Search found 131 matches
- Sat Dec 02, 2023 3:32 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.99] Pumpjacks drain oil fields below expected yield
- Replies: 6
- Views: 3474
[1.1.99] Pumpjacks drain oil fields below expected yield
Happens in unmodded game. Expected behaviour: pumpjacks should drain oil fields down to either 20% yield or 20% of original yield whichever is larger . Observer behaviour: pumpjacks drain oil fields down to either 20% yield or 20% of original yield whichever is smaller . Steps to reproduce: 1) gener...
- Sat Oct 29, 2022 9:44 am
- Forum: News
- Topic: Factorio for Nintendo Switch is now available!
- Replies: 27
- Views: 13072
Re: Factorio for Nintendo Switch is now available!
Do we need to buy separate account for switch version or we can use existing one?
- Fri Aug 19, 2022 10:05 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [1.1.62] update broke audio on linux
- Replies: 22
- Views: 7031
Re: [Donion] [1.1.62] update broke audio on linux
0.478 [Audio] Backend:default; Depth:16, Channels:2, Frequency:44100 So It's SDL. No new or updated packages found compared to last time. The only thing changed that I know of is my PC restarted since last post. I can only guess what caused change... There were bugfixes in 1.1.67 related to audio. ...
- Fri Aug 19, 2022 6:02 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [1.1.62] update broke audio on linux
- Replies: 22
- Views: 7031
Re: [Donion] [1.1.62] update broke audio on linux
As of 1.1.67 "default" sound setting started working correctly (sound present, exit works correctly).
P.S. Is it possible to add to log what actual sound backend loaded?
P.S. Is it possible to add to log what actual sound backend loaded?
- Fri Aug 05, 2022 5:24 pm
- Forum: Resolved Problems and Bugs
- Topic: [Donion] [1.1.62] update broke audio on linux
- Replies: 22
- Views: 7031
Re: [Donion] [1.1.62] update broke audio on linux
After update from 1.1.61 to 1.1.65 got two issues: missing audio and hanging on exit. Log attached. ALSA, pulseaudio, pipewire packages in the system: $ dpkg -l | grep 'alsa' ii alsa-base 1.0.25+dfsg-0ubuntu5 all ALSA driver configuration files ii alsa-topology-conf 1.2.2-1 all ALSA topology configu...
- Fri Feb 04, 2022 8:58 pm
- Forum: News
- Topic: Friday Facts #367 - Expansion news
- Replies: 220
- Views: 139898
Re: Friday Facts #367 - Expansion news
I understang that it's not "now" change, but can somebody explain what $30 referred in FFF are exactly about?
- Wed Mar 24, 2021 4:46 pm
- Forum: Releases
- Topic: Version 1.1.28
- Replies: 14
- Views: 13274
Re: Version 1.1.28
What's benefit of having circular dependent mods?FactorioBot wrote: ↑Wed Mar 24, 2021 1:27 pmAdded mod dependency modifier "~", which marks the mod as required, but doesn't affect mod loading order, so these kind of dependencies can be circular.
- Wed Dec 16, 2020 6:50 pm
- Forum: Minor issues
- Topic: [1.1.5] Rocket silo power inconsistency
- Replies: 1
- Views: 1946
[1.1.5] Rocket silo power inconsistency
Today I found out that different stages of rocket silo working affected differently by low-power state. Basically silo stages can be summarized as follows: Stage | Required power | Affected by low power idle (day) | 8.3 kW | no idle (night) | 50 kW | no Rocket part production | 250 kW | yes Silo gat...
- Fri Dec 04, 2020 7:41 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.4] Filter inserter slot hidden under right border of the window and can't be set.
- Replies: 2
- Views: 1580
Re: [1.1.4] Filter inserter slot hidden under right border of the window and can't be set.
Same issue MAY happen for splitter GUI in some locales.
It's OK on my locale (russian), but filter slot hugs right border of the window.
It's OK on my locale (russian), but filter slot hugs right border of the window.
- Fri Dec 04, 2020 12:06 am
- Forum: Minor issues
- Topic: [1.1.4] Factorio becomes non-responsive after switching consoles on linux
- Replies: 7
- Views: 3174
Re: [1.1.4] Factorio becomes non-responsive after switching consoles on linux
I'm curious. Are you play fullscreen or windowed mode?
- Thu Dec 03, 2020 10:16 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.4] Filter inserter slot hidden under right border of the window and can't be set.
- Replies: 2
- Views: 1580
[1.1.4] Filter inserter slot hidden under right border of the window and can't be set.
OS: Linux.
Locale: russian.
Last filter slot are hidden under right border of the window and can't be set.
Locale: russian.
Last filter slot are hidden under right border of the window and can't be set.
- Thu Dec 03, 2020 10:11 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.1.4] Links are striked out instead underlined
- Replies: 1
- Views: 2035
[kovarex] [1.1.4] Links are striked out instead underlined
Links instead of being underlined are striked out.
OS: Linux.
OS: Linux.
- Tue Nov 24, 2020 9:10 pm
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 144905
Re: Version 1.1.0
Great update! I installed it alongside the stable version, but there is a problem: the mods are shared and when updating them to the version supporting 1.1, they no longer work on 1.0 and there's no way to revert them... I think this is a bit unfriendly, unless I did something I shouldn't have. Did...
- Tue Nov 24, 2020 7:21 am
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 144905
Re: Version 1.1.0
Clicking non-empty quickbar slot with something in cursor sets the quickbar slot to the cursor value rather than selecting the quickbar value. Aargh, no! I agree that the previous set-up is slightly inconvenient when you do want to change the contents of the quickbar slot, but this doubles the effo...
- Mon Nov 23, 2020 10:26 pm
- Forum: Releases
- Topic: Version 1.1.0
- Replies: 222
- Views: 144905
Re: Version 1.1.0
Clicking non-empty quickbar slot with something in cursor sets the quickbar slot to the cursor value rather than selecting the quickbar value. Aargh, no! I agree that the previous set-up is slightly inconvenient when you do want to change the contents of the quickbar slot, but this doubles the effo...
- Mon Aug 03, 2020 5:59 am
- Forum: Releases
- Topic: Version 0.18.41
- Replies: 5
- Views: 7592
- Fri May 29, 2020 4:40 pm
- Forum: News
- Topic: Friday Facts #349 - The 1.0 plan
- Replies: 59
- Views: 33195
Re: Friday Facts #349 - The 1.0 plan
I think there is missing some escaping..."class std::basic_string,class std::allocator >"
- Tue May 19, 2020 5:34 pm
- Forum: Duplicates
- Topic: [0.18.24+] power output display bug
- Replies: 1
- Views: 874
[0.18.24+] power output display bug
For some reason i have this bug (found in 0.18.24, reproduced in 0.18.25): power output of power plant is 900 kW, but power grid maximum is 960 kW. This is not fixable by moving power line/generator and every new generator adds about 960 kW (2 generators gives maximum 1.9 MW, and 4 is 3.8 MW) to the...
- Sun Mar 29, 2020 6:58 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1373663
Re: Bugs & FAQ
Enabled mods:Error while running setup for entity prototype "oil-refinery" (assembling-machine): fast_replaceable_group must be set when next_upgrade is set.
Mods to disable: angelspetrochem 0.9.5
* base 0.18.17
* angelsrefining 0.11.7
* angelspetrochem 0.9.5
- Tue Mar 17, 2020 6:32 pm
- Forum: Releases
- Topic: Version 0.18.13
- Replies: 57
- Views: 28353
Re: Version 0.18.13
So now robots can load fuel into trains while placing it on rails?FactorioBot wrote: ↑Tue Mar 17, 2020 2:07 pm
- Allowed to choose whether train fuel should be included in a blueprint.