Search found 82 matches

by Skeletpiece
Wed Nov 28, 2018 10:17 pm
Forum: Ideas and Suggestions
Topic: Train ID should not change
Replies: 5
Views: 1767

Train ID should not change

As title says, train id (More specific, Locomotive ID) should not change.

The main reason is with circuit networks setup stop working using T as signal (From train)

It changes sequentially if you add/remove a wagon (not locomotive). Locomotive ID should remain the same
by Skeletpiece
Tue Nov 27, 2018 4:08 am
Forum: Gameplay Help
Topic: problem with loading
Replies: 6
Views: 2222

Re: problem with loading

Zavian wrote: ↑
Sun Nov 11, 2018 10:07 am
Or just tell the train to wait till full/empty.
Wait till full/empty with OR inactivity 10s (Depends on ore load interval)
by Skeletpiece
Sat Nov 24, 2018 1:44 am
Forum: Not a bug
Topic: Chain signal delay problem
Replies: 5
Views: 1837

Chain signal delay problem

Hello everybody, While I was playing today, I noticed that there is a problem delay with chain signals. I do not know if it is a bug or train pathfinder algorithm is running ok. Scenario: - Consider the parking on the right side and unload stations on the left, named from A to H (From left to right)...
by Skeletpiece
Fri Nov 23, 2018 6:50 am
Forum: Ideas and Suggestions
Topic: Modular Buildings
Replies: 8
Views: 3331

Re: Modular Buildings

MatthewJMimnaugh wrote: ↑
Tue Nov 20, 2018 5:21 pm
SolarPole.jpg
I like the solar panel with its own pole. 8-)
by Skeletpiece
Thu Nov 22, 2018 3:11 am
Forum: Pending
Topic: Huge FPS drop glitch
Replies: 3
Views: 1339

Re: Huge FPS drop glitch

It also happens on my computer ..... but not very often
by Skeletpiece
Thu Nov 22, 2018 3:07 am
Forum: Resolved Problems and Bugs
Topic: [posila] [for 0.17] Logistic overlay unusually slow?
Replies: 6
Views: 5982

Re: [posila] [for 0.17] Logistic overlay unusually slow?

bobucles wrote: ↑
Sun May 27, 2018 7:13 pm
.... Other than that, running Factorio on a 4K monitor is pure sex.
:P
by Skeletpiece
Wed Nov 21, 2018 4:15 pm
Forum: Not a bug
Topic: Train stop: Read stopped train bug
Replies: 7
Views: 3224

Re: Train stop: Read stopped train bug

Thanks for the reply disentius, you missed the "GO TO THE STATION" option in the train menu :roll:
I have also made a gif:
TrainStopBug.gif
TrainStopBug.gif (8.07 MiB) Viewed 3180 times
by Skeletpiece
Tue Nov 20, 2018 7:53 pm
Forum: Not a bug
Topic: Train stop: Read stopped train bug
Replies: 7
Views: 3224

Train stop: Read stopped train bug

Consider this setup: Train id = 755 TrainStopped.PNG Signal.PNG If train arrives, rail signal turns green [Condition = TRUE] (For now its ok) Steps to reproduce bug: - Turn to manual mode (Don not move the train) - Schedule the train to move to another Train Stop -> Train will not move, although tra...
by Skeletpiece
Sat Nov 17, 2018 3:35 am
Forum: Gameplay Help
Topic: How to fix this bottle neck
Replies: 13
Views: 4471

Re: How to fix this bottle neck

Hope this helps ;)
- No filter, but underground belt is used as a "filter"
Helps.PNG
Helps.PNG (329.26 KiB) Viewed 4417 times
by Skeletpiece
Fri Nov 16, 2018 6:49 pm
Forum: Gameplay Help
Topic: How to fix this bottle neck
Replies: 13
Views: 4471

Re: How to fix this bottle neck

Consider this:
You can use a splitter with filter (Your iron plates) and an underground belt (Or just the splitter to split to the left side with filter applied)
Approach.PNG
Approach.PNG (518.67 KiB) Viewed 4465 times
Good luck !
by Skeletpiece
Fri Nov 16, 2018 3:59 pm
Forum: Gameplay Help
Topic: Achieved the target in a mission but it won' complete
Replies: 6
Views: 1661

Re: Achieved the target in a mission but it won' complete

Maybe you can share the save file .....
by Skeletpiece
Fri Nov 16, 2018 3:53 pm
Forum: Gameplay Help
Topic: No Biters, Less Research?
Replies: 7
Views: 3670

Re: No Biters, Less Research?

Maybe this?
enemyBase.PNG
enemyBase.PNG (381.24 KiB) Viewed 3556 times
by Skeletpiece
Fri Nov 16, 2018 3:43 pm
Forum: Gameplay Help
Topic: Buffer chest problem
Replies: 13
Views: 4111

Buffer chest problem

Hello everyone, Yesterday I noticed a problem with some buffer chests and I need some tips to solve this Case: BufferChest.PNG As you can see the picture, I am near a passive provider chest with pipes. There is a buffer chest far also with pipes (Same logistic network). If I do a pipe request, logis...
by Skeletpiece
Tue Nov 13, 2018 6:28 am
Forum: Duplicates
Topic: Construction robot will not build
Replies: 1
Views: 791

Construction robot will not build

Blueprint was placed, have materials, but no robots will complete the order. Construction robots have range to build entities and it seems that buildings are not in the build queue. - Character near to ghost entities (save file) - If removed and placed again, entities are placed File: https://www.dr...
by Skeletpiece
Fri Jul 06, 2018 9:37 pm
Forum: Ideas and Suggestions
Topic: Towing vehicle
Replies: 4
Views: 1613

Towing vehicle

We already have vehicles in the game, it would be nice to have something like a folding wagon that can work with inserters (See gif)
I also think that car cargo capacity is unreal
Towing.gif
Towing.gif (5.58 MiB) Viewed 1613 times
Recorded from game: SWINE
by Skeletpiece
Thu Jul 05, 2018 12:45 am
Forum: Spread the Word
Topic: Factorio need IRL Stuff (Merchandise).
Replies: 73
Views: 49318

Re: Factorio Merchandise

adam_bise wrote:I would like a Factorio decal for my computer.
+Infinity
by Skeletpiece
Mon Jun 04, 2018 4:17 am
Forum: 1 / 0 magic
Topic: [posila] [0.16.47] No Audio at All
Replies: 4
Views: 2081

Re: [0.16.47] No Audio at All

Default audio ?
(Btw, this should be in technical help)

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