Search found 200 matches

by Dune
Sun Mar 03, 2019 2:13 am
Forum: News
Topic: Friday Facts #284 - 0.17 experimental
Replies: 190
Views: 40018

Re: Friday Facts #284 - 0.17 experimental

Are to expect inserters to output onto both sides of a belt when oriented this way?

Image
by Dune
Fri Mar 01, 2019 8:39 pm
Forum: Gameplay Help
Topic: Logistics default stack size, where is it?
Replies: 3
Views: 932

Re: Logistics default stack size, where is it?

BaggyK wrote:
Fri Mar 01, 2019 12:25 pm
It under Options/Interface Settings and then it is the top most item under the heading of Interaction at the bottom right of the window.
Thanks BaggyK. For some reason I was expecting a box where I would enter a number.
by Dune
Fri Mar 01, 2019 11:06 am
Forum: Gameplay Help
Topic: Logistics default stack size, where is it?
Replies: 3
Views: 932

Logistics default stack size, where is it?

In 0.16 you could set the default stack size for a logistics slot to 1, but I can't find the setting in 0.17. Is it there and am I missing it?
by Dune
Fri Mar 01, 2019 10:58 am
Forum: Not a bug
Topic: [0.17.3] Can't place track upon ghost track
Replies: 0
Views: 176

[0.17.3] Can't place track upon ghost track

If you place a blueprint of track down, and then pick up a piece of track and try to put it down upon the ghost track, it won't let you. The game makes you use one of the arrows of the ghost track to place with that method.
by Dune
Fri Mar 01, 2019 9:22 am
Forum: Resolved Problems and Bugs
Topic: [0.17.3] Crash putting blueprint into Game blueprints (BlueprintShelf::addAt MR)
Replies: 1
Views: 1220

[0.17.3] Crash putting blueprint into Game blueprints (BlueprintShelf::addAt MR)

Opened a blueprint, placed it down and then wanted to put it into the game blueprints. Soon as I did, the game crashed. So you can see what I was doing exactly, here's my stream. Stream video: https://www.twitch.tv/videos/388407011 error occurs at 4:43 Mods: Advanced-Solar 1.1.0 (haven't actually pu...
by Dune
Fri Mar 01, 2019 4:27 am
Forum: Duplicates
Topic: [0.17.3] Installed Mod not showing up in Manage list
Replies: 1
Views: 219

[0.17.3] Installed Mod not showing up in Manage list

Hi, If you install a mod, it doesn't show up in the manage list. If you look at the Install list, the mod has a check mark, like the other already installed mods. But it isn't in the manage list. I think there needs to be a refresh button at the top like the other two lists (install and updates). Pr...
by Dune
Thu Feb 28, 2019 9:42 pm
Forum: Ideas and Suggestions
Topic: [0.17.2] Screenshot button
Replies: 5
Views: 784

Re: [0.17.2] Screenshot button

Would be nice to have a regular hotkey for screenshots. Integrate it into the PrtScr key, even. PrtScr key already works for screenshot. It copies the current desktop to the clipboard. You then can paste that into Paint, or whichever app you like. If you don't want the entire desktop, and only the ...
by Dune
Wed Feb 27, 2019 10:10 pm
Forum: Ideas and Suggestions
Topic: "Cancel" on research sounds like the progress will be lost
Replies: 8
Views: 1045

Re: "Cancel" on research sounds like the progress will be lost

I felt the same way when I saw the Cancel button too. Yet, Pause wouldn't seem like you could change it to something else. Personally, I think getting rid of the button all together makes more sense. Then if someone wants to research something else instead, they would switch and click research.
by Dune
Wed Feb 27, 2019 10:06 pm
Forum: Not a bug
Topic: [0.17.2]Destroyed building doesn't have the 'purple bar' anymore
Replies: 4
Views: 879

Re: [0.17.2]Destroyed building doesn't have the 'purple bar' anymore

I think you're referring to when bots would automatically replace buildings that were destroyed. Research bots and get a logistic network setup.
by Dune
Wed Feb 27, 2019 9:57 pm
Forum: Duplicates
Topic: [0.17.2] Settings Other says confirm a change that I didn't make
Replies: 1
Views: 167

[0.17.2] Settings Other says confirm a change that I didn't make

In Settings > Other, I enter, then click Back. It says there is 1 unconfirmed change. What changed? All I did was enter the settings other dialog, and clicked back.

Here's a screenshot.

Image
by Dune
Wed Feb 27, 2019 9:52 pm
Forum: Ideas and Suggestions
Topic: [0.17.2] Screenshot button
Replies: 5
Views: 784

[0.17.2] Screenshot button

I presume there's a screenshot button, if not - add one please. I'm not seeing one in Settings > Controls.
by Dune
Wed Feb 27, 2019 9:49 pm
Forum: 1 / 0 magic
Topic: [0.17.2] Error configuring paths - cannot play game
Replies: 2
Views: 688

Re: [0.17.2] Error configuring paths - cannot play game

Nevermind, must be a shortcut problem. I went to the directory and clicked the executable, and the game launched just fine.
by Dune
Wed Feb 27, 2019 9:47 pm
Forum: 1 / 0 magic
Topic: [0.17.2] Error configuring paths - cannot play game
Replies: 2
Views: 688

[0.17.2] Error configuring paths - cannot play game

I just downloaded, unzipped and launched the 0.17.2 version.

Image

The game doesn't launch after pressing OK, and relaunching gives the same error.
by Dune
Wed Feb 27, 2019 9:35 pm
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 10820

Re: Not pleased with 17.1 so far...

Took me 5 attempts (new games) during several hours total to be able to outpace biter attacks during my first playthroughs back in 0.10. I think things changed gradually towards being easier the last 5 years, and the devs might have thought it was somehow easier that first expected, and rebalanced....
by Dune
Wed Feb 27, 2019 9:29 pm
Forum: Pending
Topic: [0.17.0] Mods window, no X in upper right corner to close it
Replies: 5
Views: 725

Re: [0.17.0] Mods window, no X in upper right corner to close it

Also the same on the About box, this is still 17.0. I was checking the "Check Updates" button. It says there's no updates, but the website shows a 17.2 available. I'm downloading now, and I'll post that as a bug if it continues to say no update available (when the next one is). https://i.i...
by Dune
Wed Feb 27, 2019 9:23 pm
Forum: Pending
Topic: [0.17.0] Mods window, no X in upper right corner to close it
Replies: 5
Views: 725

Re: [0.17.0] Mods window, no X in upper right corner to close it

I also thought there might be a "Back" or "Back to Main Menu" button in the bottom left, or just to the left of the "Confirm" button.
by Dune
Wed Feb 27, 2019 9:16 pm
Forum: Ideas and Suggestions
Topic: [0.17.0] Campaign 1 Observations
Replies: 26
Views: 3401

Re: [0.17.0] Campaign 1 Observations

Without some kind of endless tech, the 6 ppm science requirement might not be doable if the science had been finished before reaching the 6 ppm. You don't have to put the science packs in a lab; I reached that requirement sticking them in a chest. It's actually easier, because you only need one ass...

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