Search found 131 matches
- Sat May 11, 2019 8:46 am
- Forum: News
- Topic: Friday Facts #294 - Blog thoughts & Lua documentation improvements
- Replies: 48
- Views: 23548
Re: Friday Facts #294 - Blog thoughts & Lua documentation improvements
Just as suggestion for API documentation: remove list of classes and list of events from main page, leaving links and short description of what is it. They have their own pages and main page will be easier to read fully. Classes As described above, it is necessary to have access to instances of clas...
- Wed May 08, 2019 5:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.37] Platform differences in integral mathematics
- Replies: 12
- Views: 6184
Re: [0.17.37] Platform differences in integral mathematics
Just out of curiocity: what results do you get in each case?
- Sun May 05, 2019 4:24 pm
- Forum: Duplicates
- Topic: [0.17.35] Multilevel technology prerequirements
- Replies: 6
- Views: 1717
Re: [0.17.35] Multilevel technology prerequirements
Then following technologies are NOT mid-tier:
* shooting speed
* character logistic slots
* character trash slots
* research speed
* inserter stack bonus
* laser shooting speed
* worker robot capacity
- Sun May 05, 2019 10:50 am
- Forum: Duplicates
- Topic: [0.17.35] Multilevel technology prerequirements
- Replies: 6
- Views: 1717
Re: [0.17.35] Multilevel technology prerequirements
Then what defines term "mid-tier"?
- Sat May 04, 2019 1:50 pm
- Forum: Duplicates
- Topic: [0.17.35] Multilevel technology prerequirements
- Replies: 6
- Views: 1717
Re: [0.17.35] Multilevel technology prerequirements
Why then science pack technologies are set as prerequirements for other technologies?
- Fri May 03, 2019 8:07 pm
- Forum: Duplicates
- Topic: [0.17.36] Unknown key is in the way
- Replies: 2
- Views: 1067
Re: [0.17.36] Unknown key is in the way
Duplicate of viewtopic.php?f=7&t=70317 ?
- Fri May 03, 2019 8:04 pm
- Forum: Duplicates
- Topic: [0.17.36] Inventory panel: Craft side moves when item finishes crafting
- Replies: 2
- Views: 1062
Re: [0.17.36] Inventory panel: Craft side moves when item finishes crafting
I've seen such effect in 0.17.35 when starting handcrafting.
- Fri May 03, 2019 6:29 pm
- Forum: Duplicates
- Topic: [0.17.36] Error while loading font prototype "default-semibold"
- Replies: 3
- Views: 1693
Re: [0.17.36] Error while loading font prototype "default-semibold"
Same problem. Temporary fix (Linux only!): create copy of Lato-Semibold.ttf with name Lato-SemiBold.ttf
- Thu May 02, 2019 4:31 pm
- Forum: Duplicates
- Topic: [0.17.35] Multilevel technology prerequirements
- Replies: 6
- Views: 1717
[0.17.35] Multilevel technology prerequirements
*first spotted at 0.17.34* Many multilevel technologies for levels above 1 and before infinite stage don't have corresponding science packs as prerequired technology. Therefore, they can be queued before science packs can be produced. Full list (sorry for my english): * shooting damage & shootin...
- Thu Apr 25, 2019 11:08 am
- Forum: Not a bug
- Topic: [0.17.32] Coal liquefaction underproduces heavy oil
- Replies: 10
- Views: 3729
Re: [0.17.32] Coal liquefaction underproduces heavy oil
IMHO, it'll be better to store catalists internally and not output/input back for every cycle. For example, coal liquification will look like this: Input: 50 steam, 10 coal Catalyst: 25 Heavy oil Output: 65 Heavy oil, 20 Light oil, 10 Petroleum gas Input and output pipes does not change. At 1st refi...
- Thu Apr 25, 2019 6:42 am
- Forum: Not a bug
- Topic: [0.17.32] Coal liquefaction underproduces heavy oil
- Replies: 10
- Views: 3729
Re: [0.17.32] Coal liquefaction underproduces heavy oil
In one of the versions they make that if recipe have same item for input and output, productivity module will increase only positive delta output value. Therefore, output not 90 * 1.3 = 117 per cycle, but 25 + (90 - 25) * 1.3 = 109.5 per cycle. Same math apply to kovarex process: 40 input, 41 output...
- Thu Apr 25, 2019 6:30 am
- Forum: Not a bug
- Topic: [0.17.32][0.17.33] (Un)barrelling not counts toward production statistics
- Replies: 2
- Views: 738
[0.17.32][0.17.33] (Un)barrelling not counts toward production statistics
Found out that none of inputs/outputs of both barrelling and unbarrelling (empty barrels, fluid barrels and fluids itself) not counts toward production statistics (neither production, nor consumption tabs) at least in sandbox scenario maps.
- Wed Apr 03, 2019 5:50 am
- Forum: Releases
- Topic: Version 0.17.24
- Replies: 24
- Views: 17970
Re: Version 0.17.24
As user of russian language on Linux system i'd say that previous font was better: there was more info on the screen than it can show now. For example advanced oil refining: from 5 fluids it's visible only 2 now for my resolution. Before there even was empty space below info box. Also, station names...
- Mon Mar 25, 2019 7:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.17.17] Campain map corner render issue
- Replies: 1
- Views: 895
[0.17.17] Campain map corner render issue
Saw this (see attachment) at the corner of new campain's map (research personal equipment stage).
Similar thing exists later on the extended map.
Similar thing exists later on the extended map.
- Wed Feb 27, 2019 7:32 pm
- Forum: Releases
- Topic: Version 0.17.2
- Replies: 50
- Views: 36329
Re: Version 0.17.2
We will work to resolve the updater issues as soon as possible. Does it means in 0.17.2 built-in updater disabled? it means that the updater doesn't work - you have to download the whole game anew for the moment to get 0.17.2 Will i have to download 0.17.3 from site too or in 0.17.2 built-in update...
- Wed Feb 27, 2019 7:27 pm
- Forum: Releases
- Topic: Version 0.17.2
- Replies: 50
- Views: 36329
Re: Version 0.17.2
Does it means in 0.17.2 built-in updater disabled?FactorioBot wrote: ↑Wed Feb 27, 2019 6:03 pmWe will work to resolve the updater issues as soon as possible.
- Wed Feb 27, 2019 10:58 am
- Forum: Duplicates
- Topic: [0.17.0] Manual update leads to crush
- Replies: 0
- Views: 472
[0.17.0] Manual update leads to crush
UPD: duplicate of https://forums.factorio.com/viewtopic.php?f=30&t=65264 Solution: manual update to 0.17.2. My instance configured to not check for updates automatically. When i go to "check for updates" and then "download", game crushes aster little time. No mods enabled exc...
- Wed Feb 27, 2019 10:55 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17] No text on sticked achivements
- Replies: 1
- Views: 937
[0.17] No text on sticked achivements
In 0.16 sticked achivements were showing their progress as text on th icon.
Currently there is only progress bar.
Currently there is only progress bar.
- Wed Feb 27, 2019 10:46 am
- Forum: Resolved Problems and Bugs
- Topic: [0.17.x] Map preview on Linux shows garbage before rendering
- Replies: 7
- Views: 4066
Re: [0.17.x] Map preview on Linux shows garbage before rendering
Seen this too.
Linux Mint 17, GeForce GTX 1070.
Linux Mint 17, GeForce GTX 1070.
- Tue Feb 26, 2019 5:32 pm
- Forum: Releases
- Topic: Version 0.17.0
- Replies: 162
- Views: 253960
Re: Version 0.17.0
Error 404 trying to download linux version (both through game and browser)
UPD (+3 min): now it works (in browser).
UPD (+3 min): now it works (in browser).