Search found 46 matches

by Tigre Demon
Wed Mar 06, 2019 8:26 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.17.7] Mods mismatch detected incorrectly
Replies: 19
Views: 11170

Re: [Rseding91] [0.17.7] Mods mismatch detected incorrectly

Ok, it's now fixed for 0.17.8 which I'll see if we can send out early tomorrow. In the meantime you'll need to roll back to 0.17.6 with your modded servers. Thanks, I tried but something crashed on my headless, something about cannot roll back to previous version of map or something. So I'll wait 1...
by Tigre Demon
Wed Mar 06, 2019 8:23 pm
Forum: Ideas and Suggestions
Topic: [0.17.X] UI : Train View : Color picker/pipette behavior
Replies: 1
Views: 1287

[0.17.X] UI : Train View : Color picker/pipette behavior

TL;DR The color picker of trains looks like a pipette so the first instinct you have is to click on it and select something on the screen to pick the color. Not the behavior implemented, closes the color picker instead. Change the icon OR implement a real pipette that takes the color you select on ...
by Tigre Demon
Wed Mar 06, 2019 7:46 pm
Forum: Ideas and Suggestions
Topic: [0.17.x] Hotkeys
Replies: 3
Views: 1148

Re: [0.17.x] Hotkeys

Haybale wrote: ↑
Wed Mar 06, 2019 7:43 pm
No hotkeys can be set for toggle personal roboports and exoskeletons
Probably not really a bug, more like a new feature to add
by Tigre Demon
Wed Mar 06, 2019 7:24 pm
Forum: Releases
Topic: Version 0.17.7
Replies: 26
Views: 19462

Re: Version 0.17.7

Probably already answered question : Is it normal that I don't upgrade automatically ? Specs - Direct download from website (portable version) - I'm connected - I checked the option in settings to update experimental "About" always says I'm up to date. Thx Related maybe ? https://forums.f...
by Tigre Demon
Wed Mar 06, 2019 7:21 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.17.7] Mods mismatch detected incorrectly
Replies: 19
Views: 11170

[Rseding91] [0.17.7] Mods mismatch detected incorrectly

Probably related to the change in the 0.17.7 about mods
Fixed that the game would incorrectly think some mods wouldn't be required when joining multiplayer games even though they are.
Image
by Tigre Demon
Wed Mar 06, 2019 7:19 pm
Forum: Releases
Topic: Version 0.17.7
Replies: 26
Views: 19462

Re: Version 0.17.7

This update broke something. When trying to join a server I and my friend get the following weirdness: https://steamuserimages-a.akamaihd.net/ugc/1002519907007698679/F6801DCF393936D04082D3E4B686B4921166AA32/ I have the same thing https://i.imgur.com/Wmoz1n5.png Opened a ticket https://forums.factor...
by Tigre Demon
Wed Mar 06, 2019 7:16 pm
Forum: Not a bug
Topic: [0.17.4] Unable to uncheck in Mod Settings
Replies: 2
Views: 717

Re: [0.17.4] Unable to uncheck in Mod Settings

Thanks for the report however that's working correctly: it states right in the GUI why you can't change those settings - only admins can change those settings. So is it a bug that I was able to do it in 0.16.X (I was admin and was able to use console commands) and now I can't anymore ? Somehow I go...
by Tigre Demon
Wed Mar 06, 2019 7:13 pm
Forum: Releases
Topic: Version 0.17.7
Replies: 26
Views: 19462

Re: Version 0.17.7

Yeay I can delete my station now x)

As always, thanks !
by Tigre Demon
Wed Mar 06, 2019 7:09 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.5] UI : Cannot delete train station, name too long
Replies: 5
Views: 3010

Re: [kovarex] [0.17.5] UI : Cannot delete train station, name too long

kovarex wrote: ↑
Wed Mar 06, 2019 2:35 pm
And to make it more useful, squashed labels will provide a tooltip in a similar way squashed buttons do. (This is what you get with too long save name in the load game dialog).
Really nice ! Thanks
by Tigre Demon
Wed Mar 06, 2019 11:11 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.5] UI : Cannot delete train station, name too long
Replies: 5
Views: 3010

Re: [0.17.5] UI : Cannot delete train station, name too long

You might wanna post a save and log for your game. So that the devs can review your issue. Check out https://forums.factorio.com/viewtopic.php?f=7&t=3638 for more info on posting a bug :) I know but I mean ... it's probably way faster for them to simply pop into a game of their own and do it, t...
by Tigre Demon
Tue Mar 05, 2019 8:37 pm
Forum: Releases
Topic: Version 0.17.6
Replies: 29
Views: 21001

Re: Version 0.17.6

Wow you rock Factorio team !!
by Tigre Demon
Tue Mar 05, 2019 3:31 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.5] UI : Cannot delete train station, name too long
Replies: 5
Views: 3010

[kovarex] [0.17.5] UI : Cannot delete train station, name too long

So ... I have long name for my station and I wanted to delete it but no way to click on it I'm playing on a 1920*1080 Screen https://i.imgur.com/rMWVRaI.png Also, the pipette icon implies that you can click on a color on the screen to "pick" a color, but the only thing happening when the t...
by Tigre Demon
Tue Mar 05, 2019 3:02 pm
Forum: Duplicates
Topic: [0.17.5] Pipette tool and clear cursor "Can't put away, inventory full"
Replies: 3
Views: 666

Re: [0.17.5] Pipette tool and clear cursor "Can't put away, inventory full"

Thanks ! Sorry I thought only to search on 0.17.5 as I didn't noticed it in 0.17.4. Thought it was only introduced.

You rock Factorio Team !
by Tigre Demon
Tue Mar 05, 2019 2:10 pm
Forum: Duplicates
Topic: [0.17.5] Pipette tool and clear cursor "Can't put away, inventory full"
Replies: 3
Views: 666

[0.17.5] Pipette tool and clear cursor "Can't put away, inventory full"

Pipette tool on a rail, then press the clear tool and the message : "Can't put away inventory full". Inventory has enough space for it.

Image

Image

On a multiplayer game.
by Tigre Demon
Tue Mar 05, 2019 2:05 pm
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 39620

Re: Version 0.17.5

I'm wondering, can you not enable research queue for an old game ? I'm on a multiplayer game and after I updated launched 4 rockets and still no Research Queue in sight. I tried /c game.player.force.research_queue_enabled = true but it tells me that it isn't allowed to me Did you do it twice ? (You...
by Tigre Demon
Tue Mar 05, 2019 1:47 pm
Forum: Releases
Topic: Version 0.17.5
Replies: 83
Views: 39620

Re: Version 0.17.5

I'm wondering, can you not enable research queue for an old game ?

I'm on a multiplayer game and after I updated launched 4 rockets and still no Research Queue in sight.

I tried /c game.player.force.research_queue_enabled = true but it tells me that it isn't allowed to me
by Tigre Demon
Sun Mar 03, 2019 10:40 am
Forum: Duplicates
Topic: [0.17.4] Crash on copy/paste
Replies: 1
Views: 654

[0.17.4] Crash on copy/paste

My multiplayer game crashed on copy paste of this part
Image

When I came back, it was pasted. the server did not seem to crash.
I did try to delete the pole right before the crash as well so not sure if the copy paste or the ghost delete has been the cause
by Tigre Demon
Sat Mar 02, 2019 8:31 am
Forum: Not a bug
Topic: [0.17.4] Unable to uncheck in Mod Settings
Replies: 2
Views: 717

[0.17.4] Unable to uncheck in Mod Settings

I am unable to uncheck my Mod Setting in the same name panel for the mod Auto Deconstruct

Image

Multiplayer Game, headless server
0.17.4
2 mods : Auto Deconstruct and Bottleneck
by Tigre Demon
Sat Mar 02, 2019 8:29 am
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Cut (Ctrl + X) works on landfill
Replies: 3
Views: 924

Re: [0.17.4] Cut feature

I am using

https://mods.factorio.com/mod/Bottleneck
https://mods.factorio.com/mods/mindmix/AutoDeconstruct (btw cannot uncheck "Also mark output chests for deconstruction" in Mod Settings")
by Tigre Demon
Fri Mar 01, 2019 10:44 pm
Forum: General discussion
Topic: Game Sounds, LaserT, Worms and Alert
Replies: 29
Views: 6948

Re: Game Sounds, LaserT, Worms and Alert

Only here to say I'd like some sound on my laser turret as well :D

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