Search found 26 matches
- Mon Feb 26, 2018 2:26 am
- Forum: Mods
- Topic: [MOD 0.13.17+] Rampant
- Replies: 648
- Views: 315761
Re: [MOD 0.13.17+] Rampant - 0.16.22
Hi, i noticed Bob enemies still using stupid laser-homing projectiles. Noticed on bob-big-explosive-worm-turret, maybe you can do something with this
- Tue Feb 20, 2018 4:05 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Vehicles: Hauler
- Replies: 32
- Views: 21519
Re: [MOD 0.14] AAI Vehicles: Hauler
Hi Earendel can i put on mods.factorio.com modified version of your Hauler to act standalone mod and be balanced for vanilla ? Possible changes: β¦ Removed tank driving β¦ Increased weight β¦ Increased fuel consumption β¦ Relocated in tech tree to be after automobilism β¦ Harder recipe (need engine and s...
- Mon Feb 19, 2018 9:35 am
- Forum: Mods
- Topic: [MOD 0.18] Quality of Life research
- Replies: 17
- Views: 11230
Re: [MOD 0.16] Quality of Life research
Hi, find two strange thing in your mod
Tech after reserch have no icon and name
Why tech is not in straight line?
Like:
Red Science pack>Green Science pack> ...
Tech after reserch have no icon and name
Why tech is not in straight line?
Like:
Red Science pack>Green Science pack> ...
- Mon Feb 19, 2018 9:17 am
- Forum: Mods
- Topic: [MOD 0.16] Realistic Reactors
- Replies: 220
- Views: 105212
Re: [MOD 0.16] Realistic Reactors
Hi again i have suggestion ! What is the point to have vannila reactor in recipes when we have awesome reactor from mod ? This is my edit for technology.lua, somehow work well with other mods :shock:, like FTweaks whitch relocate nuclear-power in tech tree. Unfortunely i cant find better solution to...
- Sat Feb 17, 2018 12:41 pm
- Forum: Mods
- Topic: [MOD 0.16] Realistic Reactors
- Replies: 220
- Views: 105212
Re: [MOD 0.16] Realistic Reactors
I find way to fix, go to mods folder unpack RealisticReactors, then go to RealisticReactors_1.0.2>prototypes and open entities.lua (get notepad++ to do this), then find: rr-cooling-tower-steam and type = "furnace", name = "rr-cooling-tower-steam", icon = cooling_tower.icon, icon_...
- Sun Feb 11, 2018 11:07 am
- Forum: Mods
- Topic: [MOD 0.16.x] ShinyBob_0.16.x
- Replies: 264
- Views: 131759
Re: [MOD 0.16.x] ShinyBob_0.16.x
Hi, i find some missing thing in icons and i maked it myself. Write to me at priv i you want any. ShinyBob_Icons_0.16.3 Bug: Last boiler wrong icon example my work: https://i.imgur.com/YQ5Yqgv.png An a lot other missing things. ShinyBob_Graphics_0.16.4 Bug: Bots using wrong texture and are not overi...