Search found 43 matches

by elmi
Fri Dec 12, 2014 8:42 pm
Forum: Mods
Topic: [MOD 0.10.5+] Moar Inserters! v1.2
Replies: 25
Views: 22832

Re: [MOD 0.10.5+] Moar Inserters! v1.2

my update works with 0.11.5 and 0.11.6 ;)

in MP, I do not know
by elmi
Fri Dec 12, 2014 7:55 pm
Forum: Mods
Topic: [MOD 0.10.5+] Moar Inserters! v1.2
Replies: 25
Views: 22832

Re: [MOD 0.10.5+] Moar Inserters! v1.2

I have the mod updated

work with factorio 0.11.5
by elmi
Fri Dec 12, 2014 10:46 am
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.5] Logistic mod

Blocks items on the conveyor belt
Look my video ;)

http://youtu.be/nkGqDb2sO_I
by elmi
Thu Dec 11, 2014 6:09 am
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 47436

Re: [MOD 0.11.5]Belt Switchers

Ok I change the graphic tonight ;)
by elmi
Wed Dec 10, 2014 11:59 am
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 47436

Re: [MOD 0.11.5]Belt Switchers

mhh ok, I did not know


new upload :) i hope thats better
by elmi
Wed Dec 10, 2014 5:01 am
Forum: Mods
Topic: [0.11.x] Better electric pole
Replies: 15
Views: 26890

Re: [0.11.5] Better electric pole

yes is a seperate item.
recipe:
- 1 medium electric pole
- 2 copper plate
- 5 electronic circuit
by elmi
Tue Dec 09, 2014 9:32 pm
Forum: Mods
Topic: [MOD 0.11.5] [MODPACK] Belt Plus 0.3
Replies: 6
Views: 7523

Re: [MOD 0.10.x] [MODPACK] Belt Plus 0.1

hi
in belt Switchers mod, open control.lua and delete the following 3 lines ;)

if #scan.left > 1 or #scan.right > 1 then
game.player.print("BeltSwitchers ERROR: Found (" .. #scan.left .. ", " .. #scan.right .. ") entities")
end

gives annoying message if the conveyor belt is blocked ;)
by elmi
Tue Dec 09, 2014 9:18 pm
Forum: Mods
Topic: [0.11.x] Better electric pole
Replies: 15
Views: 26890

[0.11.x] Better electric pole

This is a simple mod with 1 electric pole.
reach and coverage has been improved.

original medium electric pole:
maximum wire distance: 9
supply area: 7x7

Better electric pole:
maximum wire distance: 11
supply area: 9x9

http://www.fotos-hochladen.net/uploads/unbenanntujrvk981ey.jpg

need ...
by elmi
Tue Dec 09, 2014 4:53 pm
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 47436

Re: [MOD 0.10.x]Belt Switchers

Genau
by elmi
Tue Dec 09, 2014 2:19 pm
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 47436

Re: [MOD 0.10.x]Belt Switchers

berni1212 wrote:Thanks sir :) Can u Edit your Title then that its Updated :)
Ne kann ich nicht ;) ich hab denn thread nicht eröffnet. Ich kann das item in mein mod übernehmen ^^ passen würde es :)
by elmi
Tue Dec 09, 2014 8:56 am
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.x] Logistic mod

update :)

added roboport, larger logistics and construction reach, but requires more energy than the original
Item- Group available, see image
by elmi
Mon Dec 08, 2014 7:59 pm
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.x] Logistic mod

thanks kyranzor

i hope you like it ;)
by elmi
Mon Dec 08, 2014 7:57 pm
Forum: Mods
Topic: [0.11.5]Belt Switchers
Replies: 32
Views: 47436

Re: [MOD 0.10.x]Belt Switchers

hi

i have the mod updated ;)


works with 0.11.5 but multiplayer i dont know ;)
by elmi
Sun Dec 07, 2014 11:10 am
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.x] Logistic mod

update 0.2.4 ;)

Robo charger - can charge the logistics and construction robot
names of items is displayed correctly
and new youtube video
by elmi
Sat Dec 06, 2014 2:28 pm
Forum: Ideas and Requests For Mods
Topic: 90 degree side inserters
Replies: 7
Views: 6530

Re: 90 degree side inserters

by elmi
Sat Dec 06, 2014 7:33 am
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.3] Logistic mod

update :)

new:
add 90 degree smart left and right inserter
icon rearranged in the inventory
by elmi
Fri Dec 05, 2014 1:53 pm
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.3] Logistic mod

update :D
by elmi
Fri Dec 05, 2014 10:23 am
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.3] construction and logistic robots

done ^^

and more items added :)
by elmi
Thu Dec 04, 2014 2:57 pm
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

Re: [0.11.3] construction and logistic robots

its faster, have more healt and more max. energy, thats it :D
by elmi
Thu Dec 04, 2014 2:41 pm
Forum: Mods
Topic: [0.11.x] Logistic mod
Replies: 44
Views: 41945

[0.11.x] Logistic mod

hi

This is my first mod ;)
check it out :D

translated with google translate

Add logistic robots MK2 and constructions robots MK2
- more energy and live, and can stay in the air longer and its faster

- item-blocker
block items on a transport belt

- fast close inserter
- fast long close ...

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