Like the idea. +1
Why not add Hydroelectric Dams as well!
Sorry, I'm still very salty about that...
Anyway, these 'solar boiler' things could be a bit like a clean version of nuclear power.
You would have the intense heat from the solar boiler to turn the turbine instead!
Search found 471 matches
- Thu Jan 25, 2018 11:03 am
- Forum: Ideas and Suggestions
- Topic: Solar boiler / Solar thermal energy
- Replies: 45
- Views: 12222
- Thu Jan 25, 2018 10:54 am
- Forum: Fan Art
- Topic: 3D printed Factorio models
- Replies: 15
- Views: 12515
Re: 3D printed Factorio models
DaveFactorio wrote:Don't worry olafthecat, this model is only a couple of centimeters in size, and I won't print hundreds of them
- Wed Jan 24, 2018 12:53 pm
- Forum: Off topic
- Topic: The Machine Nail Gun
- Replies: 2
- Views: 2188
Re: The Machine Nail Gun
Not sure.GoldenPorkchop80 wrote:But where do the nails go?
I found it while browsing on Google images.
- Tue Jan 23, 2018 11:01 am
- Forum: General discussion
- Topic: Belts vs Bots - A response to FFF #224
- Replies: 98
- Views: 45862
Re: Belts vs Bots - A response to FFF #224
The problem is that bots go from '0 to 100' the moment you get more advanced logistics chests. Part of this is because the technologies leading up to the chests are overpowered, so there's no middle ground by the time a player gets the chests, everything is in place to abuse logistics. If I, as a u...
- Tue Jan 23, 2018 10:56 am
- Forum: Off topic
- Topic: Your Logistic Robots Are Broken! [Forum Game]
- Replies: 344
- Views: 112187
Re: Your Logistic Robots Are Broken! [Forum Game]
Your bots are gone for a while, then come back with the next forest they could find, holding it in their robot-grab-thingies. Have fun with 20M raw wood. I request enough belts to replace all bots. Shoutouts to TwinsenFlips Who is that? Can't find them on the members list. The robots make you a big...
- Fri Jan 19, 2018 10:58 am
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 370871
Re: Belts V Bots
Post here instead of everywhere else please! Nice try :) [Koub] merged into main topic. Sorry, I'm just sick of people talking about it literally everywhere. :oops: I knew that this existed, it's just that others don't realise that it does. I don't really mind what happens, as I have said multiple ...
- Thu Jan 18, 2018 6:47 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 370871
Belts V Bots
Post here instead of everywhere else please!
- Thu Jan 18, 2018 6:46 pm
- Forum: General discussion
- Topic: Mega-Base from the devs
- Replies: 17
- Views: 11820
Re: Mega-Base from the devs
This belts V bots thing is really annoying me!
Please, stop talking about it under every topic you can find.
Christ!
Welp, i'll i'll just make a new topic for it I guess...
Please, stop talking about it under every topic you can find.
Christ!
Welp, i'll i'll just make a new topic for it I guess...
- Thu Jan 18, 2018 2:53 pm
- Forum: General discussion
- Topic: how long have you played factorio ?
- Replies: 36
- Views: 10715
Re: how long have you played factorio ?
to me this is a legos game, where i can build up and knock down huge piles at once. Why does everyone say "legos"?! I always have used "lego" to describe them, as a plural and a noun. Example 1: "I have a lego brick" (Singular Noun) Example 2: "My floor is covered...
- Thu Jan 18, 2018 1:06 pm
- Forum: General discussion
- Topic: Thesis: Its trains that replace belts
- Replies: 12
- Views: 6892
Re: Thesis: Its trains that replace belts
Belts NEED to be changed in some way, whether being nerfed or buffed.
They are just too unrealistic at the moment.
They are just too unrealistic at the moment.
- Thu Jan 18, 2018 1:03 pm
- Forum: General discussion
- Topic: Mega-Base from the devs
- Replies: 17
- Views: 11820
Re: Mega-Base from the devs
Honestly, even if bots are nerfed to the ground, they still have the fundamental issue of being simple. There is much fewer optimisations trick you can do with bots than you do with belts. That's why the idea of replacing bots with cable car seems the best solution for me. UPS-wise, you can buff bo...
- Thu Jan 18, 2018 12:58 pm
- Forum: Ideas and Suggestions
- Topic: always_day should not affect solar panels
- Replies: 2
- Views: 1247
Re: always_day should not affect solar panels
We could just ask for a Night Sun.
You know that big light they have on police helicopters.
They can turn patches of ground to as bright as day... Doesn't work so well when you are pointing it at the moon, though...
You know that big light they have on police helicopters.
They can turn patches of ground to as bright as day... Doesn't work so well when you are pointing it at the moon, though...
- Thu Jan 18, 2018 12:54 pm
- Forum: Ideas and Suggestions
- Topic: Steel mill
- Replies: 2
- Views: 1336
Re: Steel mill
Would be more realistic, but would add diificulty
- Thu Jan 18, 2018 11:03 am
- Forum: General discussion
- Topic: A [Poll] about fixing the 0.16 world generator bugs
- Replies: 25
- Views: 9853
Re: A [Poll] about fixing the 0.16 world generator bugs
Cheers!Gergely wrote:When you create a new topic in a forum, scroll down and you see several tabs. There you can find "Poll creation".
- Thu Jan 18, 2018 11:01 am
- Forum: Ideas and Suggestions
- Topic: Change to the oil pump graphic
- Replies: 1
- Views: 822
Re: Change to the oil pump graphic
I would agree with you on this one
+1
+1
- Thu Jan 18, 2018 10:59 am
- Forum: Ideas and Suggestions
- Topic: Ropeway conveyor above the factory...
- Replies: 95
- Views: 44873
Re: Ropeway conveyor above the factory...
The image that you have supplied would be cool to have...
That isn't a conveyer though, don't even know what it is to be honest.
However, it another effective solution to the same thing, so it should be taken into account.
I like it!
That isn't a conveyer though, don't even know what it is to be honest.
However, it another effective solution to the same thing, so it should be taken into account.
I like it!
- Wed Jan 17, 2018 12:52 pm
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 156245
Re: Random Word Association Game
We Human?
- Wed Jan 17, 2018 11:03 am
- Forum: General discussion
- Topic: A [Poll] about fixing the 0.16 world generator bugs
- Replies: 25
- Views: 9853
Re: A [Poll] about fixing the 0.16 world generator bugs
How do you make polls?
I have never worked it out.
I have never worked it out.
- Wed Jan 17, 2018 10:59 am
- Forum: Ideas and Suggestions
- Topic: Factorio Lag Killer
- Replies: 11
- Views: 4086
Re: Factorio Lag Killer
The bots idea... I don't agree with, sorry
The idea of adjusting performance, however, would be quite good late game, due to the high power involved.
The idea of adjusting performance, however, would be quite good late game, due to the high power involved.
- Wed Jan 17, 2018 10:56 am
- Forum: Ideas and Suggestions
- Topic: Add a shell eject sound to the Artillery Cannon
- Replies: 6
- Views: 2091
Re: Add a shell eject sound to the Artillery Cannon
It has been used in most action films to date.
It appears in everything to starwars, to mad max, to gladiator.
Because of this, it has a slightly infamous reputation, due to it being the stock scream on the market.
It appears in everything to starwars, to mad max, to gladiator.
Because of this, it has a slightly infamous reputation, due to it being the stock scream on the market.