Dec 21, 2019 3:52 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Excited bitter noises!
by Pridesfall
Wed Dec 18, 2019 4:09 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1766
Views: 317234

Re: pY Coal Processing - Discussion

Shadow, I agree with the change. I think that Circ1 being part of Sci2 makes sense. Automating circ1 is very important. However, I do think Sci2 should be made slightly cheaper in other areas to compensate for the increased cost. For my two cents, I don't think the Sci2 costs are high so I'm ok wit...
by Pridesfall
Sat Nov 23, 2019 5:35 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Mella wrote: ↑
Sat Nov 23, 2019 10:28 am
Pridesfall wrote: ↑
Sat Nov 23, 2019 4:20 am
Mella wrote: ↑
Fri Nov 22, 2019 9:00 pm
Where to use blood in PYAL? Can you show some examples pyanodon?
It's used as lube in the machine of progress.
How do you know that? Your guesses?
Morbid dream.
by Pridesfall
Sat Nov 23, 2019 4:20 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 811
Views: 109462

Re: pY Alien Life - Discussion

Mella wrote: ↑
Fri Nov 22, 2019 9:00 pm
Where to use blood in PYAL? Can you show some examples pyanodon?
It's used as lube in the machine of progress.

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