Search found 63 matches
- Wed Nov 22, 2017 3:06 am
- Forum: Gameplay Help
- Topic: Train yard management - circuit conditions advice needed
- Replies: 16
- Views: 8601
Re: Train yard management - circuit conditions advice needed
Thanks Leitk/DScoffers, That design works if the parking is next to the train station. So the output of the parking is directly linked to the multiple train stations. The challenge in my base is that the train stations are in the center without any room for a nearby parking. I am checking if i can u...
- Tue Nov 21, 2017 3:15 pm
- Forum: Gameplay Help
- Topic: Train yard management - circuit conditions advice needed
- Replies: 16
- Views: 8601
Train yard management - circuit conditions advice needed
I need some advice on how to setup circuit conditions to manage a train yard. My situation is as followed: I have a train staging (parking) area well outside my main base. On it are 5 iron ore trains waiting. In my main base, my iron ore unloading station has inventory level detection: set "I&q...
- Tue Sep 26, 2017 8:21 pm
- Forum: Gameplay Help
- Topic: Noob: how to add Label/Icon on map?
- Replies: 15
- Views: 18607
Noob: how to add Label/Icon on map?
I've seen people adding <iron> label/icon to an iron patch or an iron pickup station on the map view.
However I can't seem to find the keybinding for this?
However I can't seem to find the keybinding for this?