Search found 26 matches

by Laogeodritt
Mon Jun 26, 2017 8:02 am
Forum: Gameplay Help
Topic: [0.15.x] Fluid mechanics
Replies: 72
Views: 201760

Re: [0.15.x] Fluid mechanics

i came here to read about fluids, now im confused. Sounds like you're trying to understand the basics of how to do fluid stuff in Factorio? If so, you're in the wrong thread, since here we're discussing the details of the models that Factorio uses to simulate its fluids, and how that affects throug...
by Laogeodritt
Thu Jun 22, 2017 7:05 am
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 107369

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

Factorio 0.15.22 released Changes: Inserters will no longer drop what they are holding when disabled by the circuit network. I think this breaks the fuel loading. Indeed—I'm looking at a blackout right now. I intend to stick to 0.15.21 for the time being, where I can, since it seems a number of peo...
by Laogeodritt
Wed Jun 21, 2017 7:38 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: 8-8 Belt balancers for v0.15+
Replies: 10
Views: 86176

Re: 8-8 Belt balancers for v0.15+

Thanks. It is not throughput unlimited, no. Would need to marry two of them back-to-back [same as most other balancers]. The worst case throughput should be 50%. Mm, all right. For throughput-unlimited applications, I'll stick to the design I'm using now, as it's smaller than two of these in that c...
by Laogeodritt
Wed Jun 21, 2017 7:33 am
Forum: Gameplay Help
Topic: Do pipes have a limit?
Replies: 2
Views: 7031

Re: Do pipes have a limit?

This post has some updated data on the fluid mechanics for 0.15. It seems like Factorio uses a model that models laminar vs. turbulent flow in each pipe segment (in a simple/linear way, but I'm still impressed!), so the rate of flow for a given distance of pipe, or how far you can take a pipe given...
by Laogeodritt
Sun Jun 18, 2017 11:54 pm
Forum: Gameplay Help
Topic: [0.15.x] Fluid mechanics
Replies: 72
Views: 201760

Re: [0.15.x] Fluid mechanics

I am always gratefully suprised of "quasi--physics" in factorio when i study any of its properties more closely. I wonder if its just coincidence or geniallity of the develompment team (maybe combination of both). My meaning of "quasi" is fact that a fundamental laws in here are...
by Laogeodritt
Wed Jun 14, 2017 7:37 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: 8-8 Belt balancers for v0.15+
Replies: 10
Views: 86176

Re: 8-8 Belt balancers for v0.15+

Ooh, nice design! Always nice to save some space on 8-belt balancing.

Have you determined whether it's throughput-unlimited?

Go to advanced search