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by ssilk
Wed Jun 05, 2013 10:02 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

This is a view into one of the left inserters. It works only if the red network (the second sensor) is empty and in the first sensor (green wire on the right) lesser than 10 in. All other inserters are configured to stop work at lesser items.
by ssilk
Wed Jun 05, 2013 9:26 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

You see, the belt is really full with stuff. but the process is already in progress, but of course very slow.
by ssilk
Wed Jun 05, 2013 9:24 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

... belt is filling with stuff, everything keeps moving...

Ok, I know that this must be tested, with real burners, but where to put all the production? There should be a test-mode, where you have a black hole where you can throw all in.
by ssilk
Wed Jun 05, 2013 9:21 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

"Ok, but you said you wanted to place also the resulting items from smelting into the stream?" Yes, of course. I simulated that by placing iron plates into the stream (can be seen better). You see here a picture you might know: The smelters (as said here simulated with the inserters) take ...
by ssilk
Wed Jun 05, 2013 9:16 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

at some point the line is empty and the insertion restarts (see left).

... btw. the bows are just because I'm stupid and had no more desire to rebuild it and I like this ridiculous bows...
by ssilk
Wed Jun 05, 2013 9:12 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Now I restarted production (the inserters are taking the items out of the stream). It takes a while, till the circle empties, but....
by ssilk
Wed Jun 05, 2013 9:10 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Here, on the left side inserters in the loop (only red wire), you see a trick: The inserters are smart inserters, but the output are only fast inserters. Fast inserters are a little bit slower, than smart inserters (not very logic by the way). So when the stream continues, the chest is filling and t...
by ssilk
Wed Jun 05, 2013 9:07 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Now the first sensor / green wire is "full", every inserter stopps. The copper "breaks through" and the second inserter (red wire) begins to work.
by ssilk
Wed Jun 05, 2013 9:04 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Now I turned the inserters, which pulled the item out of the stream, off. This is for example the situation, when the burners doesn't work anymore. The first "sensor" (green wire) begins to work and as you see on the left: The input into the circle reduces slowly, cause the chests on the r...
by ssilk
Wed Jun 05, 2013 8:58 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Same pic, but with directions of inserters, filters etc.
by ssilk
Wed Jun 05, 2013 8:57 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Re: Modulated Item Stream

Clipboard01.jpg This is it. This are the parts: On the left is the input (cole and copper). Then it goes into the circle, where all smelters are. I simulated them with inserters, which take copper and cole out. The belt goes down, copper is reduced to nothing, then it goes to the first sensor, whic...
by ssilk
Wed Jun 05, 2013 8:56 pm
Forum: Show your Creations
Topic: Modulated Item Stream
Replies: 16
Views: 15975

Modulated Item Stream

As in https://forums.factorio.com/forum/viewtopic.php?f=6&t=898#p6234 written I want to make something like a blood-stream. A cycle, where all the items are "flowing" in the right "concentration" and the output-items are on the same belt as the input-items. This could be a go...
by ssilk
Wed Jun 05, 2013 4:16 pm
Forum: Ideas and Suggestions
Topic: Waiting-Posts
Replies: 5
Views: 8437

Re: Waiting-Posts

Fine. :) It was on my tongue (or hands) to add a sentence like "Those posts can also act as a charger, cause I'm sure, the robots need eneergy to fly..."
by ssilk
Wed Jun 05, 2013 4:12 pm
Forum: Ideas and Suggestions
Topic: Item Recycling/Recycler/Scrap Yard (merged topics)
Replies: 33
Views: 20027

Re: Item Recycling/Recycler/Scrap Yard (merged topics)

Instead of loosing materials because of deletion from map, the item should be recycled in some way described above and the material should be spread in the near surrounding of the item, you deleted. Example: removing an electric pole, the red- and green-wires are lost! Instead the wires are recycled...
by ssilk
Wed Jun 05, 2013 4:04 pm
Forum: Ideas and Suggestions
Topic: Waiting-Posts
Replies: 5
Views: 8437

Waiting-Posts

I would like to have the flying robots more under control. Currently they wait at the point, where they are, until the find somthing to transport. Let them find a "waiting-post". A logistic robot will find such a post, when he doesn't find any other transportation and the post is "not...
by ssilk
Tue Jun 04, 2013 8:44 pm
Forum: Ideas and Suggestions
Topic: Ladders
Replies: 2
Views: 5264

Re: Ladders

I think I can answer this so: It is part of the game to make paths, and like in real factories, it is planned to have "catwalks" over the factories. And as long, as this doesn't exist I mean it is not a real need to make the stuff extremely compact, that this is needed. https://forums.fact...
by ssilk
Tue Jun 04, 2013 8:31 pm
Forum: General discussion
Topic: What's left from the indiegogo campaign?
Replies: 5
Views: 7990

Re: What's left from the indiegogo campaign?

Thank you for that insights. :)
by ssilk
Tue Jun 04, 2013 4:31 pm
Forum: General discussion
Topic: What's left from the indiegogo campaign?
Replies: 5
Views: 7990

What's left from the indiegogo campaign?

By reading here I came to the point, that the hole project was initiated over indiegogo ( http://www.indiegogo.com/projects/factorio ). I read that some times before, but now I locked up, what this means. When I read that through I thought "woooo... many things have been planned..." :) The...
by ssilk
Mon Jun 03, 2013 11:24 pm
Forum: General discussion
Topic: Opening the source?
Replies: 36
Views: 15466

Re: Opening the source?

Linux is open source, and it is also free source No, it's not free, it uses gpl. Free means, everybody can do, what he wants. They call it free, cause its more free than selling it. And btw. I think this is more or less senseless (perhaps more), it's like discussion about the weather in the next we...
by ssilk
Mon Jun 03, 2013 5:28 pm
Forum: 1 / 0 magic
Topic: [0.4.1 mac] no graphics
Replies: 11
Views: 10185

Re: [0.4.1 mac] no graphics

Here is how it looks. Things I found out: - There is no difference, which graphic card is used - Only the map isn't shown, the rest (text etc.) looks ok, even preferences etc. works without problems - No difference between fullscreen or in window Idea: Is it maybe a problem with the file-rights, tha...

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