Search found 92 matches
- Wed Jan 31, 2018 5:44 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: How is big biggest base?
- Replies: 5
- Views: 4815
Re: How is big biggest base?
Some one have normal answers?
- Sun Jan 28, 2018 6:04 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: How is big biggest base?
- Replies: 5
- Views: 4815
Re: How is big biggest base?
only spm need
- Sun Jan 28, 2018 5:20 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: How is big biggest base?
- Replies: 5
- Views: 4815
How is big biggest base?
Without cheats how much SPM/m the biggest showed base have?
- Tue Jan 23, 2018 3:26 pm
- Forum: Logistic Train Network
- Topic: How to split networks using Network ID?
- Replies: 17
- Views: 18426
Re: How to split networks using Network ID?
Sounds bad. Thank you.
- Mon Jan 22, 2018 10:23 am
- Forum: Logistic Train Network
- Topic: How to split networks using Network ID?
- Replies: 17
- Views: 18426
Re: How to split networks using Network ID?
I want to use network ID to make 1 big network (Main) and some small networks (for smelters).
Is i need to set in all Main network stations (850psc) network it? For example 1. And for other networks - 2,3,4...etc.
Or just enought to set ID on the side networks?
Is i need to set in all Main network stations (850psc) network it? For example 1. And for other networks - 2,3,4...etc.
Or just enought to set ID on the side networks?
- Thu Jan 18, 2018 9:12 am
- Forum: Logistic Train Network
- Topic: LTN Newb with 2 Feature Requests
- Replies: 4
- Views: 2960
Re: LTN Newb with 2 Feature Requests
some screens of constant combinator will be usefull
- Fri Jan 05, 2018 12:44 pm
- Forum: Railway Setups
- Topic: difference
- Replies: 7
- Views: 5313
Re: difference
Thank you!Lilly wrote:Consider what happens when two trains enter from opposing sides and both want to turn left:
- Thu Jan 04, 2018 3:30 am
- Forum: Duplicates
- Topic: 16.13 drons wokr broken
- Replies: 2
- Views: 1496
16.13 drons wokr broken
I have free drons but just 10% of them work.
- Tue Jan 02, 2018 12:39 pm
- Forum: Railway Setups
- Topic: difference
- Replies: 7
- Views: 5313
Re: difference
Well the first obvious thing is the tracks are closer together with the left junction: that's the most commonly used spacing probably because it's the minimum spacing that allows a compact "crossover track". In addition the left junction is more efficient (has a higher throughput per minute), one ...
- Tue Jan 02, 2018 6:17 am
- Forum: Railway Setups
- Topic: difference
- Replies: 7
- Views: 5313
difference
Can someone explain for me what is principal difference between two setups? Why everyone use 1-st?
- Sun Dec 31, 2017 2:48 pm
- Forum: Logistic Train Network
- Topic: performance
- Replies: 3
- Views: 3151
Re: performance
Use signal filters to feed only items to request and provide into LTN stops.
How make filter for provider items? Now i'm just set provide trueshhold >20k (for example)
240 depots stations and 100 trains 3l+5c (about 100) with depots everywhere. Wire - good, no other networks. Depots near ...
How make filter for provider items? Now i'm just set provide trueshhold >20k (for example)
240 depots stations and 100 trains 3l+5c (about 100) with depots everywhere. Wire - good, no other networks. Depots near ...
- Sun Dec 31, 2017 7:09 am
- Forum: Logistic Train Network
- Topic: performance
- Replies: 3
- Views: 3151
performance
With LTN i have 17 fps. Without (until factories have resources for work) i have 30.
It's a base LTN problem or design of stations? or something else?
It's a base LTN problem or design of stations? or something else?
- Tue Dec 26, 2017 3:48 pm
- Forum: Logistic Train Network
- Topic: [Discussion] use Provider-Requester distance
- Replies: 6
- Views: 4519
Re: [Discussion] use Provider-Requester distance
What is beeline distance?
In theory when we will build huge bases we need to make it in triangle. On one side of it we will have ore collectors with smelters near. At across angle we will set labs
Now Iβm have about 250 stations with difference names +150 depots and 140 trains. Sometimes I see ...
In theory when we will build huge bases we need to make it in triangle. On one side of it we will have ore collectors with smelters near. At across angle we will set labs
Now Iβm have about 250 stations with difference names +150 depots and 140 trains. Sometimes I see ...
- Tue Dec 26, 2017 3:48 am
- Forum: Duplicates
- Topic: achivments reset each game restart.
- Replies: 4
- Views: 2200
Re: achivments reset each game restart.
Of course i have. But it started just with patch 0.16
- Tue Dec 26, 2017 2:27 am
- Forum: Ideas and Requests For Mods
- Topic: looking for bluepinting mod.
- Replies: 4
- Views: 1960
looking for bluepinting mod.
Need mod to make and set blueprints from not opened (black zone) and from fog of war. The same for deconstruction.
Like before this unreasoned 0.16
Like before this unreasoned 0.16
- Tue Dec 26, 2017 1:26 am
- Forum: Logistic Train Network
- Topic: station choose problem
- Replies: 4
- Views: 2422
Re: station choose problem
We need opportunity to choose minimal route between reguester and awailable provders. Then choose train from nearest depot.
On low workload bases there is no problems some more calculatiions. But on huge bases like my (2.5k/m) we have big problems with trains.
for example: now i have 2-3 places ...
On low workload bases there is no problems some more calculatiions. But on huge bases like my (2.5k/m) we have big problems with trains.
for example: now i have 2-3 places ...
- Mon Dec 25, 2017 10:46 pm
- Forum: Logistic Train Network
- Topic: station choose problem
- Replies: 4
- Views: 2422
Re: station choose problem
Thank you. i'm fixed it
- Mon Dec 25, 2017 8:23 pm
- Forum: Logistic Train Network
- Topic: station choose problem
- Replies: 4
- Views: 2422
station choose problem
I have 4 big copper smelter (8 station each) and 3 iron smelter.
When i need to plates for green circuit production LTN choose stations thats far away from production and newer use number 1 smelters until i'm turned off another. Screen and save included.
When i need to plates for green circuit production LTN choose stations thats far away from production and newer use number 1 smelters until i'm turned off another. Screen and save included.
- Mon Dec 25, 2017 7:49 pm
- Forum: Duplicates
- Topic: achivments reset each game restart.
- Replies: 4
- Views: 2200
achivments reset each game restart.
When i'm loading any of my saves all achivments reseted after game restart.
I'm starting game with this screen:
any one save. Steam cloud terned off and on. No effect.
I'm starting game with this screen:
any one save. Steam cloud terned off and on. No effect.
- Sun Dec 24, 2017 11:24 am
- Forum: General discussion
- Topic: FPS masters welcome!
- Replies: 2
- Views: 1635
FPS masters welcome!
I have 2 saves (one from me and 2-nd i found in network)
My save with 30 fps another 50. But we have the same upload.
Both maps without mobs. Bot based.
Who can explain me why we have so big differences in FPS?
My save with 30 fps another 50. But we have the same upload.
Both maps without mobs. Bot based.
Who can explain me why we have so big differences in FPS?